OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Putting the Gaming Experience at the Center of the Therapy—The Video Game Therapy® Approach
Francesco Bocci, Ambra Ferrari, Marcello Sarini
Healthcare (2023) Vol. 11, Iss. 12, pp. 1767-1767
Open Access | Times Cited: 12

Showing 12 citing articles:

Neurogaming in Virtual Reality: A Review of Video Game Genres and Cognitive Impact
Jesus GomezRomero-Borquez, Carolina Del-Valle-Soto, J. Alberto Del Puerto-Flores, et al.
Electronics (2024) Vol. 13, Iss. 9, pp. 1683-1683
Open Access | Times Cited: 7

An Integrated Approach of Video Game Therapy®: A Case Study
Maura Crepaldi, Francesco Bocci, Marcello Sarini, et al.
Information (2025) Vol. 16, Iss. 1, pp. 68-68
Open Access

Serious Games as a Therapeutic Tool in Pediatric Urology: A Review of Current Applications and Future Directions
Hyung Jun Park, Eun Joung Kim, Jungyoon Kim
International Neurourology Journal (2024) Vol. 28, Iss. 3, pp. 185-195
Closed Access | Times Cited: 1

Temporal Changes in Depressive Symptoms Among Goodville Farm Game Players: A 6-Week Observational Study
М. А. Ассанович, Oleg Skugarevsky, Mikhail Kaspartov, et al.
Games for Health Journal (2024) Vol. 13, Iss. 5, pp. 354-364
Closed Access

Echoes of Madness: Exploring Disability and Mental Illness in Hellblade: Senua’s Sacrifice
S. Mahin Torabi, Jeff Preston
Societies (2024) Vol. 14, Iss. 9, pp. 170-170
Open Access

The Association of Personality Characteristics with Learning Strategy Preferences
Gary J. Conti, Rita C. McNeil
Journal of Education and Learning (2024) Vol. 13, Iss. 2, pp. 1-1
Open Access

The Cognition-Impairing Effect of Video Games in Adolescents
Romina de Los Ángeles Virgilio
Science Insights (2024) Vol. 44, Iss. 3, pp. 1283-1289
Open Access

Understanding the Relationship Between Mobile Phone Usage Behavior and Psychopathology Among Trauma-Exposed Individuals
Jennifer Ha, Julia N. Kim, Johanna Hidalgo, et al.
Journal of Technology in Behavioral Science (2024)
Closed Access

SkateFit: Análise de Usabilidade de um Jogo Sério para Treino de Equilíbrio e Controle Postural
Ana Grasielle Dionísio Corrêa, Giovana Tinase Goulart, João Silva, et al.
(2024), pp. 1675-1684
Closed Access

Psychotherapy: Home vs. Digital Games or Home&Digital Games&AI
Zora Hudíková
Deleted Journal (2024), pp. 797-806
Closed Access

Visual Game therapy (VGT) and its effect on memory
Davoud Sadeh, Kambiz Heidarzadeh, abas asadi, et al.
The Neuroscience Journal of Shefaye Khatam (2024) Vol. 13, Iss. 1, pp. 5-15
Open Access

Exploring Video Game Engagement, Social–Emotional Development, and Adolescent Well-Being for Sustainable Health and Quality Education
María Ángeles García-Gil, Francisco Ignacio Revuelta Domínguez, María Inmaculada Pedrera Rodríguez, et al.
Sustainability (2023) Vol. 16, Iss. 1, pp. 99-99
Open Access | Times Cited: 1

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