OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

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Showing 1-25 of 36 citing articles:

Efficacy of virtual reality-based training programs and games on the improvement of cognitive disorders in patients: a systematic review and meta-analysis
Khadijeh Moulaei, Hamid Sharifi, Kambiz Bahaadinbeigy, et al.
BMC Psychiatry (2024) Vol. 24, Iss. 1
Open Access | Times Cited: 35

In too deep? A systematic literature review of fully‐immersive virtual reality and cybersickness among older adults
Brittany Drazich, Rachel McPherson, Emily Gorman, et al.
Journal of the American Geriatrics Society (2023) Vol. 71, Iss. 12, pp. 3906-3915
Open Access | Times Cited: 30

Virtual Reality for the Rehabilitation of Acquired Cognitive Disorders: A Narrative Review
Valentina Catania, Francesco Rundo, Simonetta Panerai, et al.
Bioengineering (2023) Vol. 11, Iss. 1, pp. 35-35
Open Access | Times Cited: 21

Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials
Yesol Kim, Soomin Hong, Mona Choi
Journal of Medical Internet Research (2022) Vol. 24, Iss. 9, pp. e37753-e37753
Open Access | Times Cited: 24

Development and Evaluation of an Artificial Intelligence–Based Cognitive Exercise Game: A Pilot Study
Sung-Jong Eun, Eun Joung Kim, Jungyoon Kim
Journal of Environmental and Public Health (2022) Vol. 2022, Iss. 1
Open Access | Times Cited: 23

Effects of incorporating virtual reality training intervention into health care on cognitive function and wellbeing in older adults with cognitive impairment: A randomized controlled trial
Hui-Min Chiu, Mei‐Chi Hsu, Wen‐Chen Ouyang
International Journal of Human-Computer Studies (2022) Vol. 170, pp. 102957-102957
Closed Access | Times Cited: 23

Neurorights in Immersive Worlds
Amanda Kavner
(2025), pp. 53-65
Closed Access

Virtual reality-based interventions for individuals with dementia: A potential further treatment and new perspectives
Renato Sobral Monteiro-Júnior
Journal of Alzheimer s Disease (2025)
Closed Access

Unleashing IT Innovation in Education Based on Meta Learning Approach in English Language Classroom
Muthmainnah Muthmainnah, Ahmad Al Yakin, Souvik Ganguli, et al.
Advances in Science, Technology & Innovation/Advances in science, technology & innovation (2025), pp. 137-150
Closed Access

Virtual reality applications based on instrumental activities of daily living (iADLs) for cognitive intervention in older adults: a systematic review
Jorge Buele, José Varela-Aldás, Guillermo Palacios-Navarro
Journal of NeuroEngineering and Rehabilitation (2023) Vol. 20, Iss. 1
Open Access | Times Cited: 12

Cognitive Training With Head-Mounted Display Virtual Reality in Neurorehabilitation: Pilot Randomized Controlled Trial
Julian Specht, Barbara Stegmann, Hanna Gross, et al.
JMIR Serious Games (2023) Vol. 11, pp. e45816-e45816
Open Access | Times Cited: 9

Analysis of dementia research trends in nursing using text mining approach
Eda Atay, Emel Bahadır Yılmaz, Metehan Atay
Psychogeriatrics (2024) Vol. 24, Iss. 3, pp. 675-687
Closed Access | Times Cited: 3

Virtual Reality Mental Health Interventions in Geriatric Care for Functional or Well-being Enhancement – A Scoping Review
Yijun Li, Beate Muschalla
Die Rehabilitation (2024) Vol. 63, Iss. 04, pp. 209-219
Open Access | Times Cited: 3

Evaluation of a Mobile Application for Cognitive Training in Healthy Adults
Παναγιώτα Γιαννοπούλου, Panagiotis Vlamos, Mary-Angela Papalaskari
International Journal of Interactive Mobile Technologies (iJIM) (2023) Vol. 17, Iss. 15, pp. 84-102
Open Access | Times Cited: 4

Cognitive Training to Reduce Memory Disturbance Associated With Postoperative Cognitive Impairment After Elective Noncardiac Surgery: An Experimental Study
Bibiana Ros-Nebot, Josep Rodiera-Olivé, Merçè Verdera-Roig, et al.
Journal of PeriAnesthesia Nursing (2024) Vol. 39, Iss. 4, pp. 558-566
Open Access | Times Cited: 1

The Interplay Between Health Disparities and Acceptability of Virtual Reality: A Survey Study
Nandini Raghuraman, Theresa Bedford, Nhi Tran, et al.
Cyberpsychology Behavior and Social Networking (2024) Vol. 27, Iss. 12, pp. 894-902
Closed Access | Times Cited: 1

A systematic review of the neuropsychological functions of attention and memory of elderly people in computerized cognitive training
Emerson Rogério de Oliveira, Adriano Pasqualotti, Henrique Gil, et al.
Caderno Pedagógico (2024) Vol. 21, Iss. 8, pp. e6716-e6716
Open Access

A Bibliometric Analysis Exploring the Acceptance of Virtual Reality among Older Adults: A Review
P. Wang, Nazlena Mohamad Ali, Mahidur R. Sarker
Computers (2024) Vol. 13, Iss. 10, pp. 262-262
Open Access

Cognitive Training Using Virtual Reality: An Assessment of Usability and Adverse Effects
Myeonghwan Bang, Min A Kim, Sung Shin Kim, et al.
Archives of Rehabilitation Research and Clinical Translation (2024) Vol. 6, Iss. 4, pp. 100378-100378
Closed Access

Effects of Virtual Reality–Based Activities of Daily Living Rehabilitation Training in Older Adults With Cognitive Frailty and Activities of Daily Living Impairments: A Randomized Controlled Trial
Lishuang Zheng, Xin Li, Yiran Xu, et al.
Journal of the American Medical Directors Association (2024), pp. 105397-105397
Closed Access

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