
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Digital Game-Based Learning as A Solution to Fun Learning Challenges During the Covid-19 Pandemic
Ika Febriana Wati, Yuniawatika Yuniawatika
(2020)
Open Access | Times Cited: 29
Ika Febriana Wati, Yuniawatika Yuniawatika
(2020)
Open Access | Times Cited: 29
Showing 1-25 of 29 citing articles:
How elementary school teachers organized online learning during the Covid-19 Pandemic?
Herwin Herwin, Agung Hastomo, Bambang Saptono, et al.
World Journal on Educational Technology Current Issues (2021) Vol. 13, Iss. 3, pp. 437-449
Open Access | Times Cited: 66
Herwin Herwin, Agung Hastomo, Bambang Saptono, et al.
World Journal on Educational Technology Current Issues (2021) Vol. 13, Iss. 3, pp. 437-449
Open Access | Times Cited: 66
Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal
Carina Soledad González González, V. Muñoz, Pedro Antonio Toledo-Delgado, et al.
Sensors (2023) Vol. 23, Iss. 1, pp. 545-545
Open Access | Times Cited: 25
Carina Soledad González González, V. Muñoz, Pedro Antonio Toledo-Delgado, et al.
Sensors (2023) Vol. 23, Iss. 1, pp. 545-545
Open Access | Times Cited: 25
Emerging Learning Environments and Technologies Post Covid-19 Pandemic: What’s Next?
Malissa Maria Mahmud, Shiau Foong Wong, Othman Ismail
Lecture notes in networks and systems (2022), pp. 308-319
Closed Access | Times Cited: 15
Malissa Maria Mahmud, Shiau Foong Wong, Othman Ismail
Lecture notes in networks and systems (2022), pp. 308-319
Closed Access | Times Cited: 15
Intention to Utilize Mobile Game-Based Learning in Nursing Education From Teachers’ Perspective: A Theory of Planned Behavior Approach
Manuel B. Garcia, Ryan Michael Oducado
(2021), pp. 103-107
Closed Access | Times Cited: 12
Manuel B. Garcia, Ryan Michael Oducado
(2021), pp. 103-107
Closed Access | Times Cited: 12
Technology integration in learning management: A post-pandemic phenomenological study in elementary schools
Muhammad Ilyas, Herwin Herwin, Ma’rufi Ma’rufi, et al.
World Journal on Educational Technology Current Issues (2022) Vol. 14, Iss. 4, pp. 1205-1216
Open Access | Times Cited: 8
Muhammad Ilyas, Herwin Herwin, Ma’rufi Ma’rufi, et al.
World Journal on Educational Technology Current Issues (2022) Vol. 14, Iss. 4, pp. 1205-1216
Open Access | Times Cited: 8
Advancing game-based learning in higher education through debriefing: Social constructivism theory
杰 张, Zijing Hu
Journal for the Education of Gifted Young Scientists (2024)
Open Access | Times Cited: 1
杰 张, Zijing Hu
Journal for the Education of Gifted Young Scientists (2024)
Open Access | Times Cited: 1
Enhancing Primary School Students’ Motivation in Mathematics Through Game-Based Learning (GBL)
Yu Yifan, Valarmathie Gopalan, Ahmad Affandi Supli, et al.
Advances in Science, Technology & Innovation/Advances in science, technology & innovation (2024), pp. 261-271
Closed Access | Times Cited: 1
Yu Yifan, Valarmathie Gopalan, Ahmad Affandi Supli, et al.
Advances in Science, Technology & Innovation/Advances in science, technology & innovation (2024), pp. 261-271
Closed Access | Times Cited: 1
Evaluation of MBKM Program Implementation in Elementary Schools
Priyono Tri Febrianto, Irena Yolanita Maureen, Bachtiar Sjaiful Bachri
Jurnal Pamator Jurnal Ilmiah Universitas Trunojoyo (2023) Vol. 16, Iss. 3, pp. 509-526
Open Access | Times Cited: 3
Priyono Tri Febrianto, Irena Yolanita Maureen, Bachtiar Sjaiful Bachri
Jurnal Pamator Jurnal Ilmiah Universitas Trunojoyo (2023) Vol. 16, Iss. 3, pp. 509-526
Open Access | Times Cited: 3
Game-Based Teaching and Learning in Higher Education
M. Mahruf C. Shohel, Md. Ashrafuzzaman, Iffat Naomee, et al.
Advances in game-based learning book series (2021), pp. 78-106
Closed Access | Times Cited: 8
M. Mahruf C. Shohel, Md. Ashrafuzzaman, Iffat Naomee, et al.
Advances in game-based learning book series (2021), pp. 78-106
Closed Access | Times Cited: 8
Learning by Playing. A Case Study of the Education in Photography by Digital Games
Zdenko Mago, Łukasz Wojciechowski, Magdaléna Balážiková, et al.
Journal of Education Culture and Society (2023) Vol. 14, Iss. 1, pp. 465-479
Open Access | Times Cited: 2
Zdenko Mago, Łukasz Wojciechowski, Magdaléna Balážiková, et al.
Journal of Education Culture and Society (2023) Vol. 14, Iss. 1, pp. 465-479
Open Access | Times Cited: 2
Learning During the COVID-19 Pandemic and the Impact of Remote Instruction on Kindergarten Students: Teachers and Parents Tell All
Sharon Ndolo
(2024)
Open Access
Sharon Ndolo
(2024)
Open Access
A Socio-Pedagogical Reading From Video Game to Game Learning
Alessia Sozio, Alfonso Amendola, Maria Carbone, et al.
Advances in business information systems and analytics book series (2024), pp. 95-114
Closed Access
Alessia Sozio, Alfonso Amendola, Maria Carbone, et al.
Advances in business information systems and analytics book series (2024), pp. 95-114
Closed Access
The Effect of The Prodigy-Assisted Game_Based_Learning Model On Critical Thinking And Interest
Hamidah Hamidah, Jaka Wijaya Kusuma, Junariah
Jurnal Derivat Jurnal Matematika dan Pendidikan Matematika (2024) Vol. 11, Iss. 2, pp. 230-243
Open Access
Hamidah Hamidah, Jaka Wijaya Kusuma, Junariah
Jurnal Derivat Jurnal Matematika dan Pendidikan Matematika (2024) Vol. 11, Iss. 2, pp. 230-243
Open Access
THE IMPLEMENTATION OF DIGITAL GAME-BASED LANGUAGE LEARNING IN A DEVELOPING COUNTRY: A LITERATURE REVIEW
Muhammad Chanif Tamimi Raditya Wandana, Siti Muniroh, Sari Karmina
Research and Development Journal of Education (2024) Vol. 10, Iss. 1, pp. 421-421
Open Access
Muhammad Chanif Tamimi Raditya Wandana, Siti Muniroh, Sari Karmina
Research and Development Journal of Education (2024) Vol. 10, Iss. 1, pp. 421-421
Open Access
Educational Game Scenario Model Based On Imperative Game Goal Typology
Rickman Roedavan, Yahdi Siradj, Stella Stefany
Journal of Games Game Art and Gamification (2023) Vol. 8, Iss. 1, pp. 18-23
Open Access | Times Cited: 1
Rickman Roedavan, Yahdi Siradj, Stella Stefany
Journal of Games Game Art and Gamification (2023) Vol. 8, Iss. 1, pp. 18-23
Open Access | Times Cited: 1
Game-based learning: An alternatif learning model in covid-19 distance learning
Puspita Ratna Susilawati, Luisa Diana Handoyo
Biosfer (2022) Vol. 15, Iss. 2, pp. 280-291
Open Access | Times Cited: 2
Puspita Ratna Susilawati, Luisa Diana Handoyo
Biosfer (2022) Vol. 15, Iss. 2, pp. 280-291
Open Access | Times Cited: 2
Analisi Peran Media Pembelajaran Interaktif Berbasis Kahoot Terhadap Motivasi Belajar Siswa Dalam Pembelajaran Daring
Karin Widya Ayuningtyas, Nadhirotuz Zulfah
Proceedings Series on Social Sciences & Humanities (2021) Vol. 1, pp. 28-32
Open Access | Times Cited: 2
Karin Widya Ayuningtyas, Nadhirotuz Zulfah
Proceedings Series on Social Sciences & Humanities (2021) Vol. 1, pp. 28-32
Open Access | Times Cited: 2
Hanse Kogge Kiosk Terminal for Game-Based Learning at Deutsches Schifffahrtsmuseum
Andi Pramono, Yudhistya Ayu Kusumawati, Miranti Nurul Huda
2021 3rd International Conference on Cybernetics and Intelligent System (ICORIS) (2021), pp. 1-5
Closed Access | Times Cited: 2
Andi Pramono, Yudhistya Ayu Kusumawati, Miranti Nurul Huda
2021 3rd International Conference on Cybernetics and Intelligent System (ICORIS) (2021), pp. 1-5
Closed Access | Times Cited: 2
Android Educational Game “MATHOLIC” Based on Van Hiele’s Geometric Thinking Level on Plane Figures
Windu Wiyana, Yuniawatika Yuniawatika, Tri Murti, et al.
Profesi Pendidikan Dasar (2022) Vol. 9, Iss. 1, pp. 28-45
Open Access | Times Cited: 1
Windu Wiyana, Yuniawatika Yuniawatika, Tri Murti, et al.
Profesi Pendidikan Dasar (2022) Vol. 9, Iss. 1, pp. 28-45
Open Access | Times Cited: 1
Application of the Quantum Teaching Learning Model to Improve Learning Outcomes of Elementary School Students
Syamsuriyanti Syamsuriyanti, Reski Amalia
Pedagogik Journal of Islamic Elementary School (2022), pp. 311-318
Open Access | Times Cited: 1
Syamsuriyanti Syamsuriyanti, Reski Amalia
Pedagogik Journal of Islamic Elementary School (2022), pp. 311-318
Open Access | Times Cited: 1
Role of Digitalization: Why Game-Based Learning Important During the COVID-19 Pandemic?
Yoriska Noventi Putri, Achmad Lutfi, Harun Nasrudin
International Journal of Current Educational Research (2023) Vol. 2, Iss. 1, pp. 48-65
Open Access
Yoriska Noventi Putri, Achmad Lutfi, Harun Nasrudin
International Journal of Current Educational Research (2023) Vol. 2, Iss. 1, pp. 48-65
Open Access
The Use of Digital Games by Teacher Educators in Colleges of Education
Orit Avidov Ungar, Merav Hayak
Journal of Information Technology Education Research (2023) Vol. 22, pp. 373-387
Open Access
Orit Avidov Ungar, Merav Hayak
Journal of Information Technology Education Research (2023) Vol. 22, pp. 373-387
Open Access
Application of the Fun Learning Model in Improving Poetry Writing Skills of Students
Aliem Bahri
Studies in Learning and Teaching (2023) Vol. 4, Iss. 3, pp. 422-431
Open Access
Aliem Bahri
Studies in Learning and Teaching (2023) Vol. 4, Iss. 3, pp. 422-431
Open Access
Reflection on Online Teaching and Learning-Make It Entertaining, and I will Learn!
Enosha Hettiarachchi
(2023) Vol. 3, pp. 262-267
Closed Access
Enosha Hettiarachchi
(2023) Vol. 3, pp. 262-267
Closed Access
The Implementation TPACK in Elementary School
Annida Lathifa Riandy Putri, Winarno Winarno, Tri Murwaningsih
International Journal of Elementary Education (2023) Vol. 7, Iss. 4, pp. 626-636
Open Access
Annida Lathifa Riandy Putri, Winarno Winarno, Tri Murwaningsih
International Journal of Elementary Education (2023) Vol. 7, Iss. 4, pp. 626-636
Open Access