OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Exploring the Use of Virtual Reality to Support Environmentally Sustainable Behavior: A Framework to Design Experiences
Giulia Wally Scurati, Marco Bertoni, Serena Graziosi, et al.
Sustainability (2021) Vol. 13, Iss. 2, pp. 943-943
Open Access | Times Cited: 97

Showing 1-25 of 97 citing articles:

Immersive virtual reality in the age of the Metaverse: A hybrid-narrative review based on the technology affordance perspective
Ersin Dincelli, Alper Yayla
The Journal of Strategic Information Systems (2022) Vol. 31, Iss. 2, pp. 101717-101717
Closed Access | Times Cited: 307

Designing Immersive Virtual Reality Simulation for Environmental Science Education
Yongjoo Cho, Kyoung Shin Park
Electronics (2023) Vol. 12, Iss. 2, pp. 315-315
Open Access | Times Cited: 42

Leveraging digital technologies for advancing circular economy practices and enhancing life cycle analysis: A systematic literature review
Dharmendra Hariyani, Poonam Hariyani, Sanjeev Mishra, et al.
Waste Management Bulletin (2024) Vol. 2, Iss. 3, pp. 69-83
Open Access | Times Cited: 16

Go green: evaluating an XR application on biodiversity in German secondary school classrooms
Miriam Mulders, Kristian H. Träg, Lara Kirner
Instructional Science (2025)
Open Access | Times Cited: 2

Becoming nature: effects of embodying a tree in immersive virtual reality on nature relatedness
Pia Spangenberger, Sonja M. Geiger, Sarah-Christin Freytag
Scientific Reports (2022) Vol. 12, Iss. 1
Open Access | Times Cited: 44

Mastery experiences in immersive virtual reality promote pro-environmental waste-sorting behavior
Valdemar Stenberdt, Guido Makransky
Computers & Education (2023) Vol. 198, pp. 104760-104760
Open Access | Times Cited: 37

THE ROLE OF FINE ARTS IN PROMOTING SUSTAINABILITY WITHIN INDUSTRIAL AND GRAPHIC DESIGN: A CROSS-DISCIPLINARY APPROACH
Joshua Alahira, Emmanuel Chigozie Ani, Nwakamma Ninduwezuor-Ehiobu, et al.
International Journal of Applied Research in Social Sciences (2024) Vol. 6, Iss. 3, pp. 326-336
Open Access | Times Cited: 12

Dynamic decision-making framework for benchmarking brain–computer interface applications: a fuzzy-weighted zero-inconsistency method for consistent weights and VIKOR for stable rank
Z.T. Al-Qaysi, A. S. Albahri, Mohamed A. Ahmed, et al.
Neural Computing and Applications (2024) Vol. 36, Iss. 17, pp. 10355-10378
Closed Access | Times Cited: 11

Virtual reality and the simulated experiences for the promotion of entrepreneurial intention: An exploratory contextual study for entrepreneurship education
Mohammad Hossein Ronaghi, Amir Forouharfar
The International Journal of Management Education (2024) Vol. 22, Iss. 2, pp. 100972-100972
Closed Access | Times Cited: 10

How VR Technological Features Prompt Tourists’ Visiting Intention: An Integrated Approach
Thi Bich Thuy Nguyen, Thi Bich Ngoc Le, Ngoc Tuan Chau
Sustainability (2023) Vol. 15, Iss. 6, pp. 4765-4765
Open Access | Times Cited: 18

Virtual Environment, Real Impacts: A Self-determination Perspective on the use of Virtual Reality for Pro-environmental Behavior Interventions
Rui Xiong, Shirley S. Ho, Wenqi Tan, et al.
Environmental Communication (2024) Vol. 18, Iss. 5, pp. 628-647
Open Access | Times Cited: 6

Implementation of Virtual Reality Technology in Architecture Field, and Education: A Review
Henar Elbadawy, Abdelaziz Farouk
Archives of Computational Methods in Engineering (2025)
Open Access

Amplifying Immersive Climate Learning
Mária Andrei, Sharon Pisani, Alan Miller, et al.
Communications in computer and information science (2025), pp. 37-51
Closed Access

The effect of virtual reality technology and education on sustainable behavior: a comparative quasi-experimental study
Mohammad Hossein Ronaghi
Interactive Technology and Smart Education (2022) Vol. 20, Iss. 4, pp. 475-492
Closed Access | Times Cited: 23

Towards Sustainable Virtual Reality: Gathering Design Guidelines for Intuitive Authoring Tools
Iolanda Lima Chamusca, Cristiano Vasconcellos Ferreira, Thiago B. Murari, et al.
Sustainability (2023) Vol. 15, Iss. 4, pp. 2924-2924
Open Access | Times Cited: 14

A Systematic Review on Extended Reality Applications for Sustainable Manufacturing Across the Product Lifecycle
Chih‐Hsing Chu, Jie-Ke Pan
International Journal of Precision Engineering and Manufacturing-Green Technology (2023) Vol. 11, Iss. 3, pp. 1017-1028
Closed Access | Times Cited: 13

Embodying nature in immersive virtual reality: Are multisensory stimuli vital to affect nature connectedness and pro-environmental behaviour?
Pia Spangenberger, Sarah-Christin Freytag, Sonja M. Geiger
Computers & Education (2023) Vol. 212, pp. 104964-104964
Open Access | Times Cited: 12

The Impact of Immersive Technologies on Cultural Heritage: A Bibliometric Study of VR, AR, and MR Applications
Jingru Zhang, Wan Ahmad Jaafar Wan Yahaya, Mageswaran Sanmugam
Sustainability (2024) Vol. 16, Iss. 15, pp. 6446-6446
Open Access | Times Cited: 4

Virtual reality in lighting design: Insights from academia and an international survey among professionals
Michelangelo Scorpio, Adam Bladowski, David Geisler‐Moroder, et al.
Journal of Building Engineering (2025) Vol. 102, pp. 112036-112036
Open Access

Co-designing Virtual Reality-Based Solutions to Promote the United Nations Sustainable Development Goals
Kalliopi-Evangelia Stavroulia, Marina Emmanouil, Andreas Lanitis
Lecture notes in business information processing (2025), pp. 207-220
Closed Access

Immersive Virtual Reality as Tool to Promote Sustainable Development Goals
Elena Douvlou
Sustainable development goals series (2025), pp. 163-176
Closed Access

Influences of virtual reality on design creativity and design thinking
Yu‐Shan Chang, Jing‐Yueh Kao, Yen-Yin Wang
Thinking Skills and Creativity (2022) Vol. 46, pp. 101127-101127
Closed Access | Times Cited: 21

The Effects of an Immersive Virtual-Reality-Based 3D Modeling Approach on the Creativity and Problem-Solving Tendency of Elementary School Students
Shu-Jie Chen, Chuangqi Chen, Xiao-Fen Shan
Sustainability (2024) Vol. 16, Iss. 10, pp. 4092-4092
Open Access | Times Cited: 3

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