OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Gamified Digital Game-Based Learning as a Pedagogical Strategy: Student Academic Performance and Motivation
Rubén Camacho-Sánchez, Aaron Rillo-Albert, Pere Lavega Burgués
Applied Sciences (2022) Vol. 12, Iss. 21, pp. 11214-11214
Open Access | Times Cited: 22

Showing 22 citing articles:

Key factors influencing knowledge acquisition through game‐based learning
Mauro Calza‐Perez, Pilar Pérez-Ruiz, Sandra Enri‐Peiró, et al.
Psychology and Marketing (2024) Vol. 41, Iss. 5, pp. 1045-1059
Closed Access | Times Cited: 7

Effects of Digital Game-Based Learning on Students’ Cyber Wellness Literacy, Learning Motivations, and Engagement
Ke Wang, Panpan Liu, Junyi Zhang, et al.
Sustainability (2023) Vol. 15, Iss. 7, pp. 5716-5716
Open Access | Times Cited: 10

The Effectiveness of Gamification in Physical Education: A Systematic Review
Eltanahi Nagla, Mona Soliman, Hager Abdel Hady, et al.
International Journal of Education in Mathematics Science and Technology (2023) Vol. 12, Iss. 2, pp. 406-417
Open Access | Times Cited: 9

Usage of the Summary Model DELIS-CH for Starting the Design Process of an Educational Video Game for Cultural Heritage
Yavor Dankov, Andjela Dankova
Lecture notes in networks and systems (2024), pp. 113-120
Closed Access | Times Cited: 2

Pengaruh Game Edukasi Untuk Meningkatkan Motivasi Mengaji di TPQ Khoiru Ummah Mataram
Baiq Siti Hajar, Nining Pratiwi
Indonesian Journal of Education Research and Technology. (2024) Vol. 4, Iss. 1, pp. 1-5
Open Access | Times Cited: 2

Enhancing motivation and academic performance through gamified digital game-based learning methodology using the ARCS model
Rubén Camacho-Sánchez, Jorge Serna, Aaron Rillo-Albert, et al.
Interactive Learning Environments (2023), pp. 1-18
Closed Access | Times Cited: 6

Motivation to Use Gamification Elements in E-Learning for Formal and Non-Formal Education
Rio Afirando, Harry Budi Santoso, Kasiyah Junus, et al.
Indonesian Journal of Computer Science (2023) Vol. 12, Iss. 1
Open Access | Times Cited: 2

Promoting technological literacy through virtual game-based field trips: Effects on knowledge, attitudes, and gender
Phillip T. Bengel, Carina Peter
European Journal of Geography (2024) Vol. 15, Iss. 2, pp. 120-134
Open Access

The Effect Of Rumination On General Student Motivation In Art Education
Mehmet Akif Özdal
Sınırsız Eğitim ve Araştırma Dergisi (2024) Vol. 9, Iss. 2, pp. 170-218
Open Access

THE EDUCATIONAL IMPACT OF GAME-BASED LEARNING: ANALYZING BENEFITS ACROSS DISCIPLINES
Mohamad Zaky Chumari, Nursyafiqah Zabidin, Nor Afifa Nordin, et al.
International Journal of Modern Education (2024) Vol. 6, Iss. 21, pp. 525-530
Open Access

تصميم بيئة تعلم قائمة على الألعاب الرقمية وأثرها في تعزيز مهارات القراءة لدى طلاب المرحلة الابتدائية
ماجد إبراهيم احمد العسيري, د. فهد بن سليم سالم الحافظي
Journal of Arts Literature Humanities and Social Sciences (2024) Vol. 103
Open Access

Development and Evaluation of Gamification-Based Addressing Promotion System for Teaching Assistants
Kanato Murobayashi, Takahiro Yoshino, Hironori Egi
Lecture notes in computer science (2024), pp. 265-273
Closed Access

The Impact of the Interactive Floor Device and Aerobic Training on Executive Functions in Children
Krystyna Rymarczyk, Iwona Makowska, Sylwia Hyniewska
Children (2024) Vol. 11, Iss. 12, pp. 1489-1489
Open Access

Game-Based Learning to Teach Executive Functions
José M. Rodríguez-Ferrer, Rubén Camacho-Sánchez, Anastasio García-Roca, et al.
Advances in educational technologies and instructional design book series (2023), pp. 236-254
Closed Access

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