OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Exploring the Gamification Affordances in Online Shopping with the Heterogeneity Examination through REBUS-PLS
Xiaoyu Xu, Syed Muhammad Usman Tayyab, Qingdan Jia, et al.
Journal of theoretical and applied electronic commerce research (2023) Vol. 18, Iss. 1, pp. 289-310
Open Access | Times Cited: 10

Showing 10 citing articles:

An interaction–immersion model in live streaming commerce: the moderating role of streamer attractiveness
Lifu Li, Yafei Feng, Anqi Zhao
Journal of Marketing Analytics (2023) Vol. 12, Iss. 3, pp. 701-716
Closed Access | Times Cited: 15

Experience matters: The mediating role of gameful experience in the relationship between gamified competition and perceived innovation culture
Corinna Vera Hedwig Schmidt, Jonas Manske, Tessa Christina Flatten
Creativity and Innovation Management (2023) Vol. 32, Iss. 4, pp. 551-567
Open Access | Times Cited: 8

Online Impulse Purchase in Social Commerce: Roles of Social Capital and Information Overload
Qingyu Zhang, Wasim Ahmad
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 16, pp. 4412-4429
Closed Access | Times Cited: 6

The Role of Shopping Engagement and Customer Experience on Intention to Buy based on Technology Acceptance Model in Gen Z
Nanda Ayoe Rizky Dwipradhana, Endy Gunanto Marsasi
Jurnal Dinamika Manajemen (2024) Vol. 15, Iss. 1, pp. 175-191
Open Access | Times Cited: 1

Effects of the Subscription-Based Partitioned Pricing Strategy of Digital Content Platforms on User Willingness to Purchase
Jun Kang, Chenting Su, Jingyi Lan, et al.
Journal of theoretical and applied electronic commerce research (2024) Vol. 19, Iss. 4, pp. 3305-3330
Open Access | Times Cited: 1

LEVERAGING THE POWER OF GAMIFICATION IN CONSUMER DECISION MAKING: HEDONISM VS. UTILITARIANISM
Selçuk Yasin YILDIZ
Pazarlama ve Pazarlama Araştırmaları Dergisi (2024)
Open Access

The Impact of Gamification on Slovenian Consumers’ Online Shopping
Armand Faganel, Filip Pačarić, Igor Rižnar
Administrative Sciences (2024) Vol. 14, Iss. 5, pp. 86-86
Open Access

The Consequences of Gamification in Mobile Commerce Platform Applications
Olfa Bouzaâbia, Mohamed Ben Arbia, David Juárez Varón, et al.
International Journal on Semantic Web and Information Systems (2024) Vol. 20, Iss. 1, pp. 1-20
Open Access

The influence of gamification affordance on knowledge sharing behaviour: an empirical study based on social Q&A community
Wang Xiao-wu, Zheng Wang
Behaviour and Information Technology (2024), pp. 1-17
Closed Access

Metode Response Based Unit Segmentation Partial Least Square pada Model Partial Least Square Path Modeling
Utriweni Mukhaiyar, Karina Ayudhia Sasmito, Muh. Qodri Alfairus
Euler Jurnal Ilmiah Matematika Sains dan Teknologi (2023) Vol. 11, Iss. 1, pp. 124-135
Open Access

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