
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
The effects of Nintendo WiiTM-based balance and upper extremity training on activities of daily living and quality of life in patients with sub-acute stroke: a randomized controlled study
Tülay Tarsuslu Şimşek, Kübra Çekok
International Journal of Neuroscience (2015) Vol. 126, Iss. 12, pp. 1061-1070
Closed Access | Times Cited: 47
Tülay Tarsuslu Şimşek, Kübra Çekok
International Journal of Neuroscience (2015) Vol. 126, Iss. 12, pp. 1061-1070
Closed Access | Times Cited: 47
Showing 1-25 of 47 citing articles:
Virtual reality for stroke rehabilitation
Kate Laver, Stacey George, Susie Thomas, et al.
Cochrane library (2015)
Open Access | Times Cited: 1097
Kate Laver, Stacey George, Susie Thomas, et al.
Cochrane library (2015)
Open Access | Times Cited: 1097
Virtual reality for stroke rehabilitation
Kate Laver, Belinda Lange, Stacey George, et al.
Cochrane library (2017) Vol. 2018, Iss. 1
Open Access | Times Cited: 622
Kate Laver, Belinda Lange, Stacey George, et al.
Cochrane library (2017) Vol. 2018, Iss. 1
Open Access | Times Cited: 622
The effect of active video games on cognitive functioning in clinical and non-clinical populations: A meta-analysis of randomized controlled trials
Emma Stanmore, Brendon Stubbs, Davy Vancampfort, et al.
Neuroscience & Biobehavioral Reviews (2017) Vol. 78, pp. 34-43
Open Access | Times Cited: 350
Emma Stanmore, Brendon Stubbs, Davy Vancampfort, et al.
Neuroscience & Biobehavioral Reviews (2017) Vol. 78, pp. 34-43
Open Access | Times Cited: 350
Effectiveness of Using Virtual Reality–Supported Exercise Therapy for Upper Extremity Motor Rehabilitation in Patients With Stroke: Systematic Review and Meta-analysis of Randomized Controlled Trials
Jiayin Chen, Calvin Kalun Or, Tianrong Chen
Journal of Medical Internet Research (2022) Vol. 24, Iss. 6, pp. e24111-e24111
Open Access | Times Cited: 124
Jiayin Chen, Calvin Kalun Or, Tianrong Chen
Journal of Medical Internet Research (2022) Vol. 24, Iss. 6, pp. e24111-e24111
Open Access | Times Cited: 124
COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pandemic: Mixed Methods Survey Study
Louise A. Ellis, Matthew D. Lee, Kiran Ijaz, et al.
Journal of Medical Internet Research (2020) Vol. 22, Iss. 12, pp. e25117-e25117
Open Access | Times Cited: 96
Louise A. Ellis, Matthew D. Lee, Kiran Ijaz, et al.
Journal of Medical Internet Research (2020) Vol. 22, Iss. 12, pp. e25117-e25117
Open Access | Times Cited: 96
Impact of Virtual Reality-Based Therapies on Cognition and Mental Health of Stroke Patients: Systematic Review and Meta-analysis
Qi Zhang, Yu Fu, Yanhui Lu, et al.
Journal of Medical Internet Research (2021) Vol. 23, Iss. 11, pp. e31007-e31007
Open Access | Times Cited: 81
Qi Zhang, Yu Fu, Yanhui Lu, et al.
Journal of Medical Internet Research (2021) Vol. 23, Iss. 11, pp. e31007-e31007
Open Access | Times Cited: 81
Impact of an Intervention with Wii Video Games on the Autonomy of Activities of Daily Living and Psychological–Cognitive Components in the Institutionalized Elderly
Maha Jahouh, Jerónimo J. González‐Bernal, Josefa González‐Santos, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 4, pp. 1570-1570
Open Access | Times Cited: 46
Maha Jahouh, Jerónimo J. González‐Bernal, Josefa González‐Santos, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 4, pp. 1570-1570
Open Access | Times Cited: 46
Effectiveness of Virtual Reality in the Rehabilitation of Motor Function of Patients With Subacute Stroke: A Meta-Analysis
Quan-cheng Peng, Ling Yin, Yi Cao
Frontiers in Neurology (2021) Vol. 12
Open Access | Times Cited: 41
Quan-cheng Peng, Ling Yin, Yi Cao
Frontiers in Neurology (2021) Vol. 12
Open Access | Times Cited: 41
Effects of virtual reality‐based cognitive interventions on cognitive function and activity of daily living among stroke patients: Systematic review and meta‐analysis
Rose S.Y. Lin, Jing Jing Su, Abu‐Odah Hammoda, et al.
Journal of Clinical Nursing (2024) Vol. 33, Iss. 3, pp. 1169-1184
Open Access | Times Cited: 7
Rose S.Y. Lin, Jing Jing Su, Abu‐Odah Hammoda, et al.
Journal of Clinical Nursing (2024) Vol. 33, Iss. 3, pp. 1169-1184
Open Access | Times Cited: 7
Emerging Limb Rehabilitation Therapy After Post-stroke Motor Recovery
Fei Xiong, Liao Xin, Jie Xiao, et al.
Frontiers in Aging Neuroscience (2022) Vol. 14
Open Access | Times Cited: 26
Fei Xiong, Liao Xin, Jie Xiao, et al.
Frontiers in Aging Neuroscience (2022) Vol. 14
Open Access | Times Cited: 26
Nintendo® Wii Therapy Improves Upper Extremity Motor Function in Children with Cerebral Palsy: A Systematic Review with Meta-Analysis
Desirée Montoro‐Cárdenas, Irene Cortés‐Pérez, María del Rocío Ibancos‐Losada, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 19, pp. 12343-12343
Open Access | Times Cited: 26
Desirée Montoro‐Cárdenas, Irene Cortés‐Pérez, María del Rocío Ibancos‐Losada, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 19, pp. 12343-12343
Open Access | Times Cited: 26
Active Video Game Interventions Targeting Physical Activity Behaviors: Systematic Review and Meta-analysis
Arlen C. Moller, Caio Victor Sousa, Kelly Jihyeon Lee, et al.
Journal of Medical Internet Research (2023) Vol. 25, pp. e45243-e45243
Open Access | Times Cited: 13
Arlen C. Moller, Caio Victor Sousa, Kelly Jihyeon Lee, et al.
Journal of Medical Internet Research (2023) Vol. 25, pp. e45243-e45243
Open Access | Times Cited: 13
The Technology to Enhance Patient Motivation in Virtual Reality Rehabilitation: A Review
C. Zhang, Suiran Yu
Games for Health Journal (2024) Vol. 13, Iss. 4, pp. 215-233
Closed Access | Times Cited: 4
C. Zhang, Suiran Yu
Games for Health Journal (2024) Vol. 13, Iss. 4, pp. 215-233
Closed Access | Times Cited: 4
Virtual Reality Therapy for Upper Limb Motor Impairments in Patients With Stroke: A Systematic Review and Meta‐Analysis
Rebeca Villarroel, Bárbara Rachel García‐Ramos, José Luis González‐Mora, et al.
Physiotherapy Research International (2025) Vol. 30, Iss. 2
Open Access
Rebeca Villarroel, Bárbara Rachel García‐Ramos, José Luis González‐Mora, et al.
Physiotherapy Research International (2025) Vol. 30, Iss. 2
Open Access
Effectiveness of technology-based stroke interventions to improve upper limb functioning in low- and middle-income countries: a systematic review and meta-analysis
Meiling Carbajal Galarza, Nathaly Olga Chinchihualpa Paredes, Sergio Alejandro Abanto-Perez, et al.
Topics in Stroke Rehabilitation (2025), pp. 1-21
Closed Access
Meiling Carbajal Galarza, Nathaly Olga Chinchihualpa Paredes, Sergio Alejandro Abanto-Perez, et al.
Topics in Stroke Rehabilitation (2025), pp. 1-21
Closed Access
Exergaming for Quality of Life in Persons Living with Chronic Diseases: A Systematic Review and Meta‐analysis
Lucia Cugusi, Luca Prosperini, Gioia Mura
PM&R (2020) Vol. 13, Iss. 7, pp. 756-780
Closed Access | Times Cited: 35
Lucia Cugusi, Luca Prosperini, Gioia Mura
PM&R (2020) Vol. 13, Iss. 7, pp. 756-780
Closed Access | Times Cited: 35
Applying Game-Based Approaches for Physical Rehabilitation of Poststroke Patients: A Systematic Review
Soheila Saeedi, Marjan Ghazisaeedi, Sorayya Rezayi
Journal of Healthcare Engineering (2021) Vol. 2021, pp. 1-27
Open Access | Times Cited: 30
Soheila Saeedi, Marjan Ghazisaeedi, Sorayya Rezayi
Journal of Healthcare Engineering (2021) Vol. 2021, pp. 1-27
Open Access | Times Cited: 30
Virtual reality in post-stroke neurorehabilitation – a systematic review and meta-analysis
Azka Khan, Anna Podlasek, Fahad Somaa
Topics in Stroke Rehabilitation (2021) Vol. 30, Iss. 1, pp. 53-72
Closed Access | Times Cited: 28
Azka Khan, Anna Podlasek, Fahad Somaa
Topics in Stroke Rehabilitation (2021) Vol. 30, Iss. 1, pp. 53-72
Closed Access | Times Cited: 28
Mapping Behavioral Health Serious Game Interventions for Adults With Chronic Illness: Scoping Review
Teresa Hagan Thomas, Varshini Sivakumar, Dmitriy Babichenko, et al.
JMIR Serious Games (2020) Vol. 8, Iss. 3, pp. e18687-e18687
Open Access | Times Cited: 26
Teresa Hagan Thomas, Varshini Sivakumar, Dmitriy Babichenko, et al.
JMIR Serious Games (2020) Vol. 8, Iss. 3, pp. e18687-e18687
Open Access | Times Cited: 26
Evaluation instruments for physical therapy using virtual reality in stroke patients: a systematic review
Fernanda Araújo Felipe, Fernanda Oliveira de Carvalho, Érika Ramos Silva, et al.
Physiotherapy (2019) Vol. 106, pp. 194-210
Closed Access | Times Cited: 25
Fernanda Araújo Felipe, Fernanda Oliveira de Carvalho, Érika Ramos Silva, et al.
Physiotherapy (2019) Vol. 106, pp. 194-210
Closed Access | Times Cited: 25
Effect of the Wii Sports Resort on the improvement in attention, processing speed and working memory in moderate stroke
Iratxe Unibaso-Markaida, Ioseba Iraurgi Castillo, Nuria Ortiz-Marqués, et al.
Journal of NeuroEngineering and Rehabilitation (2019) Vol. 16, Iss. 1
Open Access | Times Cited: 24
Iratxe Unibaso-Markaida, Ioseba Iraurgi Castillo, Nuria Ortiz-Marqués, et al.
Journal of NeuroEngineering and Rehabilitation (2019) Vol. 16, Iss. 1
Open Access | Times Cited: 24
Active Video Games as an Adjunct to Pulmonary Rehabilitation of Patients With Chronic Obstructive Pulmonary Disease
Yaqing Wang, Xin Liu, Rui‐Chen Ma, et al.
American Journal of Physical Medicine & Rehabilitation (2019) Vol. 99, Iss. 5, pp. 372-380
Open Access | Times Cited: 22
Yaqing Wang, Xin Liu, Rui‐Chen Ma, et al.
American Journal of Physical Medicine & Rehabilitation (2019) Vol. 99, Iss. 5, pp. 372-380
Open Access | Times Cited: 22
Serious games as rehabilitation tools in neurological conditions: A comprehensive review
Dorothea Sze Min Ong, Melvyn Zhang Weibin, Ranganath Vallabhajosyula
Technology and Health Care (2020) Vol. 29, Iss. 1, pp. 15-31
Closed Access | Times Cited: 20
Dorothea Sze Min Ong, Melvyn Zhang Weibin, Ranganath Vallabhajosyula
Technology and Health Care (2020) Vol. 29, Iss. 1, pp. 15-31
Closed Access | Times Cited: 20
Bobath and traditional approaches in post-stroke gait rehabilitation in adults
Emilia Mikołajewska
Biomedical Human Kinetics (2017) Vol. 9, Iss. 1, pp. 27-33
Open Access | Times Cited: 19
Emilia Mikołajewska
Biomedical Human Kinetics (2017) Vol. 9, Iss. 1, pp. 27-33
Open Access | Times Cited: 19
Serious Games in Rehabilitation
Bruno Bonnechère
Springer eBooks (2017), pp. 41-109
Closed Access | Times Cited: 17
Bruno Bonnechère
Springer eBooks (2017), pp. 41-109
Closed Access | Times Cited: 17