OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

A Perspective Review on Integrating VR/AR with Haptics into STEM Education for Multi-Sensory Learning
Filippo Sanfilippo, Tomas Blažauskas, Gionata Salvietti, et al.
Robotics (2022) Vol. 11, Iss. 2, pp. 41-41
Open Access | Times Cited: 71

Showing 1-25 of 71 citing articles:

Education 4.0 and 5.0: Integrating Artificial Intelligence (AI) for Personalized and Adaptive Learning
Nitin Liladhar Rane, Saurabh Choudhary, Jayesh Rane
SSRN Electronic Journal (2023)
Closed Access | Times Cited: 81

BUSINESS STRATEGIES IN VIRTUAL REALITY: A REVIEW OF MARKET OPPORTUNITIES AND CONSUMER EXPERIENCE
Mustafa Ayobami Raji, Hameedat Bukola Olodo, Timothy Tolulope Oke, et al.
International Journal of Management & Entrepreneurship Research (2024) Vol. 6, Iss. 3, pp. 722-736
Open Access | Times Cited: 47

The Use of Mixed, Augmented and Virtual Reality in History of Art Teaching: A Case Study
Julio Cabero Almenara, Carmen Llorente-Cejudo, Rosabel Martínez-Roig
Applied System Innovation (2022) Vol. 5, Iss. 3, pp. 44-44
Open Access | Times Cited: 36

Application of simulation and virtual reality to production learning
Aitor Ruiz de la Torre, Rosa María Río Belver, Javier Fernández Aguirrebeña, et al.
Education + Training (2024) Vol. 66, Iss. 2/3, pp. 145-165
Closed Access | Times Cited: 5

Haptic Technology Interaction Framework in Engineering Learning: A Taxonomical Conceptualization
Iván Mutis, Марина Оберемок
Computer Applications in Engineering Education (2025) Vol. 33, Iss. 2
Open Access

Engagement detection and enhancement for STEM education through computer vision, augmented reality, and haptics
Hasnain Ali Poonja, Muhammad Ayaz Shirazi, Muhammad Jawad Khan, et al.
Image and Vision Computing (2023) Vol. 136, pp. 104720-104720
Closed Access | Times Cited: 15

An empirical study on immersive technology in synchronous hybrid learning in design education
Tris Kee, Hao Zhang, Ronnel B. King
International Journal of Technology and Design Education (2023) Vol. 34, Iss. 3, pp. 1243-1273
Open Access | Times Cited: 12

Exploring the Economic Viability of Virtual Reality in Architectural, Engineering, and Construction Education
Abdelrahman M. Farouk, Hariharan Naganathan, Rahimi A. Rahman, et al.
Buildings (2024) Vol. 14, Iss. 9, pp. 2655-2655
Open Access | Times Cited: 4

Exploring Educational Horizons: Immersive Geography Learning
Aide Maricel Carrizal Alonso, Nancy Testón Franco, Sonia Gayosso Mexia
Journal of Administrative Science (2025) Vol. 6, Iss. 12, pp. 26-32
Open Access

Immersive Haptic Technology to Support English Language Learning Based on Metacognitive Strategies
Adriana Guanuche, Wilman Paucar, William Oñate, et al.
Applied Sciences (2025) Vol. 15, Iss. 2, pp. 665-665
Open Access

WVREA heuristics: A comprehensive framework for evaluating usability in wearable virtual reality educational applications (WVREA)
Mohd Kamal Othman, Ruzinoor Che Mat, Norehan Zulkiply
Education and Information Technologies (2025)
Closed Access

A Diamond Approach to Develop Virtual Object Interaction: Fusing Augmented Reality and Kinesthetic Haptics
Alma Rodriguez-Ramirez, Osslan Osíris Vergara Villegas, Manuel Nandayapa, et al.
Multimodal Technologies and Interaction (2025) Vol. 9, Iss. 2, pp. 15-15
Open Access

Implementing Learning Analytics in Educational Systems to Effectively Integrate and Cater to Different Learning Styles
Alshefin Shemeen, P. V. Sangeetha, S Deepa, et al.
IGI Global eBooks (2025), pp. 203-228
Closed Access

Can human-machine feedback in a smart learning environment enhance learners’ learning performance? A meta-analysis
Mengyi Liao, K. S. Zhu, Guangshuai Wang
Frontiers in Psychology (2024) Vol. 14
Open Access | Times Cited: 3

Integrating feedback mechanisms and ChatGPT for VR-based experiential learning: impacts on reflective thinking and AIoT physical hands-on tasks
Wei‐Sheng Wang, Chia‐Ju Lin, Hsin‐Yu Lee, et al.
Interactive Learning Environments (2024), pp. 1-18
Closed Access | Times Cited: 3

Real-time hand interaction and self-directed machine learning agents in immersive learning environments
Muhammad Zahid Iqbal, Abraham G. Campbell
Computers & Education X Reality (2023) Vol. 3, pp. 100038-100038
Open Access | Times Cited: 8

The development of aesthetic experience through virtual and augmented reality
Cong Zhou, Jianqi Li
Scientific Reports (2024) Vol. 14, Iss. 1
Open Access | Times Cited: 2

Embodied immersive virtual reality to enhance the conceptual understanding of charged particles: A qualitative study
Pedro Acevedo, Alejandra J. Magana, Yoselyn Walsh, et al.
Computers & Education X Reality (2024) Vol. 5, pp. 100075-100075
Open Access | Times Cited: 2

Virtual reality in human-robot interaction: Challenges and benefits
Yu Lei, Zhi Su, Chao Cheng
Electronic Research Archive (2023) Vol. 31, Iss. 5, pp. 2374-2408
Open Access | Times Cited: 6

A comprehensive framework for hand gesture recognition using hybrid-metaheuristic algorithms and deep learning models
Hassan Mohy‐ud‐Din, Syed Kumayl Raza Moosavi, Muhammad Hamza Zafar, et al.
Array (2023) Vol. 19, pp. 100317-100317
Open Access | Times Cited: 6

A systematic literature review of virtual embodied experience
Juan Chen, Changhui Ning, Congbo Chen
Psychology and Marketing (2023) Vol. 40, Iss. 11, pp. 2167-2185
Open Access | Times Cited: 5

What Is Ethical AI? – Design Guidelines and Principles in the Light of Different Regions, Countries, and Cultures
Filippo Sanfilippo, Even Falkenberg Langås, Halima Zahra Bukhari, et al.
Proceedings of the ... Annual Hawaii International Conference on System Sciences/Proceedings of the Annual Hawaii International Conference on System Sciences (2023)
Open Access | Times Cited: 5

A Multi-modal Auditory-Visual-Tactile e-Learning Framework
Filippo Sanfilippo, Tomas Blažauskas, Martynas Girdžiūna, et al.
Communications in computer and information science (2022), pp. 119-131
Closed Access | Times Cited: 8

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