OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Design and Evaluation for Immersive Virtual Reality Learning Environment: A Systematic Literature Review
Ying Cao, Giap-Weng Ng, Sha-Sha Ye
Sustainability (2023) Vol. 15, Iss. 3, pp. 1964-1964
Open Access | Times Cited: 14

Showing 14 citing articles:

The Influence of Emerging Technologies on Distance Education
Magdalena Garlińska, Magdalena Osial, Klaudia Proniewska, et al.
Electronics (2023) Vol. 12, Iss. 7, pp. 1550-1550
Open Access | Times Cited: 81

The Impact of Immersive Virtual Reality on Knowledge Acquisition and Adolescent Perceptions in Cultural Education
Athanasios Christopoulos, Maria Styliou, Nikolaos Ntalas, et al.
Information (2024) Vol. 15, Iss. 5, pp. 261-261
Open Access | Times Cited: 5

Virtual reality for assessment in undergraduate nursing and medical education – a systematic review
Andrea N. Neher, Florian Bühlmann, Martín Müller, et al.
BMC Medical Education (2025) Vol. 25, Iss. 1
Open Access

Effectiveness of Virtual Reality in Healthcare Education: Systematic Review and Meta-Analysis
Hyun-Kyung Sung, Mikyung Kim, Jang-Kyung Park, et al.
Sustainability (2024) Vol. 16, Iss. 19, pp. 8520-8520
Open Access | Times Cited: 4

Virtual Frontiers in STEM Education: A Systematic Review and SWOT Analysis of Virtual Reality-Based Interventions at the Preparatory School Level
Khalid K. Naji, Abdulla Al‐Ali, Mohamed Arselene Ayari, et al.
Computers in the Schools (2025), pp. 1-23
Closed Access

Immersive learning of factual knowledge while assessing the influence of cognitive load and spatial abilities
Benjamin De Witte, Vincent Reynaert, Jérôme Hutain, et al.
Computers & Education X Reality (2024) Vol. 5, pp. 100085-100085
Open Access | Times Cited: 2

A Quality Management Method for Prefabricated Building Design Based on BIM and VR-Integrated Technology
Min Zhou, Jiayuan Wang, Bo Yu, et al.
Applied Sciences (2024) Vol. 14, Iss. 4, pp. 1635-1635
Open Access | Times Cited: 1

Spatial Immersive Learning Environments in Primary Education: A Review of Impacts and Implementation Challenges
Ibrahim Daghriri, Jie Liang, Weidong Huang
(2024), pp. 99-105
Closed Access | Times Cited: 1

Initiating Immersive Teaching and Learning Service in Academic Libraries
Plamen Miltenoff
The International Information & Library Review (2024) Vol. 56, Iss. 2, pp. 184-195
Closed Access

The six factors model for successful implementation of IVR in higher education
Badr Salman H. Alsoliman
Interactive Learning Environments (2024), pp. 1-15
Closed Access

Availability of Human Resource Learning Content in Virtual Reality: Reasons and Implications
Maritsa
The Proceedings of the International Conference on Modern Research in Management, Economics and Accounting. (2024) Vol. 1, Iss. 1, pp. 1-13
Open Access

A Mid-Range Theory for Designing Sustainable Safe Spaces of Immersive Learning Environments: A Design-Science Based Gamification Approach
Amir Haj-Bolouri, Jesse Katende, Matti Rossi
Lecture notes in computer science (2023), pp. 449-469
Closed Access | Times Cited: 1

Inducing Virtual Reality to Improve Human-Virtual Social Interaction and Learning Perceptions
Ahmad Al Yakin, Luís Cardoso, Abdul Latief, et al.
Lecture notes in networks and systems (2023), pp. 35-48
Closed Access | Times Cited: 1

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