OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Gamification of Learning Deactivates the Default Mode Network
Paul Howard‐Jones, Tim Jay, Alice Mason, et al.
Frontiers in Psychology (2016) Vol. 6
Open Access | Times Cited: 52

Showing 1-25 of 52 citing articles:

Benefits of gamification in medical education
Kandamaran Krishnamurthy, Nikil Selvaraj, Palak Gupta, et al.
Clinical Anatomy (2022) Vol. 35, Iss. 6, pp. 795-807
Closed Access | Times Cited: 126

The principles and practices of educational neuroscience: Comment on Bowers (2016).
Paul Howard‐Jones, Sashank Varma, Daniel Ansari, et al.
Psychological Review (2016) Vol. 123, Iss. 5, pp. 620-627
Open Access | Times Cited: 144

Gamification for student engagement: a framework
Errol Rivera, Claire Louise Palmer Garden
Journal of Further and Higher Education (2021) Vol. 45, Iss. 7, pp. 999-1012
Open Access | Times Cited: 90

When the brain comes into play: Neurofunctional correlates of emotions and reward in game-based learning
Simon Greipl, Elise Klein, Antero Lindstedt, et al.
Computers in Human Behavior (2021) Vol. 125, pp. 106946-106946
Open Access | Times Cited: 57

Receptive versus interactive video screens: A role for the brain's default mode network in learning from media
Daniel R. Anderson, Matthew C. Davidson
Computers in Human Behavior (2019) Vol. 99, pp. 168-180
Closed Access | Times Cited: 63

Gamification and game-based education in neurology and neuroscience: Applications, challenges, and opportunities
Stefano Sandrone, Chad Carlson
Brain Disorders (2021) Vol. 1, pp. 100008-100008
Open Access | Times Cited: 55

Gamification in higher education: The ECOn+ star battles
Luis R. Murillo‐Zamorano, José Ángel López Sánchez, María José López-Rey, et al.
Computers & Education (2022) Vol. 194, pp. 104699-104699
Closed Access | Times Cited: 31

The Evolved Mind and Modern Education
David C. Geary
(2024)
Closed Access | Times Cited: 7

The role of reward and reward uncertainty in episodic memory
Alice Mason, Simon Farrell, Paul Howard‐Jones, et al.
Journal of Memory and Language (2017) Vol. 96, pp. 62-77
Open Access | Times Cited: 53

Domain-Specific Inhibitory Control Training to Improve Children’s Learning of Counterintuitive Concepts in Mathematics and Science
Hannah Wilkinson, Claire Rosalie Smid, Su Morris, et al.
Journal of Cognitive Enhancement (2019) Vol. 4, Iss. 3, pp. 296-314
Open Access | Times Cited: 50

Reward, learning and games
Paul Howard‐Jones, Tim Jay
Current Opinion in Behavioral Sciences (2016) Vol. 10, pp. 65-72
Open Access | Times Cited: 42

The Impact of Game-Based Interventions on Adult Cognition: A Systematic Review
Franz Coelho, Daniel Gonçalves, Ana María Abreu
International Journal of Human-Computer Interaction (2025), pp. 1-36
Closed Access

The Impact of a Board Game Program on Residential Care: Perspectives of Adolescents and Professionals
Coral Gallardo-Masa, Rosa Sitjes‐Figueras, Carme Montserrat, et al.
Residential Treatment for Children & Youth (2025), pp. 1-24
Closed Access

Assessing the Effects of Flow, Social Interaction, and Engagement on Students’ Gamified Learning: A Mediation Analysis
Chih‐Hung Chung, Hui-Ling Wendy Pan
Sustainability (2023) Vol. 15, Iss. 2, pp. 983-983
Open Access | Times Cited: 9

Rest to Promote Learning: A Brain Default Mode Network Perspective
Wei Luo, Biao Liu, Ying Tang, et al.
Behavioral Sciences (2024) Vol. 14, Iss. 4, pp. 349-349
Open Access | Times Cited: 3

Exploring Determinants of Pre-movement Delays in a Virtual Crowd Evacuation Experiment
Nikolai W. F. Bode, Edward A. Codling
Fire Technology (2018) Vol. 55, Iss. 2, pp. 595-615
Open Access | Times Cited: 32

Game-based learning environments affect frontal brain activity
Silvia Erika Kober, Guilherme Wood, Kristian Kiili, et al.
PLoS ONE (2020) Vol. 15, Iss. 11, pp. e0242573-e0242573
Open Access | Times Cited: 27

Board Games on Emotional Competences for School-Age Children
Linda Dell'Angela, Alexandra Zaharia, Adam Lobel, et al.
Games for Health Journal (2020) Vol. 9, Iss. 3, pp. 187-196
Open Access | Times Cited: 24

Prisms of Neuroscience: Frameworks for Thinking About Educational Gamification
Lisa Serice
AI Computer Science and Robotics Technology (2023) Vol. 2
Open Access | Times Cited: 7

Long reaction times are associated with delayed brain activity in lewy body dementia
Michael Firbank, John T. O’Brien, John‐Paul Taylor
Human Brain Mapping (2017) Vol. 39, Iss. 2, pp. 633-643
Open Access | Times Cited: 22

ADHD-Gaming Disorder Comorbidity in Children and Adolescents: A Narrative Review
Luana Salerno, Leonardo Becheri, Stefano Pallanti
Children (2022) Vol. 9, Iss. 10, pp. 1528-1528
Open Access | Times Cited: 12

SERIOUS GAMES IN ONLINE LEARNING
David Chandross, Eileen DeCourcy
International journal on innovations in online education (2018) Vol. 2, Iss. 3
Open Access | Times Cited: 18

Impact on Executive Dysfunctions of Gamification and Nongamification in Playing Board Games in Children at Risk of Social Exclusion
Núria Vita‐Barrull, Núria Guzmán, Verónica Estrada‐Plana, et al.
Games for Health Journal (2021) Vol. 11, Iss. 1, pp. 46-57
Closed Access | Times Cited: 13

The effect of strategy game types on inhibition
Aaron Yew Cheong Leong, Min Hooi Yong, Mei‐Hua Lin
Psychological Research (2022) Vol. 86, Iss. 7, pp. 2115-2127
Open Access | Times Cited: 8

Gamification Concepts to Promote and Maintain Therapy Adherence in Children with Growth Hormone Deficiency
Sally Radovick, Eli Hershkovitz, Aline Kalisvaart, et al.
J — Multidisciplinary Scientific Journal (2018) Vol. 1, Iss. 1, pp. 71-80
Open Access | Times Cited: 14

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