OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Gamit! Icing on the Cake for Mathematics Gamification
Elvira G. Rincón-Flores, Brenda N. Santos-Guevara, Lizette Martínez-Cardiel, et al.
Sustainability (2023) Vol. 15, Iss. 3, pp. 2334-2334
Open Access | Times Cited: 8

Showing 8 citing articles:

Investigation of the Effect of Gamified Learning on Motivation and Success in Math Class
Ümit Karabıyık
Journal of Education and Practice (2024) Vol. 8, Iss. 1, pp. 32-52
Open Access | Times Cited: 1

The Use of Gamification in Mathematics Education: Enhancing Geometry Comprehension with High School Students
Carlos Alberto Espinosa-Pinos, Alex Mauricio Mazaquiza-Paucar, Clara Augusta Sánchez Benítez
Lecture notes in computer science (2024), pp. 17-30
Closed Access | Times Cited: 1

EquaTeen: um aplicativo para apoio ao ensino de sistemas de equações do primeiro grau
Joseneto Aguiar De Amorim, Maria Guadelupe Dourado Rabello, Francisco Madeiro
Caderno Pedagógico (2024) Vol. 21, Iss. 1, pp. 3338-3358
Open Access

Adaptive Learning App for ADHD in Lima Schools
Carlos David Del Pino Herrera, Emilio Adolfo Pinedo Solis, Emilio Antonio Herrera-Trujillo
Communications in computer and information science (2024), pp. 190-213
Closed Access

Elevate Your Learning: Unveiling Students' Emotions in an Gamified Matrix Modeling Class
Brenda N. Santos-Guevara, Elvira G. Rincón-Flores, Nora Marisa León-Real Méndez
2022 IEEE Global Engineering Education Conference (EDUCON) (2024), pp. 01-04
Closed Access

Effectiveness of Mathematics-Gammified Applications for Learners Interactive Numeracy Growth (Math-Galing) in Enhancing the Academic Performance of Grade 11 Learners
Monique E. Malabayabas, Alberto D. Yazon, John Frederick B. Tessoro, et al.
Advanced Journal of STEM Education (2024) Vol. 2, Iss. 1, pp. 31-42
Open Access

MATEMATİK EĞİTİMİNDE DİJİTAL OYUNLAŞTIRMA ETKİNLİKLERİ KULLANIMININ ORTAOKUL ÖĞR
Nurullah TAŞ
International Journal Of Eurasia Social Sciences (2023)
Open Access | Times Cited: 1

Usability of Mathematics Gamification among Pre-Diploma Students
Puteri Faida Alya Zainuddin
International Journal of Academic Research in Progressive Education and Development (2023) Vol. 12, Iss. 4
Open Access | Times Cited: 1

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