OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Reinforcement Learning in Game Industry—Review, Prospects and Challenges
Konstantinos Souchleris, George Sidiropoulos, George A. Papakostas
Applied Sciences (2023) Vol. 13, Iss. 4, pp. 2443-2443
Open Access | Times Cited: 20

Showing 20 citing articles:

TRACING THE EVOLUTION OF AI AND MACHINE LEARNING APPLICATIONS IN ADVANCING MATERIALS DISCOVERY AND PRODUCTION PROCESSES
Nwakamma Ninduwezuor-Ehiobu, Olawe Alaba Tula, Chibuike Daraojimba, et al.
Engineering Science & Technology Journal (2023) Vol. 4, Iss. 3, pp. 66-83
Open Access | Times Cited: 32

Reinforcement Learning in Education: A Literature Review
Bisni Fahad Mon, Asma Wasfi, Mohammad Hayajneh, et al.
Informatics (2023) Vol. 10, Iss. 3, pp. 74-74
Open Access | Times Cited: 18

Advancements and future outlook of Artificial Intelligence in energy and climate change modeling
Mobolaji Shobanke, Mehul Bhatt, Ekundayo Shittu
Advances in Applied Energy (2025), pp. 100211-100211
Open Access

Machine Learning for Decision Support and Automation: From Gaming Strategies to Driving Behaviour
Gonçalo Penelas, Arsénio Reis, Luís Barbosa, et al.
Lecture notes in networks and systems (2025), pp. 207-216
Closed Access

Intelligent games meeting with multi-agent deep reinforcement learning: a comprehensive review
Yiqin Wang, Yufeng Wang, Feng Tian, et al.
Artificial Intelligence Review (2025) Vol. 58, Iss. 6
Open Access

Reinforcement learning-based AI assistant and VR play therapy game for children with Down syndrome bound to wheelchairs
Joypriyanka Mariselvam, Surendran Rajendran, Youseef Alotaibi
AIMS Mathematics (2023) Vol. 8, Iss. 7, pp. 16989-17011
Open Access | Times Cited: 11

Educational Technology in Teaching Community: Reviewing the Dimension of Integrating Ed-Tech Tools and Ideas in Classrooms
Sk Rezwan Shihab, Nahida Sultana, Abdul Samad, et al.
Eduvest - Journal Of Universal Studies (2023) Vol. 3, Iss. 6, pp. 1028-1039
Open Access | Times Cited: 8

Integrating Reinforcement Learning and Monte Carlo Tree Search for enhanced neoantigen vaccine design
Yicheng Lin, Jiakang Ma, Haozhe Yuan, et al.
Briefings in Bioinformatics (2024) Vol. 25, Iss. 3
Open Access | Times Cited: 1

Self-supervised network distillation: An effective approach to exploration in sparse reward environments
Matej Pecháč, Michal Chovanec, Igor Farkaš
Neurocomputing (2024) Vol. 599, pp. 128033-128033
Open Access | Times Cited: 1

GAGI: Game engine for Artificial General Intelligence experimentation
Juan Carlos de la Torre, José Miguel Aragón-Jurado, Abdón Crespo-Álvarez, et al.
SoftwareX (2024) Vol. 26, pp. 101665-101665
Open Access

Controlling a Single Tank Liquid Level System with Classical Control Methods and Reinforcement Learning Methods
Murat Erhan Çimen, Zeynep Garip
Kocaeli Journal of Science and Engineering (2024) Vol. 7, Iss. 1, pp. 30-41
Open Access

Efficient Reinforcement Learning With the Novel N-Step Method and V-Network
Miaomiao Zhang, Shuo Zhang, Xinying Wu, et al.
IEEE Transactions on Cybernetics (2024) Vol. 54, Iss. 10, pp. 6048-6057
Closed Access

Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data
Jeppe Theiss Kristensen, Paolo Burelli
International Journal of Computer Games Technology (2024) Vol. 2024, Iss. 1
Open Access

Automatic Generation and Evaluation of French-Style Chinese Modern Poetry
Li Zuo, Dengke Zhang, Yuhai Zhao, et al.
Electronics (2024) Vol. 13, Iss. 13, pp. 2659-2659
Open Access

Controlling optical-cavity locking using reinforcement learning
Edoardo Fazzari, Hudson A. Loughlin, Chris Stoughton
Machine Learning Science and Technology (2024) Vol. 5, Iss. 3, pp. 035027-035027
Open Access

Exploring Artificial Intelligence in Videogames: An Application to the Didactic Paradigm “the Virtual Class”
Veronica Beatini, Lucia Campitiello, Stefano Di Tore, et al.
Lecture notes in computer science (2024), pp. 21-26
Closed Access

Integrating Renewable Energy in Agriculture: A Deep Reinforcement Learning-Based Approach
Abdul Wahid, Iias Faiud, Karl Mason
Communications in computer and information science (2024), pp. 324-336
Closed Access

QUANTITATIVE STUDIES OF DEEP REINFORCEMENT LEARNING IN GAMING, ROBOTICS AND REAL-WORLD CONTROL SYSTEMS
MUHAMMAD UMAR KHAN, SOMIA MEHAK, DR. WAJIHA YASIR, et al.
Bulletin of Business and Economics (BBE) (2023) Vol. 12, Iss. 2, pp. 389-395
Open Access

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