OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

The Innovation of Disruptive Learning Media with Augmented Reality Based 3D Object Concept with Drill Machine Design to Improve Quality of Distance Learning in The Era of Education 4.0
Andika Bagus Nur Rahma Putra, Amat Mukhadis, Nurul Ulfatin, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2021) Vol. 15, Iss. 12, pp. 193-193
Open Access | Times Cited: 28

Showing 1-25 of 28 citing articles:

Concepts, innovative technologies, learning approaches and trend topics in education 4.0: A scoping literature review
Alex Sander Clemente de Souza, Luciana Debs
Social Sciences & Humanities Open (2024) Vol. 9, pp. 100902-100902
Open Access | Times Cited: 14

Development of Interactive Media Based on Augmented Reality for Early Childhood Learning Around the Home
Dony Novaliendry, Kristiyo Septiawan Saltriadi, Nenny Mahyuddin, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2022) Vol. 16, Iss. 24, pp. 4-20
Open Access | Times Cited: 20

Digital-Based e-Modules in Tarung Derajat Martial Arts Learning at Basic Level
Alnedral Alnedral, Nurul Ihsan, Umar Umar, et al.
International journal of human movement and sports sciences (2023) Vol. 11, Iss. 2, pp. 306-315
Open Access | Times Cited: 9

Designing a Mobile Application for Children with Dyslexia in Primary Education Using Augmented Reality
Misael Lazo-Amado, Laberiano Andrade–Arenas
International Journal of Interactive Mobile Technologies (iJIM) (2023) Vol. 17, Iss. 02, pp. 76-100
Open Access | Times Cited: 8

Modern learning paradigms: A bibliometric analysis of augmented reality and virtual reality in vocational education
Aprilla Fortuna, Febri Prasetya, Juan Luis Cabanillas García, et al.
Jurnal Pendidikan Teknologi Kejuruan (2024) Vol. 7, Iss. 2, pp. 91-114
Open Access | Times Cited: 2

Disruptive Learning Media Integrated E-Generator Practice System to Advance Self-Efficacy Learners Levels in Era of Education 4.0
Nurul Ulfatin, Andika Bagus Nur Rahma Putra, Yee Mei Heong, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2022) Vol. 16, Iss. 04, pp. 4-16
Open Access | Times Cited: 9

Hi World: The Virtual Book Learning Integrated Augmented Reality to Increase Knowledge of Covid-19 Prevention in The Learning Process Post-Pandemic Era
Andika Bagus Nur Rahma Putra, Yee Mei Heong, Dewi Sabrina Meidyanti, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2022) Vol. 16, Iss. 06, pp. 176-187
Open Access | Times Cited: 9

Research on Educational Games in Learning in Indonesia: A Systematic Review of the Literatures
Ali Usman, Agus Prasetyo Utomo, Fitri Amilia, et al.
Jurnal Penelitian Pendidikan IPA (2024) Vol. 10, Iss. 3, pp. 105-115
Open Access | Times Cited: 1

Interactive Module Based on QR Code to Increase Learning Interest in Entrepreneurship Course for College Students
Leola Dewiyani, Arita Marini, Syafa Khairunnisa, et al.
Journal of Higher Education Theory and Practice (2024) Vol. 24, Iss. 2
Open Access | Times Cited: 1

Teachers’ Perspectives on the Development of Augmented Reality Application in Geometry Topic for Elementary School
Mohamad Basri Nadzeri, Muzirah Musa, Chew Cheng Meng, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2023) Vol. 17, Iss. 15, pp. 38-52
Open Access | Times Cited: 4

Global trends in disruptive technological change: social and policy implications for education
John W. Moravec, María Cristina Martínez-Bravo
On the Horizon The International Journal of Learning Futures (2023) Vol. 31, Iss. 3/4, pp. 147-173
Closed Access | Times Cited: 3

Analisis Permasalahan dalam Penerapan Media Pembelajaran Inovatif Mata Pelajaran IPA di SD pada Kurikulum 2013 dan Kurikulum Merdeka
Annisa Aulia, Annisa Aulia Rahmadita, Azlia Anugerah Putri
Jurnal Pendidikan Guru Sekolah Dasar (2023) Vol. 1, Iss. 1, pp. 9-9
Open Access | Times Cited: 3

The Innovation of Augmented Reality Learning Media with Interactive Component Model to Improve Special Ability of Vocational Education Knowledge in the Digital Era
Tuwoso Tuwoso, Andika Bagus Nur Rahma Putra, Abd Kadir Muhammad
International Journal of Interactive Mobile Technologies (iJIM) (2021) Vol. 15, Iss. 21, pp. 188-188
Open Access | Times Cited: 6

Analisis Faktor-Faktor Yang Mempengaruhi Keberhasilan Pembelajaran Berbasis Teknologi
Muh. Asharif Suleman, Zulfi Idayanti
Jurnal Basicedu (2023) Vol. 7, Iss. 6, pp. 3559-3570
Open Access | Times Cited: 2

Digital-based gymnastics learning media for rolling front round material: Direct and indirect assistance approaches
Zulbahri, Sepriadi Sepriadi, Deby Tri Mario, et al.
JOURNAL SPORT AREA (2022) Vol. 7, Iss. 3, pp. 415-424
Open Access | Times Cited: 3

Augmented reality research in vocational education for the past 5 year: A bibliometric approach
Tinesa Fara, Mochamad Bruri Triyono, Priyanto Priyanto
AIP conference proceedings (2024) Vol. 3145, pp. 030021-030021
Closed Access

Pedagogical innovation in the 21st century to improve inclusive educational processes in Latin America
Javier Ramírez-Narváez, Reisner de Jesús Ravelo-Méndez, Angela Rodríguez-Rodríguez, et al.
Deleted Journal (2024) Vol. 3, pp. 593-593
Closed Access

The Global Trend of Augmented Reality-Based Learning and its Impact on Students' Academic Ability: A Meta-Analysis
Maximus Tamur, Yudi Wibisono, Alberta Parinters Makur, et al.
(2024)
Closed Access

Blended Learning Models: Combining Traditional and Digital Approaches
Ablyakimova Refide, Toshpulatova Ismigul
Jurnal Pendidikan Jarak Jauh (2024) Vol. 1, Iss. 2, pp. 5-5
Open Access

Modern learning paradigms: A bibliometric analysis of augmented reality and virtual reality in vocational education
Aprilla Fortuna, Febri Prasetya, Juan Luis Cabanillas García, et al.
SSRN Electronic Journal (2024)
Closed Access

The innovation of TVET based e-training to increase the human resources level for vocational educators in the era of society 5.0
Andika Bagus Nur Rahma Putra, Tee Tze Kiong, Mahfudi Sahly Subandi, et al.
AIP conference proceedings (2023) Vol. 2714, pp. 020015-020015
Closed Access | Times Cited: 1

A Five-Year Bibliometric Analysis of Education 4.0 and Direction for Education 5.0 Future Research
Nur Balqishanis Zainal Abidin, Nur Amalina Mat Jan, Ainin Zakiah Othman, et al.
International Journal of Learning Teaching and Educational Research (2023) Vol. 22, Iss. 9, pp. 382-400
Open Access | Times Cited: 1

The Technology of Tracking System Integrated Big Data based on Tracer Study to Improve Social Networking of Graduates in The Era of Society 5.0
Andika Bagus Nur Rahma Putra, Mu'arifin Mu'arifin, Mahfudi Sahly Subandi, et al.
(2021), pp. 128-132
Closed Access | Times Cited: 1

Augmented Reality in Improving Photographing Skills in Educational Technology Students
Hirnanda Dimas Pradana, Andi Kristanto
Advances in Social Science, Education and Humanities Research/Advances in social science, education and humanities research (2023), pp. 577-583
Closed Access

Utilization of Canva Application in Social Knowledge Lessons
Yuswandi Yuswandi, Rizki Fiidznillah, Jessika Purnomo
Journal of Social Science Utilizing Technology (2023) Vol. 1, Iss. 1, pp. 32-40
Open Access

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