OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Utilizing gamification effect through Kahoot in remote teaching of immunology: Medical students' perceptions.
Janarthani Lohitharajah, Punithalingam Youhasan
PubMed (2022) Vol. 10, Iss. 3, pp. 156-162
Closed Access | Times Cited: 13

Showing 13 citing articles:

Game-based learning in medical education
Maosen Xu, Yong Luo, Yu Zhang, et al.
Frontiers in Public Health (2023) Vol. 11
Open Access | Times Cited: 97

Study Based on Gamification of Tests through Kahoot!™ and Reward Game Cards as an Innovative Tool in Physiotherapy Students: A Preliminary Study
Irene Cortés‐Pérez, Noelia Zagalaz‐Anula, María del Carmen López‐Ruiz, et al.
Healthcare (2023) Vol. 11, Iss. 4, pp. 578-578
Open Access | Times Cited: 19

Artificial Intelligence in Medical Education: A Practical Guide for Educators
Nivritti G. Patil, Nga Lok Kou, Daniel T. Baptista‐Hon, et al.
MedComm – Future Medicine (2025) Vol. 4, Iss. 2
Open Access

Physics edutainment: Improving conceptual understanding of students
I Made Astra, Anderias Henukh, Kristina Uskenat
AIP conference proceedings (2024) Vol. 3116, pp. 070009-070009
Open Access | Times Cited: 1

Implementation of a Web-Based Educational Intervention for Promoting Flipped Classroom Pedagogy: A Mixed-Methods Study
Punithalingam Youhasan, Mataroria Lyndon, Yan Chen, et al.
Medical Science Educator (2022) Vol. 33, Iss. 1, pp. 91-106
Open Access | Times Cited: 3

Effects of using audience response systems (Kahoot and Google Forms and Sheets) on learning of medical students in a large class: A questionnaire-based retrospective study
Issarawan Keadkraichaiwat, Chantacha Sitticharoon, Vasu Lertsiripatarajit, et al.
Education and Information Technologies (2024) Vol. 29, Iss. 13, pp. 17539-17563
Open Access

When it’s all fun and games: gamification of child abuse medical education
Katie L. Johnson, Dena Nazer
International Journal of Pediatrics and Adolescent Medicine (2024) Vol. 11, Iss. 1, pp. 13-17
Closed Access

A utilização de recursos tecnológicos educacionais no ensino em saúde: uma revisão integrativa
Selma Kazumi da Trindade Noguchi, Ádria Rayane Lima Cascaes, Willian Hideo Miashiro Yamada, et al.
Peer Review (2023) Vol. 5, Iss. 26, pp. 31-47
Open Access | Times Cited: 1

Page 1

Scroll to top