
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Presence Promotes Performance on a Virtual Spatial Cognition Task: Impact of Human Factors on Virtual Reality Assessment
Arthur Maneuvrier, Leslie M. Decker, Hadrien Ceyte, et al.
Frontiers in Virtual Reality (2020) Vol. 1
Open Access | Times Cited: 43
Arthur Maneuvrier, Leslie M. Decker, Hadrien Ceyte, et al.
Frontiers in Virtual Reality (2020) Vol. 1
Open Access | Times Cited: 43
Showing 1-25 of 43 citing articles:
The metaverse in education: Definition, framework, features, potential applications, challenges, and future research topics
Xinli Zhang, Yuchen Chen, Lailin Hu, et al.
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 334
Xinli Zhang, Yuchen Chen, Lailin Hu, et al.
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 334
Human Factors/Ergonomics (HFE) Evaluation in the Virtual Reality Environment: A Systematic Review
Reza Kazemi, Seul Chan Lee
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 17, pp. 4533-4549
Closed Access | Times Cited: 13
Reza Kazemi, Seul Chan Lee
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 17, pp. 4533-4549
Closed Access | Times Cited: 13
Feel me, hear me: vibrotactile and auditory feedback cues in an invisible object search in virtual reality
Nils Ove Beese, Lennart Dümke, Yannic N. Döll, et al.
Behaviour and Information Technology (2025), pp. 1-12
Open Access
Nils Ove Beese, Lennart Dümke, Yannic N. Döll, et al.
Behaviour and Information Technology (2025), pp. 1-12
Open Access
Investigating The Use Of Immersive Virtual Reality In Professional Architectural Design Process
Gönenç Kurpınar, Aslıhan Çevik, Yeliz Kurpınar
Gazi Üniversitesi Fen Bilimleri Dergisi Part C Tasarım ve Teknoloji (2025), pp. 1-1
Open Access
Gönenç Kurpınar, Aslıhan Çevik, Yeliz Kurpınar
Gazi Üniversitesi Fen Bilimleri Dergisi Part C Tasarım ve Teknoloji (2025), pp. 1-1
Open Access
Direct comparison of virtual reality and 2D delivery on sense of presence, emotional and physiological outcome measures
Caroline Kühne, Eda D. Kecelioglu, Steven Maltby, et al.
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 11
Caroline Kühne, Eda D. Kecelioglu, Steven Maltby, et al.
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 11
Presence and simulator sickness predict the usability of a virtual reality attention task
Alexandra Voinescu, Karin Petrini, Danaë Stanton Fraser
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 1967-1983
Open Access | Times Cited: 10
Alexandra Voinescu, Karin Petrini, Danaë Stanton Fraser
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 1967-1983
Open Access | Times Cited: 10
Exploring Audio Interfaces for Vertical Guidance in Augmented Reality via Hand-Based Feedback
Renan Guarese, Emma Pretty, Aidan Renata, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2818-2828
Closed Access | Times Cited: 3
Renan Guarese, Emma Pretty, Aidan Renata, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2818-2828
Closed Access | Times Cited: 3
The Effect of Exposure to VR vs. 2D Virtual Environments on Restorativeness: The Mediating Role of the Sense of Presence
Davide Clemente, Annalisa Theodorou, Luciano Romano, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-16
Closed Access | Times Cited: 3
Davide Clemente, Annalisa Theodorou, Luciano Romano, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-16
Closed Access | Times Cited: 3
A systematic literature review on user factors to support the sense of presence in virtual reality learning environments
Axel Wiepke, Birte Heinemann
Computers & Education X Reality (2024) Vol. 4, pp. 100064-100064
Open Access | Times Cited: 2
Axel Wiepke, Birte Heinemann
Computers & Education X Reality (2024) Vol. 4, pp. 100064-100064
Open Access | Times Cited: 2
Enhancing Spatial Cognition in Online Virtual Museum Environments: Integrating Game-Based Navigation Strategies for Improved User Experience
Yuxin Zhang, Boning Zhang, Wan-Sok Jang, et al.
Applied Sciences (2024) Vol. 14, Iss. 10, pp. 4163-4163
Open Access | Times Cited: 2
Yuxin Zhang, Boning Zhang, Wan-Sok Jang, et al.
Applied Sciences (2024) Vol. 14, Iss. 10, pp. 4163-4163
Open Access | Times Cited: 2
Comparing the Effects of Visual, Haptic, and Visuohaptic Encoding on Memory Retention of Digital Objects in Virtual Reality
Lucas Siqueira Rodrigues, Timo Torsten Schmidt, Johann Habakuk Israel, et al.
Nordic Conference on Human-Computer Interaction (2024) Vol. 40, pp. 1-13
Closed Access | Times Cited: 2
Lucas Siqueira Rodrigues, Timo Torsten Schmidt, Johann Habakuk Israel, et al.
Nordic Conference on Human-Computer Interaction (2024) Vol. 40, pp. 1-13
Closed Access | Times Cited: 2
Integrating Sustainable Educational Innovations and Spatial Cognition: A Study of Factors Affecting College Students’ Sustainable Learning Behavior in Virtual Simulation Environments
Junsheng Zhou, Liyao Xiao, Yunfu Li
Sustainability (2024) Vol. 16, Iss. 20, pp. 8787-8787
Open Access | Times Cited: 2
Junsheng Zhou, Liyao Xiao, Yunfu Li
Sustainability (2024) Vol. 16, Iss. 20, pp. 8787-8787
Open Access | Times Cited: 2
Predicting VR cybersickness and its impact on visuomotor performance using head rotations and field (in)dependence
Arthur Maneuvrier, Ngoc-Doan-Trang Nguyen, Patrice Renaud
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 6
Arthur Maneuvrier, Ngoc-Doan-Trang Nguyen, Patrice Renaud
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 6
XR towards tele-guidance: mixing realities in assistive technologies for blind and visually impaired people
Renan Guarese, Emma Pretty, Fabio Zambetta
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2023), pp. 324-329
Closed Access | Times Cited: 5
Renan Guarese, Emma Pretty, Fabio Zambetta
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2023), pp. 324-329
Closed Access | Times Cited: 5
Leading presence-based strategies to manipulate user experience in virtual reality environments
Oscar I. Caldas, Natalia Sánchez, Mauricio Mauledoux, et al.
Virtual Reality (2022) Vol. 26, Iss. 4, pp. 1507-1518
Closed Access | Times Cited: 8
Oscar I. Caldas, Natalia Sánchez, Mauricio Mauledoux, et al.
Virtual Reality (2022) Vol. 26, Iss. 4, pp. 1507-1518
Closed Access | Times Cited: 8
A Task Allocation Strategy for Collaborative Learning in Virtual Reality
Yi Lin, Xiaolong Huang, Peng Sheng Guo, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-24
Closed Access | Times Cited: 1
Yi Lin, Xiaolong Huang, Peng Sheng Guo, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-24
Closed Access | Times Cited: 1
Interacting with virtual characters, objects and environments: investigating immersive virtual reality in rehabilitation
Lucy Bryant, Peter W. Stubbs, Benjamin Bailey, et al.
Disability and Rehabilitation Assistive Technology (2024), pp. 1-11
Open Access | Times Cited: 1
Lucy Bryant, Peter W. Stubbs, Benjamin Bailey, et al.
Disability and Rehabilitation Assistive Technology (2024), pp. 1-11
Open Access | Times Cited: 1
Comparing a friction-based uni-directional treadmill and a slip-style omni-directional treadmill on first-time HMD-VR user task performance, cybersickness, postural sway, posture angle, ease of use, enjoyment, and effort
Afnan Bashir, Tamara De Regt, Christian Jones
International Journal of Human-Computer Studies (2023) Vol. 179, pp. 103101-103101
Closed Access | Times Cited: 4
Afnan Bashir, Tamara De Regt, Christian Jones
International Journal of Human-Computer Studies (2023) Vol. 179, pp. 103101-103101
Closed Access | Times Cited: 4
The role of sense of presence in expressing cognitive abilities in a virtual reality task: an initial validation study
Tommaso Palombi, Federica Galli, Francesco Giancamilli, et al.
Scientific Reports (2023) Vol. 13, Iss. 1
Open Access | Times Cited: 4
Tommaso Palombi, Federica Galli, Francesco Giancamilli, et al.
Scientific Reports (2023) Vol. 13, Iss. 1
Open Access | Times Cited: 4
Investigating the Correlation Between Presence and Reaction Time in Mixed Reality
Yasra Chandio, Noman Bashir, Victoria Interrante, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 30, Iss. 9, pp. 5976-5992
Open Access | Times Cited: 4
Yasra Chandio, Noman Bashir, Victoria Interrante, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 30, Iss. 9, pp. 5976-5992
Open Access | Times Cited: 4
The Virtual Navigation Toolbox: Providing tools for virtual navigation experiments
Martin Müller, J. Scherer, Patrick Unterbrink, et al.
PLoS ONE (2023) Vol. 18, Iss. 11, pp. e0293536-e0293536
Open Access | Times Cited: 4
Martin Müller, J. Scherer, Patrick Unterbrink, et al.
PLoS ONE (2023) Vol. 18, Iss. 11, pp. e0293536-e0293536
Open Access | Times Cited: 4
Individual Differences & Task Attention in Cybersickness: A Call for a Standardized Approach to Data Sharing
Stephen B. Gilbert, Angelica Jasper, Nathan C. Sepich, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2021) Vol. 3, pp. 161-164
Closed Access | Times Cited: 10
Stephen B. Gilbert, Angelica Jasper, Nathan C. Sepich, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2021) Vol. 3, pp. 161-164
Closed Access | Times Cited: 10
Do individual constraints induce flexibility of visual field dependence following a virtual immersion? Effects of perceptive style and cybersickness
Luca Fantin, Gwenaelle Ceyte, Elodie Maïni, et al.
Virtual Reality (2022) Vol. 27, Iss. 2, pp. 917-928
Open Access | Times Cited: 6
Luca Fantin, Gwenaelle Ceyte, Elodie Maïni, et al.
Virtual Reality (2022) Vol. 27, Iss. 2, pp. 917-928
Open Access | Times Cited: 6
XRSISE: An XR Training System for Interactive Simulation and Ergonomics Assessment
Michail Pavlou, Dimitrios Laskos, Evangelia I. Zacharaki, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 8
Michail Pavlou, Dimitrios Laskos, Evangelia I. Zacharaki, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 8
Field (In)dependence Flexibility Following a Virtual Immersion Is Associated With Cybersickness and Sense of Presence
Arthur Maneuvrier, Leslie M. Decker, P. Renaud, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 8
Arthur Maneuvrier, Leslie M. Decker, P. Renaud, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 8