OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Serious Games in Higher Education in the Transforming Process to Education 4.0—Systematized Review
Lea C. Brandl, Andreas Schräder
Education Sciences (2024) Vol. 14, Iss. 3, pp. 281-281
Open Access | Times Cited: 12

Showing 12 citing articles:

Generative Artificial Intelligence in Education: Advancing Adaptive and Personalized Learning
Manel Guettala, Samir Bourekkache, Okba Kazar, et al.
Acta Informatica Pragensia (2024) Vol. 13, Iss. 3, pp. 460-489
Open Access | Times Cited: 8

Business Simulation Games for the Development of Decision Making: Systematic Review
Alexander Vélez, Rebeca Kerstin Alonso
Education Sciences (2025) Vol. 15, Iss. 2, pp. 168-168
Open Access

“LA JOYERÍA”: optimizando la producción y calidad a través de un juego simulado en el aula universitaria
Ingrid Rossana Rodríguez Chokewanca, Diana Marleny Pasaca Apaza
European Public & Social Innovation Review (2025) Vol. 10, pp. 1-17
Open Access

A systematic review of serious games as tools for STEM education
Talía Tene, Diego Fabián Vique López, Paulina Elizabeth Valverde Aguirre, et al.
Frontiers in Education (2025) Vol. 10
Open Access

Student Player Types in Higher Education—Trial and Clustering Analyses
Lea C. Brandl, Andreas Schräder
Education Sciences (2024) Vol. 14, Iss. 4, pp. 352-352
Open Access | Times Cited: 2

Pandemic resilience serious game: crafting an educational strategy board game
Peyman Naeemi, Ali Asgary, Mahbod Arabi, et al.
Journal of Public Health (2024)
Closed Access | Times Cited: 1

Eco-Virtual as the Role of Virtual Reality Transformations in Environmental Engineering
A. Ashwini, G. Preemi, P. M. Ansho
Advances in computer and electrical engineering book series (2024), pp. 82-102
Closed Access | Times Cited: 1

A Systematic Literature Review of Serious Games in Higher Arts Education
Yue Shi, Yun Yi Tan, Hanben Yao
Advances in educational technologies and instructional design book series (2024), pp. 59-78
Closed Access

Escape from PharmaZ: A Game to Boost Pharmacophore Learning Through Immersive Augmented Reality
Iza Marfisi-Schottman, Hubert Santuz, Camille Bisson, et al.
Lecture notes in computer science (2024), pp. 317-327
Closed Access

Gami|cation: Gamification Within (Higher) Education
Lea Friedrich, Matthias Heinz, Josefin Müller, et al.
Lecture notes in networks and systems (2024), pp. 397-412
Closed Access

Design and Evaluation of a Serious Game on Household Sustainability
J. Ripoll Sau, Imma Boada, Aleix Dorca Josa, et al.
Lecture notes in computer science (2024), pp. 145-155
Closed Access

SeriousGXcraft: An Innovative Framework for Multidisciplinary Serious Game Development Powered by XML
Federica Caruso, Sara Peretti, Maria Chiara Pino, et al.
Lecture notes in networks and systems (2024), pp. 190-200
Closed Access

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