OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Study Based on Gamification of Tests through Kahoot!™ and Reward Game Cards as an Innovative Tool in Physiotherapy Students: A Preliminary Study
Irene Cortés‐Pérez, Noelia Zagalaz‐Anula, María del Carmen López‐Ruiz, et al.
Healthcare (2023) Vol. 11, Iss. 4, pp. 578-578
Open Access | Times Cited: 19

Showing 19 citing articles:

More than rewards: Insights into a hospital infection prevention and control gamification strategy
Nicolás Reinoso Schiller, Ghazaleh Motaharina, Alexander König, et al.
Journal of Hospital Infection (2025)
Closed Access

Jogo educacional “Glicoquest”: instrumento digital auxiliar no estudo de bioquímica de estudantes dos cursos da saúde
Tiemi Nicole Shimabukuro Corradi, Nara Emily Knopp Bayer, Alexa Aparecida Lara Marchiorato, et al.
Caderno Pedagógico (2025) Vol. 22, Iss. 6, pp. e15453-e15453
Closed Access

Analysis of different gamification-based teaching resources for physiotherapy students: a comparative study
Irene Sandoval-Hernández, Guadalupe Molina‐Torres, Felipe León-Morillas, et al.
BMC Medical Education (2023) Vol. 23, Iss. 1
Open Access | Times Cited: 11

Exploring the impact of the adaptive gamified assessment on learners in blended learning
Zhihui Zhang, Xiaomeng Huang
Education and Information Technologies (2024) Vol. 29, Iss. 16, pp. 21869-21889
Open Access | Times Cited: 3

Gamification as an innovative tool in classroom teaching: Does it enhance learning outcomes and student participation in nursing?
Bindu John, Rintu Thomas
Journal of Education Technology in Health Sciences (2024) Vol. 10, Iss. 3, pp. 57-63
Open Access | Times Cited: 2

Gamification in Teacher Education
G. S. Prakasha, Sanskriti Rawat, Ishani Basak, et al.
Advances in educational technologies and instructional design book series (2024), pp. 132-162
Closed Access | Times Cited: 1

Gamification in physiotherapy and rehabilitation education: a narrative review
Muge Dereli, Turhan Kahraman
Bulletin of Faculty of Physical Therapy (2024) Vol. 29, Iss. 1
Open Access | Times Cited: 1

The combined effects of an anatomy program integrating drawing and gamification on basic psychological needs satisfaction among sport sciences students: Results of a natural experiment
Lorena Latre‐Navarro, Alejandro Quintas‐Hijós, María José Sáez Bondía
Anatomical Sciences Education (2023) Vol. 17, Iss. 2, pp. 366-378
Open Access | Times Cited: 2

Gamified Strength Recognition and Quiz to Enhance COVID-19 Prevention Knowledge and Behaviors, and Family Well-Being: Web-Based Pilot Intervention
Shirley Man-Man Sit, Agnes Yuen Kwan Lai, Hoi-wa Wong, et al.
Games for Health Journal (2024) Vol. 13, Iss. 3, pp. 172-183
Closed Access

Fizyoterapi ve Rehabilitasyon Eğitiminde Farklı Kurumlarda Görev Alan Akademisyenlerin Web 2.0 Araçlarına Yönelik Davranışlarının ve Kullanım Sıklığının Değerlendirilmesi
Tuba Kolaylı, Mert Doğan, Sibel Aksu Yıldırım
Hacettepe Üniversitesi Sağlık Bilimleri Fakültesi Dergisi (2024) Vol. 11, Iss. 2, pp. 432-447
Open Access

Analysis of Human Anatomy Education: The Effects of a Gamified Creativity-Based Teaching Method on Students’ from Basic Psychological Needs Frustration
Lorena Latre‐Navarro, Alejandro Marcos Quintas Hijós, María José Sáez Bondía
Journal of Science Education and Technology (2024)
Open Access

Perceptions of MBBS Phase II Students on Gamification
Archana Bhat, Smitha Bhat, Jaya Manjunath
Journal of Medical Sciences and Health (2023) Vol. 9, Iss. 3, pp. 251-255
Open Access | Times Cited: 1

Elementary School Teachers’ Readiness in Teaching Technology-based Literacy
Ni Nyoman Padmadewi, Luh Putu Artini, Ni Made Ratminingsih, et al.
International Journal of Elementary Education (2023) Vol. 7, Iss. 2, pp. 299-310
Open Access | Times Cited: 1

Gamification as a Learning Strategy in the Training of B1 English Learners
Aura-Liz Cevallos-Almeida, Miguel Ángel Quiroz Martínez
Lecture notes in educational technology (2023), pp. 49-59
Closed Access

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