
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Immersive Virtual Reality–Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study
Kaiyan Zhu, Qiongyao Zhang, Bingwei He, et al.
JMIR Serious Games (2022) Vol. 10, Iss. 1, pp. e32117-e32117
Open Access | Times Cited: 36
Kaiyan Zhu, Qiongyao Zhang, Bingwei He, et al.
JMIR Serious Games (2022) Vol. 10, Iss. 1, pp. e32117-e32117
Open Access | Times Cited: 36
Showing 1-25 of 36 citing articles:
Efficacy of virtual reality-based training programs and games on the improvement of cognitive disorders in patients: a systematic review and meta-analysis
Khadijeh Moulaei, Hamid Sharifi, Kambiz Bahaadinbeigy, et al.
BMC Psychiatry (2024) Vol. 24, Iss. 1
Open Access | Times Cited: 35
Khadijeh Moulaei, Hamid Sharifi, Kambiz Bahaadinbeigy, et al.
BMC Psychiatry (2024) Vol. 24, Iss. 1
Open Access | Times Cited: 35
In too deep? A systematic literature review of fully‐immersive virtual reality and cybersickness among older adults
Brittany Drazich, Rachel McPherson, Emily Gorman, et al.
Journal of the American Geriatrics Society (2023) Vol. 71, Iss. 12, pp. 3906-3915
Open Access | Times Cited: 30
Brittany Drazich, Rachel McPherson, Emily Gorman, et al.
Journal of the American Geriatrics Society (2023) Vol. 71, Iss. 12, pp. 3906-3915
Open Access | Times Cited: 30
Virtual Reality for the Rehabilitation of Acquired Cognitive Disorders: A Narrative Review
Valentina Catania, Francesco Rundo, Simonetta Panerai, et al.
Bioengineering (2023) Vol. 11, Iss. 1, pp. 35-35
Open Access | Times Cited: 21
Valentina Catania, Francesco Rundo, Simonetta Panerai, et al.
Bioengineering (2023) Vol. 11, Iss. 1, pp. 35-35
Open Access | Times Cited: 21
Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials
Yesol Kim, Soomin Hong, Mona Choi
Journal of Medical Internet Research (2022) Vol. 24, Iss. 9, pp. e37753-e37753
Open Access | Times Cited: 24
Yesol Kim, Soomin Hong, Mona Choi
Journal of Medical Internet Research (2022) Vol. 24, Iss. 9, pp. e37753-e37753
Open Access | Times Cited: 24
Development and Evaluation of an Artificial Intelligence–Based Cognitive Exercise Game: A Pilot Study
Sung-Jong Eun, Eun Joung Kim, Jungyoon Kim
Journal of Environmental and Public Health (2022) Vol. 2022, Iss. 1
Open Access | Times Cited: 23
Sung-Jong Eun, Eun Joung Kim, Jungyoon Kim
Journal of Environmental and Public Health (2022) Vol. 2022, Iss. 1
Open Access | Times Cited: 23
Effects of incorporating virtual reality training intervention into health care on cognitive function and wellbeing in older adults with cognitive impairment: A randomized controlled trial
Hui-Min Chiu, Mei‐Chi Hsu, Wen‐Chen Ouyang
International Journal of Human-Computer Studies (2022) Vol. 170, pp. 102957-102957
Closed Access | Times Cited: 23
Hui-Min Chiu, Mei‐Chi Hsu, Wen‐Chen Ouyang
International Journal of Human-Computer Studies (2022) Vol. 170, pp. 102957-102957
Closed Access | Times Cited: 23
Virtual reality-based interventions for individuals with dementia: A potential further treatment and new perspectives
Renato Sobral Monteiro-Júnior
Journal of Alzheimer s Disease (2025)
Closed Access
Renato Sobral Monteiro-Júnior
Journal of Alzheimer s Disease (2025)
Closed Access
Unleashing IT Innovation in Education Based on Meta Learning Approach in English Language Classroom
Muthmainnah Muthmainnah, Ahmad Al Yakin, Souvik Ganguli, et al.
Advances in Science, Technology & Innovation/Advances in science, technology & innovation (2025), pp. 137-150
Closed Access
Muthmainnah Muthmainnah, Ahmad Al Yakin, Souvik Ganguli, et al.
Advances in Science, Technology & Innovation/Advances in science, technology & innovation (2025), pp. 137-150
Closed Access
Effects of immersive leisure-based virtual reality cognitive training on cognitive and physical function in community-based older adults: A randomized controlled trial
I‐Ching Chuang, Auwal Abdullahi, I-Chen Chen, et al.
Digital Health (2025) Vol. 11
Open Access
I‐Ching Chuang, Auwal Abdullahi, I-Chen Chen, et al.
Digital Health (2025) Vol. 11
Open Access
Virtual reality applications based on instrumental activities of daily living (iADLs) for cognitive intervention in older adults: a systematic review
Jorge Buele, José Varela-Aldás, Guillermo Palacios-Navarro
Journal of NeuroEngineering and Rehabilitation (2023) Vol. 20, Iss. 1
Open Access | Times Cited: 12
Jorge Buele, José Varela-Aldás, Guillermo Palacios-Navarro
Journal of NeuroEngineering and Rehabilitation (2023) Vol. 20, Iss. 1
Open Access | Times Cited: 12
Cognitive Training With Head-Mounted Display Virtual Reality in Neurorehabilitation: Pilot Randomized Controlled Trial
Julian Specht, Barbara Stegmann, Hanna Gross, et al.
JMIR Serious Games (2023) Vol. 11, pp. e45816-e45816
Open Access | Times Cited: 9
Julian Specht, Barbara Stegmann, Hanna Gross, et al.
JMIR Serious Games (2023) Vol. 11, pp. e45816-e45816
Open Access | Times Cited: 9
Analysis of dementia research trends in nursing using text mining approach
Eda Atay, Emel Bahadır Yılmaz, Metehan Atay
Psychogeriatrics (2024) Vol. 24, Iss. 3, pp. 675-687
Closed Access | Times Cited: 3
Eda Atay, Emel Bahadır Yılmaz, Metehan Atay
Psychogeriatrics (2024) Vol. 24, Iss. 3, pp. 675-687
Closed Access | Times Cited: 3
Virtual Reality Mental Health Interventions in Geriatric Care for Functional or Well-being Enhancement – A Scoping Review
Yijun Li, Beate Muschalla
Die Rehabilitation (2024) Vol. 63, Iss. 04, pp. 209-219
Open Access | Times Cited: 3
Yijun Li, Beate Muschalla
Die Rehabilitation (2024) Vol. 63, Iss. 04, pp. 209-219
Open Access | Times Cited: 3
Effects of Electronic Serious Games on Older Adults With Alzheimer’s Disease and Mild Cognitive Impairment: Systematic Review With Meta-Analysis of Randomized Controlled Trials
Xinyi Zuo, Yong Tang, yifang chen, et al.
JMIR Serious Games (2024) Vol. 12, pp. e55785-e55785
Open Access | Times Cited: 3
Xinyi Zuo, Yong Tang, yifang chen, et al.
JMIR Serious Games (2024) Vol. 12, pp. e55785-e55785
Open Access | Times Cited: 3
Evaluation of a Mobile Application for Cognitive Training in Healthy Adults
Παναγιώτα Γιαννοπούλου, Panagiotis Vlamos, Mary-Angela Papalaskari
International Journal of Interactive Mobile Technologies (iJIM) (2023) Vol. 17, Iss. 15, pp. 84-102
Open Access | Times Cited: 4
Παναγιώτα Γιαννοπούλου, Panagiotis Vlamos, Mary-Angela Papalaskari
International Journal of Interactive Mobile Technologies (iJIM) (2023) Vol. 17, Iss. 15, pp. 84-102
Open Access | Times Cited: 4
Cognitive Training to Reduce Memory Disturbance Associated With Postoperative Cognitive Impairment After Elective Noncardiac Surgery: An Experimental Study
Bibiana Ros-Nebot, Josep Rodiera-Olivé, Merçè Verdera-Roig, et al.
Journal of PeriAnesthesia Nursing (2024) Vol. 39, Iss. 4, pp. 558-566
Open Access | Times Cited: 1
Bibiana Ros-Nebot, Josep Rodiera-Olivé, Merçè Verdera-Roig, et al.
Journal of PeriAnesthesia Nursing (2024) Vol. 39, Iss. 4, pp. 558-566
Open Access | Times Cited: 1
The Interplay Between Health Disparities and Acceptability of Virtual Reality: A Survey Study
Nandini Raghuraman, Theresa Bedford, Nhi Tran, et al.
Cyberpsychology Behavior and Social Networking (2024) Vol. 27, Iss. 12, pp. 894-902
Closed Access | Times Cited: 1
Nandini Raghuraman, Theresa Bedford, Nhi Tran, et al.
Cyberpsychology Behavior and Social Networking (2024) Vol. 27, Iss. 12, pp. 894-902
Closed Access | Times Cited: 1
A systematic review of the neuropsychological functions of attention and memory of elderly people in computerized cognitive training
Emerson Rogério de Oliveira, Adriano Pasqualotti, Henrique Gil, et al.
Caderno Pedagógico (2024) Vol. 21, Iss. 8, pp. e6716-e6716
Open Access
Emerson Rogério de Oliveira, Adriano Pasqualotti, Henrique Gil, et al.
Caderno Pedagógico (2024) Vol. 21, Iss. 8, pp. e6716-e6716
Open Access
Feasibility, usability, and effects of the leisure-based cognitive training using a fully immersive virtual reality system in older adults: Pilot single-arm pre-post study (Preprint)
I‐Ching Chuang, Xiaoting Huang, I-Chen Chen, et al.
(2024)
Closed Access
I‐Ching Chuang, Xiaoting Huang, I-Chen Chen, et al.
(2024)
Closed Access
A Bibliometric Analysis Exploring the Acceptance of Virtual Reality among Older Adults: A Review
P. Wang, Nazlena Mohamad Ali, Mahidur R. Sarker
Computers (2024) Vol. 13, Iss. 10, pp. 262-262
Open Access
P. Wang, Nazlena Mohamad Ali, Mahidur R. Sarker
Computers (2024) Vol. 13, Iss. 10, pp. 262-262
Open Access
Cognitive Training Using Virtual Reality: An Assessment of Usability and Adverse Effects
Myeonghwan Bang, Min A Kim, Sung Shin Kim, et al.
Archives of Rehabilitation Research and Clinical Translation (2024) Vol. 6, Iss. 4, pp. 100378-100378
Closed Access
Myeonghwan Bang, Min A Kim, Sung Shin Kim, et al.
Archives of Rehabilitation Research and Clinical Translation (2024) Vol. 6, Iss. 4, pp. 100378-100378
Closed Access
Development and Validation of Virtual Reality Cognitive Training for Older Adults with Mild Cognitive Impairment: Protocol for a Mixed-Methods Program Evaluation Study
I‐Chen Chen, Ching‐Yi Wu, Ya Hu, et al.
Clinical Interventions in Aging (2024) Vol. Volume 19, pp. 1855-1865
Open Access
I‐Chen Chen, Ching‐Yi Wu, Ya Hu, et al.
Clinical Interventions in Aging (2024) Vol. Volume 19, pp. 1855-1865
Open Access
Effects of Virtual Reality–Based Activities of Daily Living Rehabilitation Training in Older Adults With Cognitive Frailty and Activities of Daily Living Impairments: A Randomized Controlled Trial
Lishuang Zheng, Xin Li, Yiran Xu, et al.
Journal of the American Medical Directors Association (2024), pp. 105397-105397
Closed Access
Lishuang Zheng, Xin Li, Yiran Xu, et al.
Journal of the American Medical Directors Association (2024), pp. 105397-105397
Closed Access
Active Video Games Using Virtual Reality Influence Cognitive Performance in Sedentary Female University Students: A Randomized Clinical Trial
Mshari Alghadier, Taif Alharbi, Nada Almasoud, et al.
Life (2024) Vol. 14, Iss. 12, pp. 1651-1651
Open Access
Mshari Alghadier, Taif Alharbi, Nada Almasoud, et al.
Life (2024) Vol. 14, Iss. 12, pp. 1651-1651
Open Access