
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Who is Alyx? A new behavioral biometric dataset for user identification in XR
Christian Räck, Tamara Fernando, Murat Yalcin, et al.
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 10
Christian Räck, Tamara Fernando, Murat Yalcin, et al.
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 10
Showing 10 citing articles:
CoordAuth: Hands-Free Two-Factor Authentication in Virtual Reality Leveraging Head-Eye Coordination
Sheng Zhao, Jun Zhu, Shuning Zhang, et al.
(2025), pp. 738-748
Closed Access
Sheng Zhao, Jun Zhu, Shuning Zhang, et al.
(2025), pp. 738-748
Closed Access
Movement- and Traffic-based User Identification in Commercial Virtual Reality Applications: Threats and Opportunities
Sara Baldoni, Salim Benhamadi, Federico Chiariotti, et al.
(2025), pp. 72-81
Closed Access
Sara Baldoni, Salim Benhamadi, Federico Chiariotti, et al.
(2025), pp. 72-81
Closed Access
Kinetic Signatures: A Systematic Investigation of Movement-Based User Identification in Virtual Reality
Jonathan Liebers, Patrick Laskowski, Florian Rademaker, et al.
(2024), pp. 1-19
Open Access | Times Cited: 3
Jonathan Liebers, Patrick Laskowski, Florian Rademaker, et al.
(2024), pp. 1-19
Open Access | Times Cited: 3
Using Motion Forecasting for Behavior-Based Virtual Reality (VR) Authentication
Ming-Jun Li, Natasha Kholgade Banerjee, Sean Banerjee
(2024), pp. 31-40
Open Access | Times Cited: 1
Ming-Jun Li, Natasha Kholgade Banerjee, Sean Banerjee
(2024), pp. 31-40
Open Access | Times Cited: 1
CLOVR: Collecting and Logging OpenVR Data from SteamVR Applications
Esteban Segarra Martinez, Ayesha A. Malik, Ryan P. McMahan
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 485-492
Closed Access | Times Cited: 1
Esteban Segarra Martinez, Ayesha A. Malik, Ryan P. McMahan
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 485-492
Closed Access | Times Cited: 1
Motion Passwords
Christian Räck, Lukas Schach, Felix Achter, et al.
(2024) Vol. 21, pp. 1-11
Closed Access | Times Cited: 1
Christian Räck, Lukas Schach, Felix Achter, et al.
(2024) Vol. 21, pp. 1-11
Closed Access | Times Cited: 1
DeepFear: Game Usage within Virtual Reality to Provoke Physiological Responses of Fear
Murat Yalcin, Marc Erich Latoschik
(2024), pp. 1-8
Open Access
Murat Yalcin, Marc Erich Latoschik
(2024), pp. 1-8
Open Access
Navigating the Kinematic Maze: Analyzing, Standardizing and Unifying XR Motion Datasets
Christian Räck, Vivek Nair, Lukas Schach, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 507-514
Closed Access
Christian Räck, Vivek Nair, Lukas Schach, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 507-514
Closed Access
Effect of Duration and Delay on the Identifiability of VR Motion
Mark Roman Miller, Vivek Nair, Eugy Han, et al.
(2024), pp. 70-75
Open Access
Mark Roman Miller, Vivek Nair, Eugy Han, et al.
(2024), pp. 70-75
Open Access
Analyzing VR Game User Experience by Genre: A Text-Mining Approach on Meta Quest Store Reviews
Dong-Min Yoon, Seunghyun Han, Inyoung Park, et al.
Electronics (2024) Vol. 13, Iss. 19, pp. 3913-3913
Open Access
Dong-Min Yoon, Seunghyun Han, Inyoung Park, et al.
Electronics (2024) Vol. 13, Iss. 19, pp. 3913-3913
Open Access