
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Blogged into the System: A Systematic Review of the Gamification in e-Learning before and during the COVID-19 Pandemic
Mihai Burlacu, Claudiu Coman, Maria Cristina Bularca
Sustainability (2023) Vol. 15, Iss. 8, pp. 6476-6476
Open Access | Times Cited: 12
Mihai Burlacu, Claudiu Coman, Maria Cristina Bularca
Sustainability (2023) Vol. 15, Iss. 8, pp. 6476-6476
Open Access | Times Cited: 12
Showing 12 citing articles:
Navigating the New Normal: Adapting Online and Distance Learning in the Post-Pandemic Era
Simone Nomie Sato, Emilia Condés, Alejandro Rubio-Zarapuz, et al.
Education Sciences (2023) Vol. 14, Iss. 1, pp. 19-19
Open Access | Times Cited: 43
Simone Nomie Sato, Emilia Condés, Alejandro Rubio-Zarapuz, et al.
Education Sciences (2023) Vol. 14, Iss. 1, pp. 19-19
Open Access | Times Cited: 43
Gamification in e-learning: A Systematic Review of Benefits, Challenges, and Future Possibilities
Pingalan Gejandran, Norazilawati Abdullah
Journal of Logistics Informatics and Service Science (2024) Vol. 11, Iss. 2
Open Access | Times Cited: 2
Pingalan Gejandran, Norazilawati Abdullah
Journal of Logistics Informatics and Service Science (2024) Vol. 11, Iss. 2
Open Access | Times Cited: 2
Translanguaging pedagogy on the digital stage: exploring Chinese undergraduates’ English grammar learning through DingTalk platform
Lixuan Sun
Humanities and Social Sciences Communications (2024) Vol. 11, Iss. 1
Open Access | Times Cited: 2
Lixuan Sun
Humanities and Social Sciences Communications (2024) Vol. 11, Iss. 1
Open Access | Times Cited: 2
Impacto de la gamificación en el aprendizaje de estudiantes universitarios
Magda Patricia Ramos Cevallos, Matilde Esther Segovia Avendaño, Nélyda Juárez Tamayo
RIDE Revista Iberoamericana para la Investigación y el Desarrollo Educativo (2024) Vol. 14, Iss. 28
Open Access | Times Cited: 1
Magda Patricia Ramos Cevallos, Matilde Esther Segovia Avendaño, Nélyda Juárez Tamayo
RIDE Revista Iberoamericana para la Investigación y el Desarrollo Educativo (2024) Vol. 14, Iss. 28
Open Access | Times Cited: 1
University Students’ Engagement with Feedback in a Quiz Platform: A Case Study of Quizizz
Mai Thi Truc Le, Khue Van Tran
Journal of University Teaching and Learning Practice (2024) Vol. 21, Iss. 10
Open Access | Times Cited: 1
Mai Thi Truc Le, Khue Van Tran
Journal of University Teaching and Learning Practice (2024) Vol. 21, Iss. 10
Open Access | Times Cited: 1
A Bibliometric Analysis of Virtual Reality Applications in Anthropology between 2010 and 2023
Eugen Valentin Butilă, Mihai Burlacu, Răzvan Gabriel Boboc
Research Square (Research Square) (2024)
Open Access
Eugen Valentin Butilă, Mihai Burlacu, Răzvan Gabriel Boboc
Research Square (Research Square) (2024)
Open Access
Gamified Strength Recognition and Quiz to Enhance COVID-19 Prevention Knowledge and Behaviors, and Family Well-Being: Web-Based Pilot Intervention
Shirley Man-Man Sit, Agnes Yuen Kwan Lai, Hoi-wa Wong, et al.
Games for Health Journal (2024) Vol. 13, Iss. 3, pp. 172-183
Closed Access
Shirley Man-Man Sit, Agnes Yuen Kwan Lai, Hoi-wa Wong, et al.
Games for Health Journal (2024) Vol. 13, Iss. 3, pp. 172-183
Closed Access
Analysis of Gamification Elements in E-Learning
Boris A. Reif, Karin Schluifer, Cindy Mayas, et al.
Lecture notes in computer science (2024), pp. 94-112
Closed Access
Boris A. Reif, Karin Schluifer, Cindy Mayas, et al.
Lecture notes in computer science (2024), pp. 94-112
Closed Access
Optipharm: Enhancing pharmacological management skills in healthcare students for geriatric care through gamified e-learning
Victoria Roncal‐Belzunce, Marta Gutiérrez‐Valencia, Icíar Echeverría-Beistegui, et al.
International Journal of Medical Informatics (2024) Vol. 190, pp. 105535-105535
Open Access
Victoria Roncal‐Belzunce, Marta Gutiérrez‐Valencia, Icíar Echeverría-Beistegui, et al.
International Journal of Medical Informatics (2024) Vol. 190, pp. 105535-105535
Open Access
Una gamificación para la mejora de la motivación en el aprendizaje de los estudiantes universitarios: el uso didáctico del modelo RAMP
Eloísa Mariscal López
European Public & Social Innovation Review (2024) Vol. 9, pp. 1-18
Open Access
Eloísa Mariscal López
European Public & Social Innovation Review (2024) Vol. 9, pp. 1-18
Open Access
Gamification for Transformative Learning
Miftachul Huda, Mohammad Jailani, Azmil Hashim
Advances in media, entertainment and the arts (AMEA) book series (2024), pp. 137-156
Closed Access
Miftachul Huda, Mohammad Jailani, Azmil Hashim
Advances in media, entertainment and the arts (AMEA) book series (2024), pp. 137-156
Closed Access
Gamification as a Learning Strategy in the Training of B1 English Learners
Aura-Liz Cevallos-Almeida, Miguel Ángel Quiroz Martínez
Lecture notes in educational technology (2023), pp. 49-59
Closed Access
Aura-Liz Cevallos-Almeida, Miguel Ángel Quiroz Martínez
Lecture notes in educational technology (2023), pp. 49-59
Closed Access