
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
A Review of Educational Games for Teaching Programming to Primary School Students
Andreas Giannakoulas, Stelios Xinogalos
Advances in early childhood and K-12 education (2020), pp. 1-30
Closed Access | Times Cited: 10
Andreas Giannakoulas, Stelios Xinogalos
Advances in early childhood and K-12 education (2020), pp. 1-30
Closed Access | Times Cited: 10
Showing 10 citing articles:
Studying the effects of teaching programming to lower secondary school students with a serious game: a case study with Python and CodeCombat
Chrysoula Kroustalli, Stelios Xinogalos
Education and Information Technologies (2021) Vol. 26, Iss. 5, pp. 6069-6095
Closed Access | Times Cited: 23
Chrysoula Kroustalli, Stelios Xinogalos
Education and Information Technologies (2021) Vol. 26, Iss. 5, pp. 6069-6095
Closed Access | Times Cited: 23
Studying the effects of educational games on cultivating computational thinking skills to primary school students: a systematic literature review
Andreas Giannakoulas, Stelios Xinogalos
Journal of Computers in Education (2023) Vol. 11, Iss. 4, pp. 1283-1325
Open Access | Times Cited: 7
Andreas Giannakoulas, Stelios Xinogalos
Journal of Computers in Education (2023) Vol. 11, Iss. 4, pp. 1283-1325
Open Access | Times Cited: 7
Educational Games for Computational Thinking: Evaluation of the Scaffolded aMazeD Game
Christina Tikva, Maria Mousiou, Efthimios Tambouris
Lecture notes in computer science (2024), pp. 96-103
Closed Access | Times Cited: 2
Christina Tikva, Maria Mousiou, Efthimios Tambouris
Lecture notes in computer science (2024), pp. 96-103
Closed Access | Times Cited: 2
Using the gaming chatbot to develop algorithmic and logical thinking skills
Alexander N. Varnavsky
Informatics and Education (2024) Vol. 39, Iss. 2, pp. 48-58
Open Access | Times Cited: 1
Alexander N. Varnavsky
Informatics and Education (2024) Vol. 39, Iss. 2, pp. 48-58
Open Access | Times Cited: 1
Using Greenfoot as a Tool for Serious Games Programming Education and Development
Stelios Xinogalos, Margarita Maria Tryfou
International Journal of Serious Games (2021) Vol. 8, Iss. 2, pp. 67-86
Open Access | Times Cited: 8
Stelios Xinogalos, Margarita Maria Tryfou
International Journal of Serious Games (2021) Vol. 8, Iss. 2, pp. 67-86
Open Access | Times Cited: 8
Programming skills: Visualization, interaction, home language and problem solving
Alvin Prasad, Kaylash Chaudhary, Bibhya Sharma
Education and Information Technologies (2021) Vol. 27, Iss. 3, pp. 3197-3223
Closed Access | Times Cited: 7
Alvin Prasad, Kaylash Chaudhary, Bibhya Sharma
Education and Information Technologies (2021) Vol. 27, Iss. 3, pp. 3197-3223
Closed Access | Times Cited: 7
A Proposal for an Educational Game Platform for Teaching Programming to Primary School Students
Andreas Giannakoulas, George Terzopoulos, Stelios Xinogalos, et al.
Communications in computer and information science (2021), pp. 463-475
Closed Access | Times Cited: 5
Andreas Giannakoulas, George Terzopoulos, Stelios Xinogalos, et al.
Communications in computer and information science (2021), pp. 463-475
Closed Access | Times Cited: 5
Comparison of perception indicators of the gaming chatbot with puzzles tasks for teaching programming with perception indicators of other educational tools
Alexander N. Varnavsky
Informatics and Education (2024) Vol. 39, Iss. 4, pp. 41-50
Open Access
Alexander N. Varnavsky
Informatics and Education (2024) Vol. 39, Iss. 4, pp. 41-50
Open Access
Designing, Deploying and Evaluating an Undergraduate Course on the “Didactics of Informatics”
Stelios Xinogalos
Communications in computer and information science (2022), pp. 83-99
Closed Access | Times Cited: 2
Stelios Xinogalos
Communications in computer and information science (2022), pp. 83-99
Closed Access | Times Cited: 2
Office Madness: Design and Pilot Evaluation of a Serious Game for Learning the C++ Programming Language
Savvas Eleftheriadis, Stelios Xinogalos
Lecture notes in computer science (2020), pp. 389-394
Closed Access | Times Cited: 2
Savvas Eleftheriadis, Stelios Xinogalos
Lecture notes in computer science (2020), pp. 389-394
Closed Access | Times Cited: 2