OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Leap Motion Controller Video Game-Based Therapy for Upper Extremity Motor Recovery in Patients with Central Nervous System Diseases. A Systematic Review with Meta-Analysis
Irene Cortés‐Pérez, Noelia Zagalaz‐Anula, Desirée Montoro‐Cárdenas, et al.
Sensors (2021) Vol. 21, Iss. 6, pp. 2065-2065
Open Access | Times Cited: 43

Showing 1-25 of 43 citing articles:

Economic Cost of Rehabilitation with Robotic and Virtual Reality Systems in People with Neurological Disorders: A Systematic Review
Roberto Cano‐de‐la‐Cuerda, Aitor Blázquez-Fernández, Selena Marcos-Antón, et al.
Journal of Clinical Medicine (2024) Vol. 13, Iss. 6, pp. 1531-1531
Open Access | Times Cited: 10

Virtual Reality-Based Therapy Improves Fatigue, Impact, and Quality of Life in Patients with Multiple Sclerosis. A Systematic Review with a Meta-Analysis
Irene Cortés‐Pérez, Marcelina Sánchez-Alcalá, Francisco Nieto-Escámez, et al.
Sensors (2021) Vol. 21, Iss. 21, pp. 7389-7389
Open Access | Times Cited: 52

Task-specific virtual reality training on hemiparetic upper extremity in patients with stroke
Kenneth N. K. Fong, Yuk Ming Tang, Karen Sie, et al.
Virtual Reality (2021) Vol. 26, Iss. 2, pp. 453-464
Closed Access | Times Cited: 47

Hand gesture recognition with focus on leap motion: An overview, real world challenges and future directions
Nahla Majdoub Bhiri, Safa Ameur, Ihsen Alouani, et al.
Expert Systems with Applications (2023) Vol. 226, pp. 120125-120125
Open Access | Times Cited: 19

Virtual reality-based therapy improves balance and reduces fear of falling in patients with multiple sclerosis. a systematic review and meta-analysis of randomized controlled trials
Irene Cortés‐Pérez, María Catalina Osuna‐Pérez, Desirée Montoro‐Cárdenas, et al.
Journal of NeuroEngineering and Rehabilitation (2023) Vol. 20, Iss. 1
Open Access | Times Cited: 17

The Efficacy of Virtual Reality–Based Interventions in Breast Cancer–Related Symptom Management
Qi Tian, Mengmeng Xu, Lin Yu, et al.
Cancer Nursing (2022) Vol. 46, Iss. 5, pp. E276-E287
Closed Access | Times Cited: 26

Nintendo® Wii Therapy Improves Upper Extremity Motor Function in Children with Cerebral Palsy: A Systematic Review with Meta-Analysis
Desirée Montoro‐Cárdenas, Irene Cortés‐Pérez, María del Rocío Ibancos‐Losada, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 19, pp. 12343-12343
Open Access | Times Cited: 26

Virtual reality in stroke recovery: a meta-review of systematic reviews
A. Khan, Yahia Imam, Mohamed S. Muneer, et al.
Bioelectronic Medicine (2024) Vol. 10, Iss. 1
Open Access | Times Cited: 5

Investigating the Effect of Leap Motion on Upper Extremity Rehabilitation in Children with Cerebral Palsy: A Randomized Controlled Trial
Mahla Daliri, Ali Moradi, Saeid Fatorehchy, et al.
Developmental Neurorehabilitation (2023) Vol. 26, Iss. 4, pp. 244-252
Closed Access | Times Cited: 12

Virtual Reality-Based Therapy Reduces the Disabling Impact of Fibromyalgia Syndrome in Women: Systematic Review with Meta-Analysis of Randomized Controlled Trials
Irene Cortés‐Pérez, Noelia Zagalaz‐Anula, María del Rocío Ibancos‐Losada, et al.
Journal of Personalized Medicine (2021) Vol. 11, Iss. 11, pp. 1167-1167
Open Access | Times Cited: 26

Efficacy of Robot-Assisted Gait Therapy Compared to Conventional Therapy or Treadmill Training in Children with Cerebral Palsy: A Systematic Review with Meta-Analysis
Irene Cortés‐Pérez, Noelia González-González, Ana Belén Peinado-Rubia, et al.
Sensors (2022) Vol. 22, Iss. 24, pp. 9910-9910
Open Access | Times Cited: 16

An Innovative Approach for Online Neuroanatomy and Neurorrehabilitation Teaching Based on 3D Virtual Anatomical Models Using Leap Motion Controller During COVID-19 Pandemic
Esteban Obrero‐Gaitán, Francisco Nieto-Escámez, Noelia Zagalaz‐Anula, et al.
Frontiers in Psychology (2021) Vol. 12
Open Access | Times Cited: 22

Digital and Interactive Health Interventions Minimize the Physical and Psychological Impact of Breast Cancer, Increasing Women’s Quality of Life: A Systematic Review and Meta-Analysis
Esteban Obrero‐Gaitán, Irene Cortés‐Pérez, Tania Calet-Fernández, et al.
Cancers (2022) Vol. 14, Iss. 17, pp. 4133-4133
Open Access | Times Cited: 14

Multimodal Interaction for Cobot Using MQTT
José Rouillard, Jean-Marc Vannobel
Multimodal Technologies and Interaction (2023) Vol. 7, Iss. 8, pp. 78-78
Open Access | Times Cited: 6

Rehafox – A therapeutical approach developing a serious game to support rehabilitation of stroke patients using a leap motion controller
René Baranyi, Yannick Körber, Philip Galimov, et al.
Clinical eHealth (2023) Vol. 6, pp. 85-95
Open Access | Times Cited: 6

Virtual Reality-Powered Wrist Therapy: Developing a Therapist-Driven Exit-the-Room Serious Game with Hand Gesture Interactions
René Baranyi, Christoph Hirber, Lukas Roehrling, et al.
Applied Sciences (2024) Vol. 14, Iss. 11, pp. 4780-4780
Open Access | Times Cited: 1

An analysis of clinical outcomes and essential parameters for designing effective games for upper limb rehabilitation: A scoping review
Khadijeh Moulaei, Kambiz Bahaadinbeigy, AliAkbar Haghdoostd, et al.
Health Science Reports (2023) Vol. 6, Iss. 5
Open Access | Times Cited: 4

An sEMG-Controlled Forearm Bracelet for Assessing and Training Manual Dexterity in Rehabilitation: A Systematic Review
Selena Marcos-Antón, María Dolores Gor-García-Fogeda, Roberto Cano‐de‐la‐Cuerda
Journal of Clinical Medicine (2022) Vol. 11, Iss. 11, pp. 3119-3119
Open Access | Times Cited: 7

Feasibility and Performance Validation of a Leap Motion Controller for Upper Limb Rehabilitation
Marcus R. S. B. de Souza, Rogério Sales Gonçalves, Giuseppe Carbone
Robotics (2021) Vol. 10, Iss. 4, pp. 130-130
Open Access | Times Cited: 9

User-Centered Virtual Environment for Poststroke Motor Rehabilitation
Francisco Aguilar Acevedo, Daniel Pacheco Bautista, Marleydy Acevedo Gómez, et al.
Journal of Medical Devices (2022) Vol. 16, Iss. 2
Closed Access | Times Cited: 5

Virtual reality as an intervention tool for upper limbs in Parkinson’s disease: a case series
Jênifer Aline Cemim, Philipe Souza Corrêa, Bruna dos Santos Pereira, et al.
Fisioterapia e Pesquisa (2022) Vol. 29, Iss. 2, pp. 128-137
Open Access | Times Cited: 5

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