
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
A Study on Immersion and Intention to Pay in AR Broadcasting: Validating and Expanding the Hedonic Motivation System Adoption Mode
Jui-Che Tu, Xi-Hui Jia
Sustainability (2024) Vol. 16, Iss. 5, pp. 2040-2040
Open Access | Times Cited: 6
Jui-Che Tu, Xi-Hui Jia
Sustainability (2024) Vol. 16, Iss. 5, pp. 2040-2040
Open Access | Times Cited: 6
Showing 6 citing articles:
Adoption of digital intangible cultural heritage: a configurational study integrating UTAUT2 and immersion theory
Xinjie Ye, Yanwen Ruan, Sibei Xia, et al.
Humanities and Social Sciences Communications (2025) Vol. 12, Iss. 1
Open Access
Xinjie Ye, Yanwen Ruan, Sibei Xia, et al.
Humanities and Social Sciences Communications (2025) Vol. 12, Iss. 1
Open Access
Exploring the impact of hedonic and utilitarian drivers of gamified learning in metaversity: A multi-group analysis
H. Li, Younghwan Pan
Education and Information Technologies (2025)
Closed Access
H. Li, Younghwan Pan
Education and Information Technologies (2025)
Closed Access
Bridging psychological distance in Vlog News: How content characteristics influence user stickiness through emotional attachment and Uses and Gratifications
Jingfan He, Biao Gao, Ruidan Zhong
Entertainment Computing (2025), pp. 100939-100939
Closed Access
Jingfan He, Biao Gao, Ruidan Zhong
Entertainment Computing (2025), pp. 100939-100939
Closed Access
“Coolness” and “joy” in games: factors influencing mobile game players' willingness to make in-game purchases
Yining Ma, He Wang
Asia Pacific Journal of Marketing and Logistics (2024)
Closed Access | Times Cited: 1
Yining Ma, He Wang
Asia Pacific Journal of Marketing and Logistics (2024)
Closed Access | Times Cited: 1
Unpacking How Virtual Try-On Technology Drives Consumer Decision-Making in Online Shopping: Insights from Bangladesh
Most. Sadia Akter, Shawrin Ahmed Khan, Nahida Prity, et al.
(2024)
Closed Access
Most. Sadia Akter, Shawrin Ahmed Khan, Nahida Prity, et al.
(2024)
Closed Access
The Impact of Augmented Reality Tourism on Tourist Experience and Behavior —A Case Study of the Mogao Caves Cultural Heritage
J. Li, Komsit Kieanwatana
International Journal of Sociologies and Anthropologies Science Reviews (2024) Vol. 4, Iss. 5, pp. 103-122
Open Access
J. Li, Komsit Kieanwatana
International Journal of Sociologies and Anthropologies Science Reviews (2024) Vol. 4, Iss. 5, pp. 103-122
Open Access