
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Gamification and Hazard Communication in Virtual Reality: A Qualitative Study
Janaina Ferreira Cavalcanti, Víctor Valls, Manuel Contero, et al.
Sensors (2021) Vol. 21, Iss. 14, pp. 4663-4663
Open Access | Times Cited: 39
Janaina Ferreira Cavalcanti, Víctor Valls, Manuel Contero, et al.
Sensors (2021) Vol. 21, Iss. 14, pp. 4663-4663
Open Access | Times Cited: 39
Showing 1-25 of 39 citing articles:
Evaluating the effectiveness of virtual reality for safety-relevant training: a systematic review
Hans Stefan, Michael Mortimer, Ben Horan
Virtual Reality (2023) Vol. 27, Iss. 4, pp. 2839-2869
Open Access | Times Cited: 36
Hans Stefan, Michael Mortimer, Ben Horan
Virtual Reality (2023) Vol. 27, Iss. 4, pp. 2839-2869
Open Access | Times Cited: 36
Characterization and future perspectives of Virtual Reality Evacuation Drills for safe built environments: A Systematic Literature Review
Emanuele Gagliardi, Gabriele Bernardini, Enrico Quagliarini, et al.
Safety Science (2023) Vol. 163, pp. 106141-106141
Open Access | Times Cited: 26
Emanuele Gagliardi, Gabriele Bernardini, Enrico Quagliarini, et al.
Safety Science (2023) Vol. 163, pp. 106141-106141
Open Access | Times Cited: 26
Gamification and virtual reality for digital twin learning and training: architecture and challenges
Antonio Bucchiarone
Virtual Reality & Intelligent Hardware (2022) Vol. 4, Iss. 6, pp. 471-486
Closed Access | Times Cited: 37
Antonio Bucchiarone
Virtual Reality & Intelligent Hardware (2022) Vol. 4, Iss. 6, pp. 471-486
Closed Access | Times Cited: 37
Virtual reality enhances safety training in the maritime industry: An organizational training experiment with a non‐WEIRD sample
Guido Makransky, Sara Klingenberg
Journal of Computer Assisted Learning (2022) Vol. 38, Iss. 4, pp. 1127-1140
Open Access | Times Cited: 35
Guido Makransky, Sara Klingenberg
Journal of Computer Assisted Learning (2022) Vol. 38, Iss. 4, pp. 1127-1140
Open Access | Times Cited: 35
A systematic review on evaluating school safety signs and ways to improve its effectiveness
T. Wang, Shureen Faris Abdul Shukor, Marek Kozłowski, et al.
Frontiers in Communication (2025) Vol. 10
Open Access
T. Wang, Shureen Faris Abdul Shukor, Marek Kozłowski, et al.
Frontiers in Communication (2025) Vol. 10
Open Access
A review of emotional design in extended reality for the preservation of culture heritage
CJ Lin, Guobin Xia, Farnaz Nickpour, et al.
(2025) Vol. 13, Iss. 1
Open Access
CJ Lin, Guobin Xia, Farnaz Nickpour, et al.
(2025) Vol. 13, Iss. 1
Open Access
Gamification for air quality education: a systematic literature review
Abdollah Baghaei Daemei, Ruggiero Lovreglio, Zhenan Feng, et al.
Building and Environment (2025), pp. 112526-112526
Open Access
Abdollah Baghaei Daemei, Ruggiero Lovreglio, Zhenan Feng, et al.
Building and Environment (2025), pp. 112526-112526
Open Access
The Significant and Challenges of Extended Reality Technologies in Learning and Training during Covid-19 Pandemic
Ahmed Jamah Ahmed Alnagrat, Rizalafande Che Ismail, Syed Zulkarnain Syed Idrus
Journal of Human Centered Technology (2022) Vol. 1, Iss. 2, pp. 44-55
Open Access | Times Cited: 17
Ahmed Jamah Ahmed Alnagrat, Rizalafande Che Ismail, Syed Zulkarnain Syed Idrus
Journal of Human Centered Technology (2022) Vol. 1, Iss. 2, pp. 44-55
Open Access | Times Cited: 17
Trend and Visualization of Virtual Reality Augmented Reality in Physics Learning From 2002-2021
Binar Kurnia Prahanı, Hanandita Veda Saphıra, Firmanul Catur Wıbowo, et al.
Journal of Turkish Science Education (2022)
Open Access | Times Cited: 17
Binar Kurnia Prahanı, Hanandita Veda Saphıra, Firmanul Catur Wıbowo, et al.
Journal of Turkish Science Education (2022)
Open Access | Times Cited: 17
Applying educational design research to develop a low-cost, mobile immersive virtual reality serious game teaching safety in secondary vocational education
Carl Boel, Tijs Rotsaert, Martin Valcke, et al.
Education and Information Technologies (2023) Vol. 29, Iss. 7, pp. 8609-8646
Closed Access | Times Cited: 9
Carl Boel, Tijs Rotsaert, Martin Valcke, et al.
Education and Information Technologies (2023) Vol. 29, Iss. 7, pp. 8609-8646
Closed Access | Times Cited: 9
Immersive Virtual Reality Serious Game Studies in Education: A Brief Review
Oguz Ak
International Journal of Higher Education Pedagogies (2024) Vol. 5, Iss. 1, pp. 55-64
Open Access | Times Cited: 2
Oguz Ak
International Journal of Higher Education Pedagogies (2024) Vol. 5, Iss. 1, pp. 55-64
Open Access | Times Cited: 2
Data Management Framework for Highways: An Unreal Engine-Based Digital Sandbox Platform
Huabing Lv, Guoqiang Wu, Jianping Song, et al.
Buildings (2024) Vol. 14, Iss. 7, pp. 1961-1961
Open Access | Times Cited: 2
Huabing Lv, Guoqiang Wu, Jianping Song, et al.
Buildings (2024) Vol. 14, Iss. 7, pp. 1961-1961
Open Access | Times Cited: 2
The ERMES chatbot: A conversational communication tool for improved emergency management and disaster risk reduction
Angelica Urbanelli, Antonella Frisiello, L Bruno, et al.
International Journal of Disaster Risk Reduction (2024) Vol. 112, pp. 104792-104792
Open Access | Times Cited: 2
Angelica Urbanelli, Antonella Frisiello, L Bruno, et al.
International Journal of Disaster Risk Reduction (2024) Vol. 112, pp. 104792-104792
Open Access | Times Cited: 2
Qualitative assessment of a challenge-based learning and teamwork applied in electronics program
S. Romero, David Fonseca, María Angeles Aláez Martínez, et al.
Heliyon (2023) Vol. 9, Iss. 12, pp. e22739-e22739
Open Access | Times Cited: 5
S. Romero, David Fonseca, María Angeles Aláez Martínez, et al.
Heliyon (2023) Vol. 9, Iss. 12, pp. e22739-e22739
Open Access | Times Cited: 5
The Relationship of Virtual Reality and Interpersonal Communication: Bibliometric Overview
Hafid Kholidi Hadi, Mohammad Isa Irawan, Reny Nadlifatin
Procedia Computer Science (2024) Vol. 234, pp. 1244-1252
Open Access | Times Cited: 1
Hafid Kholidi Hadi, Mohammad Isa Irawan, Reny Nadlifatin
Procedia Computer Science (2024) Vol. 234, pp. 1244-1252
Open Access | Times Cited: 1
A Gamified Approach to Concrete Structure's Interpretation using Virtual Reality: A Study of Performance and Simulation Sickness
Mohamad Iyad Al‐Khiami, Martin Jaeger, Sayed Mohamad Soleimani
2022 IEEE Global Engineering Education Conference (EDUCON) (2023) Vol. 36, pp. 1-6
Closed Access | Times Cited: 3
Mohamad Iyad Al‐Khiami, Martin Jaeger, Sayed Mohamad Soleimani
2022 IEEE Global Engineering Education Conference (EDUCON) (2023) Vol. 36, pp. 1-6
Closed Access | Times Cited: 3
Teaching occupational health and safety in engineering using active learning: A systematic review
Italo Rodeghiero Neto, Fernando Gonçalves Amaral
Safety Science (2023) Vol. 171, pp. 106391-106391
Closed Access | Times Cited: 2
Italo Rodeghiero Neto, Fernando Gonçalves Amaral
Safety Science (2023) Vol. 171, pp. 106391-106391
Closed Access | Times Cited: 2
SAVR – Design and Evaluation of an Immersive Virtual Reality Serious Game on Hazard Perception in Technical and Vocational Education
Carl Boel, Tijs Rotsaert, Niels De Vleeschouwer, et al.
2022 8th International Conference of the Immersive Learning Research Network (iLRN) (2022), pp. 1-5
Open Access | Times Cited: 4
Carl Boel, Tijs Rotsaert, Niels De Vleeschouwer, et al.
2022 8th International Conference of the Immersive Learning Research Network (iLRN) (2022), pp. 1-5
Open Access | Times Cited: 4
Designing STEM Learning Activity Based on Virtual Reality
Weisheng Wang, Margus Pedaste, Yueh‐Min Huang
Lecture notes in computer science (2022), pp. 88-96
Closed Access | Times Cited: 3
Weisheng Wang, Margus Pedaste, Yueh‐Min Huang
Lecture notes in computer science (2022), pp. 88-96
Closed Access | Times Cited: 3
Un enfoque neuroeducativo en la integración de tecnologías de Realidad Virtual en el desarrollo de juegos serios: caso de estudio en el ámbito de la Seguridad y Prevención de Riesgos Laborales.
Janaina Ferreira Cavalcanti
(2024)
Open Access
Janaina Ferreira Cavalcanti
(2024)
Open Access
A Study on Sensors in Higher Education
Sarthak Sengupta, Anindya Bose, Fernando Moreira, et al.
Lecture notes in computer science (2024), pp. 211-221
Closed Access
Sarthak Sengupta, Anindya Bose, Fernando Moreira, et al.
Lecture notes in computer science (2024), pp. 211-221
Closed Access
Gamified immersive safety training in virtual reality: a mixed methods approach
Amir Haj-Bolouri, Jesse Katende, Matti Rossi
Journal of Workplace Learning (2024) Vol. 36, Iss. 7, pp. 516-538
Closed Access
Amir Haj-Bolouri, Jesse Katende, Matti Rossi
Journal of Workplace Learning (2024) Vol. 36, Iss. 7, pp. 516-538
Closed Access
How to Assess the Usability of Virtual Reality (VR) systems for Implementation in Product Development Processes
Hans-Patrick Balzerkiewitz, Carsten Stechert
Procedia CIRP (2024) Vol. 128, pp. 460-465
Open Access
Hans-Patrick Balzerkiewitz, Carsten Stechert
Procedia CIRP (2024) Vol. 128, pp. 460-465
Open Access
Yetişkin Öğrenmesinde Andragojik Yaklaşımlar: Otomotiv Sektöründe İş Sağlığı Güvenliği Eğitiminde Oyunlaştırma Uygulamaları
Sevil ÇIRAKOĞLU KELLECİ, Sude Nur Civcivoğlu
International Journal of Advances in Engineering and Pure Sciences (2024)
Closed Access
Sevil ÇIRAKOĞLU KELLECİ, Sude Nur Civcivoğlu
International Journal of Advances in Engineering and Pure Sciences (2024)
Closed Access
Ethical Challenges in the New Era of Intelligent Manufacturing Systems
Emmanuel Stathatos, Panorios Benardos, George-Christopher Vosniakos
Emerald Publishing Limited eBooks (2024), pp. 51-82
Closed Access
Emmanuel Stathatos, Panorios Benardos, George-Christopher Vosniakos
Emerald Publishing Limited eBooks (2024), pp. 51-82
Closed Access