
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
RGB2Hands: Real-Time Tracking of 3D Hand Interactions from Monocular RGB Video
Jiayi Wang, Franziska Mueller, Florian Bernard, et al.
arXiv (Cornell University) (2021)
Open Access | Times Cited: 33
Jiayi Wang, Franziska Mueller, Florian Bernard, et al.
arXiv (Cornell University) (2021)
Open Access | Times Cited: 33
Showing 1-25 of 33 citing articles:
Interacting Attention Graph for Single Image Two-Hand Reconstruction
Mengcheng Li, Liang An, Hongwen Zhang, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022)
Open Access | Times Cited: 85
Mengcheng Li, Liang An, Hongwen Zhang, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022)
Open Access | Times Cited: 85
Interacting Two-Hand 3D Pose and Shape Reconstruction from Single Color Image
Baowen Zhang, Yangang Wang, Xiaoming Deng, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021)
Closed Access | Times Cited: 74
Baowen Zhang, Yangang Wang, Xiaoming Deng, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021)
Closed Access | Times Cited: 74
Human-to-Robot Imitation in the Wild
Shikhar Bahl, Abhinav Gupta, Deepak Pathak
(2022)
Open Access | Times Cited: 39
Shikhar Bahl, Abhinav Gupta, Deepak Pathak
(2022)
Open Access | Times Cited: 39
I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modeling
Ping Chen, Yujin Chen, Dong Yang, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 12909-12918
Open Access | Times Cited: 48
Ping Chen, Yujin Chen, Dong Yang, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 12909-12918
Open Access | Times Cited: 48
Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Cameras
Yuxiang Zhang, Zhe Li, Liang An, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 5540-5549
Open Access | Times Cited: 47
Yuxiang Zhang, Zhe Li, Liang An, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 5540-5549
Open Access | Times Cited: 47
A Comparative Study of Interaction Time and Usability of Using Controllers and Hand Tracking in Virtual Reality Training
Chaowanan Khundam, Varunyu Vorachart, Patibut Preeyawongsakul, et al.
Informatics (2021) Vol. 8, Iss. 3, pp. 60-60
Open Access | Times Cited: 44
Chaowanan Khundam, Varunyu Vorachart, Patibut Preeyawongsakul, et al.
Informatics (2021) Vol. 8, Iss. 3, pp. 60-60
Open Access | Times Cited: 44
Robotic Telekinesis: Learning a Robotic Hand Imitator by Watching Humans on YouTube
Aravind Sivakumar, Kenneth Shaw, Deepak Pathak
(2022)
Open Access | Times Cited: 37
Aravind Sivakumar, Kenneth Shaw, Deepak Pathak
(2022)
Open Access | Times Cited: 37
A survey on RGB-D datasets
Alexandre Lopes, Roberto Souza, Hélio Pedrini
Computer Vision and Image Understanding (2022) Vol. 222, pp. 103489-103489
Open Access | Times Cited: 27
Alexandre Lopes, Roberto Souza, Hélio Pedrini
Computer Vision and Image Understanding (2022) Vol. 222, pp. 103489-103489
Open Access | Times Cited: 27
A Comparison of One- and Two-Handed Gesture User Interfaces in Virtual Reality—A Task-Based Approach
Taneli Nyyssönen, Seppo Helle, Teijo Lehtonen, et al.
Multimodal Technologies and Interaction (2024) Vol. 8, Iss. 2, pp. 10-10
Open Access | Times Cited: 5
Taneli Nyyssönen, Seppo Helle, Teijo Lehtonen, et al.
Multimodal Technologies and Interaction (2024) Vol. 8, Iss. 2, pp. 10-10
Open Access | Times Cited: 5
Deep Learning for hand tracking in Parkinson’s Disease video-based assessment: Current and future perspectives
Gianluca Amprimo, Giulia Masi, Gabriella Olmo, et al.
Artificial Intelligence in Medicine (2024) Vol. 154, pp. 102914-102914
Open Access | Times Cited: 4
Gianluca Amprimo, Giulia Masi, Gabriella Olmo, et al.
Artificial Intelligence in Medicine (2024) Vol. 154, pp. 102914-102914
Open Access | Times Cited: 4
LEAP Hand: Low-Cost, Efficient, and Anthropomorphic Hand for Robot Learning
Kenneth Shaw, Ananye Agarwal, Deepak Pathak
(2023)
Open Access | Times Cited: 8
Kenneth Shaw, Ananye Agarwal, Deepak Pathak
(2023)
Open Access | Times Cited: 8
PIANO: A Parametric Hand Bone Model from Magnetic Resonance Imaging
Yuwei Li, Minye Wu, Yuyao Zhang, et al.
(2021), pp. 816-822
Open Access | Times Cited: 15
Yuwei Li, Minye Wu, Yuyao Zhang, et al.
(2021), pp. 816-822
Open Access | Times Cited: 15
ManipNet
He Zhang, Yuting Ye, Takaaki Shiratori, et al.
ACM Transactions on Graphics (2021) Vol. 40, Iss. 4, pp. 1-14
Closed Access | Times Cited: 13
He Zhang, Yuting Ye, Takaaki Shiratori, et al.
ACM Transactions on Graphics (2021) Vol. 40, Iss. 4, pp. 1-14
Closed Access | Times Cited: 13
Stability-driven Contact Reconstruction From Monocular Color Images
Zimeng Zhao, Binghui Zuo, Wei Xie, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022), pp. 1633-1643
Open Access | Times Cited: 9
Zimeng Zhao, Binghui Zuo, Wei Xie, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022), pp. 1633-1643
Open Access | Times Cited: 9
TextANIMAR: Text-based 3D animal fine-grained retrieval
Trung-Nghia Le, Tam Nguyen, Minh-Quan Le, et al.
Computers & Graphics (2023) Vol. 116, pp. 162-172
Open Access | Times Cited: 5
Trung-Nghia Le, Tam Nguyen, Minh-Quan Le, et al.
Computers & Graphics (2023) Vol. 116, pp. 162-172
Open Access | Times Cited: 5
SketchANIMAR: Sketch-based 3D animal fine-grained retrieval
Trung-Nghia Le, Tam Nguyen, Minh-Quan Le, et al.
Computers & Graphics (2023) Vol. 116, pp. 150-161
Open Access | Times Cited: 4
Trung-Nghia Le, Tam Nguyen, Minh-Quan Le, et al.
Computers & Graphics (2023) Vol. 116, pp. 150-161
Open Access | Times Cited: 4
Advances in vision-based deep learning methods for interacting hands reconstruction: A survey
Miao Yu, Yue Liu
Computers & Graphics (2024) Vol. 124, pp. 104102-104102
Closed Access | Times Cited: 1
Miao Yu, Yue Liu
Computers & Graphics (2024) Vol. 124, pp. 104102-104102
Closed Access | Times Cited: 1
3D interacting hand pose and shape estimation from a single RGB image
Chengying Gao, Yujia Yang, Wensheng Li
Neurocomputing (2021) Vol. 474, pp. 25-36
Closed Access | Times Cited: 10
Chengying Gao, Yujia Yang, Wensheng Li
Neurocomputing (2021) Vol. 474, pp. 25-36
Closed Access | Times Cited: 10
Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
Frieder Hartmann, Guido Maiello, Constantin A. Rothkopf, et al.
Journal of Visualized Experiments (2023), Iss. 194
Open Access | Times Cited: 3
Frieder Hartmann, Guido Maiello, Constantin A. Rothkopf, et al.
Journal of Visualized Experiments (2023), Iss. 194
Open Access | Times Cited: 3
A versatile interaction framework for robot programming based on hand gestures and poses
Digang Sun, Ping Zhang, Mingxuan Chen
Robotics and Computer-Integrated Manufacturing (2023) Vol. 84, pp. 102596-102596
Closed Access | Times Cited: 3
Digang Sun, Ping Zhang, Mingxuan Chen
Robotics and Computer-Integrated Manufacturing (2023) Vol. 84, pp. 102596-102596
Closed Access | Times Cited: 3
AudioEar: Single-View Ear Reconstruction for Personalized Spatial Audio
Xiaoyang Huang, Yanjun Wang, Yang Liu, et al.
Proceedings of the AAAI Conference on Artificial Intelligence (2023) Vol. 37, Iss. 1, pp. 944-952
Open Access | Times Cited: 2
Xiaoyang Huang, Yanjun Wang, Yang Liu, et al.
Proceedings of the AAAI Conference on Artificial Intelligence (2023) Vol. 37, Iss. 1, pp. 944-952
Open Access | Times Cited: 2
CAFI-AR
Xiao Tang, Ruihui Li, Chi‐Wing Fu
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-23
Closed Access | Times Cited: 4
Xiao Tang, Ruihui Li, Chi‐Wing Fu
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-23
Closed Access | Times Cited: 4
Temporally Enhanced Graph Convolutional Network for Hand Tracking from an Egocentric Camera
Woojin Cho, Taewook Ha, Ikbeom Jeon, et al.
Research Square (Research Square) (2024)
Open Access
Woojin Cho, Taewook Ha, Ikbeom Jeon, et al.
Research Square (Research Square) (2024)
Open Access
3D hand reconstruction via aggregating intra and inter graphs guided by prior knowledge for hand-object interaction scenario
Feng Shuang, Wenbo He, Shaodong Li
Journal of Visual Communication and Image Representation (2024) Vol. 100, pp. 104129-104129
Open Access
Feng Shuang, Wenbo He, Shaodong Li
Journal of Visual Communication and Image Representation (2024) Vol. 100, pp. 104129-104129
Open Access
Interacting two-hand instance segmentation and pose estimation based on attention-induced separation
Digang Sun, Ping Zhang
(2024)
Open Access
Digang Sun, Ping Zhang
(2024)
Open Access