
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Design and Evaluation of History Digital Game Based Learning (DGBL) Software
Nor Azan Mat Zin, Wong Seng Yue
Journal of Next Generation Information Technology (2013) Vol. 4, Iss. 4, pp. 9-24
Closed Access | Times Cited: 33
Nor Azan Mat Zin, Wong Seng Yue
Journal of Next Generation Information Technology (2013) Vol. 4, Iss. 4, pp. 9-24
Closed Access | Times Cited: 33
Showing 1-25 of 33 citing articles:
A systematic literature review on serious games evaluation: An application to software project management
Alejandro Calderón, Mercedes Ruiz
Computers & Education (2015) Vol. 87, pp. 396-422
Closed Access | Times Cited: 260
Alejandro Calderón, Mercedes Ruiz
Computers & Education (2015) Vol. 87, pp. 396-422
Closed Access | Times Cited: 260
Success factors for serious games to enhance learning: a systematic review
Werner Ravyse, A. Seugnet Blignaut, Verona Leendertz, et al.
Virtual Reality (2016) Vol. 21, Iss. 1, pp. 31-58
Closed Access | Times Cited: 191
Werner Ravyse, A. Seugnet Blignaut, Verona Leendertz, et al.
Virtual Reality (2016) Vol. 21, Iss. 1, pp. 31-58
Closed Access | Times Cited: 191
Gamification Elements for Learning Applications
Firas Layth Khaleel, Noraidah Sahari Ashaari, Tengku Siti Meriam Tengku Wook, et al.
International Journal on Advanced Science Engineering and Information Technology (2016) Vol. 6, Iss. 6, pp. 868-868
Open Access | Times Cited: 96
Firas Layth Khaleel, Noraidah Sahari Ashaari, Tengku Siti Meriam Tengku Wook, et al.
International Journal on Advanced Science Engineering and Information Technology (2016) Vol. 6, Iss. 6, pp. 868-868
Open Access | Times Cited: 96
Media Education through Digital Games: A Review on Design and Factors Influencing Learning Performance
Shahrul Affendi Ishak, U.A. Hasran, Rosseni Din
Education Sciences (2023) Vol. 13, Iss. 2, pp. 102-102
Open Access | Times Cited: 23
Shahrul Affendi Ishak, U.A. Hasran, Rosseni Din
Education Sciences (2023) Vol. 13, Iss. 2, pp. 102-102
Open Access | Times Cited: 23
Facilitating decision-making performances in nursing treatments: a contextual digital game-based flipped learning approach
Gwo‐Jen Hwang, Ching‐Yi Chang
Interactive Learning Environments (2020) Vol. 31, Iss. 1, pp. 156-171
Closed Access | Times Cited: 67
Gwo‐Jen Hwang, Ching‐Yi Chang
Interactive Learning Environments (2020) Vol. 31, Iss. 1, pp. 156-171
Closed Access | Times Cited: 67
Mobile-assisted and gamification-based language learning: a systematic literature review
Kashif Ishaq, Nor Azan Mat Zin, Fadhilah Rosdi, et al.
PeerJ Computer Science (2021) Vol. 7, pp. e496-e496
Open Access | Times Cited: 52
Kashif Ishaq, Nor Azan Mat Zin, Fadhilah Rosdi, et al.
PeerJ Computer Science (2021) Vol. 7, pp. e496-e496
Open Access | Times Cited: 52
Incorporation of simulation features to improve higher order thinking skills
Yoshimasa Kageyama, Sandra Zubieta Zamudio, Michele Barton
The International Journal of Management Education (2022) Vol. 20, Iss. 2, pp. 100628-100628
Closed Access | Times Cited: 19
Yoshimasa Kageyama, Sandra Zubieta Zamudio, Michele Barton
The International Journal of Management Education (2022) Vol. 20, Iss. 2, pp. 100628-100628
Closed Access | Times Cited: 19
Defining Digital Game-Based Learning for Science, Technology, Engineering, and Mathematics: A New Perspective on Design and Developmental Research
Shahrul Affendi Ishak, Rosseni Din, U.A. Hasran
Journal of Medical Internet Research (2020) Vol. 23, Iss. 2, pp. e20537-e20537
Open Access | Times Cited: 28
Shahrul Affendi Ishak, Rosseni Din, U.A. Hasran
Journal of Medical Internet Research (2020) Vol. 23, Iss. 2, pp. e20537-e20537
Open Access | Times Cited: 28
A New Measure for Serious Games Evaluation: Gaming Educational Balanced (GEB) Model
Kim Martínez, Isabel Menéndez Menéndez, Andrés Bustillo
Applied Sciences (2022) Vol. 12, Iss. 22, pp. 11757-11757
Open Access | Times Cited: 16
Kim Martínez, Isabel Menéndez Menéndez, Andrés Bustillo
Applied Sciences (2022) Vol. 12, Iss. 22, pp. 11757-11757
Open Access | Times Cited: 16
Integrating scenario game-based learning with the experiential learning strategy to facilitate nursing students’ learning performance and core competencies in labor support training
Ching‐Yi Chang, Hsiu‐Ju Jen, Jie Chi Yang
Interactive Learning Environments (2024), pp. 1-16
Closed Access | Times Cited: 3
Ching‐Yi Chang, Hsiu‐Ju Jen, Jie Chi Yang
Interactive Learning Environments (2024), pp. 1-16
Closed Access | Times Cited: 3
Programming Learning Requirements Based on Multi Perspectives
Firas Layth Khaleel, Noraidah Sahari Ashaari, Tengku Siti Meriam Tengku Wook, et al.
International Journal of Electrical and Computer Engineering (IJECE) (2017) Vol. 7, Iss. 3, pp. 1299-1299
Closed Access | Times Cited: 20
Firas Layth Khaleel, Noraidah Sahari Ashaari, Tengku Siti Meriam Tengku Wook, et al.
International Journal of Electrical and Computer Engineering (IJECE) (2017) Vol. 7, Iss. 3, pp. 1299-1299
Closed Access | Times Cited: 20
Developing Digital Game Based Learning to Support Numeracy of Elementary School Teacher Education Students
Ni Luh Sakinah Nuraini, Puri Selfi Cholifah, Wuli Oktiningrum, et al.
(2022), pp. 408-413
Closed Access | Times Cited: 5
Ni Luh Sakinah Nuraini, Puri Selfi Cholifah, Wuli Oktiningrum, et al.
(2022), pp. 408-413
Closed Access | Times Cited: 5
User Experience Design of History Game
Wong Seng Yue, Simin Ghavifekr
International Journal of Distance Education Technologies (2018) Vol. 16, Iss. 3, pp. 46-63
Closed Access | Times Cited: 7
Wong Seng Yue, Simin Ghavifekr
International Journal of Distance Education Technologies (2018) Vol. 16, Iss. 3, pp. 46-63
Closed Access | Times Cited: 7
EĞİTSEL BİLGİSAYAR OYUNU İLE DESTEKLENMİŞ TARİH ÖĞRETİMİNİN ÖĞRENCİLERİN MEKÂNI ALGILAMA VE KRONOLOJİK DÜŞÜNME BECERİLERİNE ETKİSİ
Okan Aydoğan, Gülin KARABAĞ
Uluslararası Sosyal Bilgilerde Yeni Yaklaşımlar Dergisi (IJONASS) (2020)
Open Access | Times Cited: 6
Okan Aydoğan, Gülin KARABAĞ
Uluslararası Sosyal Bilgilerde Yeni Yaklaşımlar Dergisi (IJONASS) (2020)
Open Access | Times Cited: 6
“Clavis Aurea”: An augmented Reality Game for the Teaching of Local History
George Koutromanos, Theodora Pittara, Christopher Tripoulas
European Journal of Engineering and Technology Research (2020)
Open Access | Times Cited: 6
George Koutromanos, Theodora Pittara, Christopher Tripoulas
European Journal of Engineering and Technology Research (2020)
Open Access | Times Cited: 6
Edugame development for introduction chord basic guitar
Dewi Tresnawati, A Latifah, E Satria, et al.
IOP Conference Series Materials Science and Engineering (2021) Vol. 1098, Iss. 3, pp. 032061-032061
Open Access | Times Cited: 5
Dewi Tresnawati, A Latifah, E Satria, et al.
IOP Conference Series Materials Science and Engineering (2021) Vol. 1098, Iss. 3, pp. 032061-032061
Open Access | Times Cited: 5
Beyond Play: Conceptualising the Capability of a Good Digital Game to Stimulate Interest in STEM
Shahrul Affendi Ishak, Rosseni Din, U.A. Hasran
International Journal of Learning Teaching and Educational Research (2021) Vol. 20, Iss. 10, pp. 232-255
Open Access | Times Cited: 5
Shahrul Affendi Ishak, Rosseni Din, U.A. Hasran
International Journal of Learning Teaching and Educational Research (2021) Vol. 20, Iss. 10, pp. 232-255
Open Access | Times Cited: 5
Design of Object-based Information System Prototype
Suhyeon Yoo, Sumi Shin, Hyesun Kim
INTERNATIONAL JOURNAL OF KNOWLEDGE CONTENT DEVELOPMENT & TECHNOLOGY (2014) Vol. 4, Iss. 1, pp. 79-91
Open Access | Times Cited: 4
Suhyeon Yoo, Sumi Shin, Hyesun Kim
INTERNATIONAL JOURNAL OF KNOWLEDGE CONTENT DEVELOPMENT & TECHNOLOGY (2014) Vol. 4, Iss. 1, pp. 79-91
Open Access | Times Cited: 4
The Motivation Design Model and Acceptance Testing Analysis of Digital Game-Based Learning (DGBL) Software
Wong Seng Yue, Mohd Ridhwan Abdullah
(2015), pp. 668-672
Closed Access | Times Cited: 4
Wong Seng Yue, Mohd Ridhwan Abdullah
(2015), pp. 668-672
Closed Access | Times Cited: 4
A design model for digital game-based learning in the study of international relations: Developing an innovative learning method for a defense strategy course at Bina Nusantara University
Ratu Ayu Asih Kusuma Putri, Jurike V. Moniaga, Yangky Wijaya
(2016), pp. 1-6
Closed Access | Times Cited: 3
Ratu Ayu Asih Kusuma Putri, Jurike V. Moniaga, Yangky Wijaya
(2016), pp. 1-6
Closed Access | Times Cited: 3
Prototype Design for Digital Game-Based Learning in Prisoner’s Dilemma for International Relations Students of Bina Nusantara University
Jurike V. Moniaga, Ratih Kabinawa, Sulaiman Muritala Hambali, et al.
Journal of Physics Conference Series (2017) Vol. 801, pp. 012031-012031
Open Access | Times Cited: 3
Jurike V. Moniaga, Ratih Kabinawa, Sulaiman Muritala Hambali, et al.
Journal of Physics Conference Series (2017) Vol. 801, pp. 012031-012031
Open Access | Times Cited: 3
Web Log Analysis of a Digital Game-Based Learning System in Vocabulary Enrichment for College Students
Ellenita R. Red, Aira Jessica B. Corpuz, Genrev C. Arambulo, et al.
International Journal of Machine Learning and Computing (2020) Vol. 10, Iss. 1, pp. 25-30
Open Access | Times Cited: 2
Ellenita R. Red, Aira Jessica B. Corpuz, Genrev C. Arambulo, et al.
International Journal of Machine Learning and Computing (2020) Vol. 10, Iss. 1, pp. 25-30
Open Access | Times Cited: 2
The Effect of History Teaching Supported by Dramatization Technique on Students’ Achievement and Permanence Level
Ş. Gülin Karabağ, Okan Aydoğan
Asian Journal of Education and Training (2021) Vol. 7, Iss. 1, pp. 36-45
Open Access | Times Cited: 2
Ş. Gülin Karabağ, Okan Aydoğan
Asian Journal of Education and Training (2021) Vol. 7, Iss. 1, pp. 36-45
Open Access | Times Cited: 2
Use of Instructional Design, Instructional Strategy, and Learning Theory in Mobile Learning Application Development
Isra Khasyyatillah, Kamisah Osman
Lecture notes in networks and systems (2022), pp. 457-484
Closed Access | Times Cited: 1
Isra Khasyyatillah, Kamisah Osman
Lecture notes in networks and systems (2022), pp. 457-484
Closed Access | Times Cited: 1
Game Development of “Prokes” to Socialize the Prevention of Covid-19
Dewa Ayu Indah Cahya Dewi, Ngakan Putu Darma Yasa
Jurnal Ilmiah Merpati (Menara Penelitian Akademika Teknologi Informasi) (2021), pp. 176-176
Open Access | Times Cited: 1
Dewa Ayu Indah Cahya Dewi, Ngakan Putu Darma Yasa
Jurnal Ilmiah Merpati (Menara Penelitian Akademika Teknologi Informasi) (2021), pp. 176-176
Open Access | Times Cited: 1