
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
A Serious Game to learn English: The case of Bethe1Challenge
Paola Julie Aguilar-Cruz, Henry Alberto Álvarez Guayara
International Journal of Serious Games (2021) Vol. 8, Iss. 4, pp. 65-80
Open Access | Times Cited: 9
Paola Julie Aguilar-Cruz, Henry Alberto Álvarez Guayara
International Journal of Serious Games (2021) Vol. 8, Iss. 4, pp. 65-80
Open Access | Times Cited: 9
Showing 9 citing articles:
Unlocking Cybersecurity: A Game‐Changing Framework for Training and Awareness—A Systematic Review
Kiran Amjad, Kashif Ishaq, Naeem A. Nawaz, et al.
Human Behavior and Emerging Technologies (2025) Vol. 2025, Iss. 1
Open Access
Kiran Amjad, Kashif Ishaq, Naeem A. Nawaz, et al.
Human Behavior and Emerging Technologies (2025) Vol. 2025, Iss. 1
Open Access
Efectos de la gamificación en la motivación y el aprendizaje
María del Carmen Quispe, Carlos Sixto Vega Vilca
Horizontes Revista de Investigación en Ciencias de la Educación (2023) Vol. 7, Iss. 29, pp. 1399-1410
Open Access | Times Cited: 5
María del Carmen Quispe, Carlos Sixto Vega Vilca
Horizontes Revista de Investigación en Ciencias de la Educación (2023) Vol. 7, Iss. 29, pp. 1399-1410
Open Access | Times Cited: 5
Systematic Review: Students' Perceptions of the Use of Gamification
Aswini Devendren, Nurfaradilla Mohamad Nasri
International Journal of Academic Research in Business and Social Sciences (2022) Vol. 12, Iss. 8
Open Access | Times Cited: 6
Aswini Devendren, Nurfaradilla Mohamad Nasri
International Journal of Academic Research in Business and Social Sciences (2022) Vol. 12, Iss. 8
Open Access | Times Cited: 6
Understanding students’ engagement with a Serious Game to learn English: A sociocultural perspective
Paola Julie Aguilar-Cruz
International Journal of Serious Games (2022) Vol. 9, Iss. 4, pp. 137-152
Open Access | Times Cited: 5
Paola Julie Aguilar-Cruz
International Journal of Serious Games (2022) Vol. 9, Iss. 4, pp. 137-152
Open Access | Times Cited: 5
Can the Merdeka Belajar curriculum really improve students’ reading literacy?
M. Zaim, Muflihatuz Zakiyah
JOALL (Journal of Applied Linguistics and Literature) (2024) Vol. 9, Iss. 1, pp. 147-166
Open Access
M. Zaim, Muflihatuz Zakiyah
JOALL (Journal of Applied Linguistics and Literature) (2024) Vol. 9, Iss. 1, pp. 147-166
Open Access
The effectiveness of Toba Boat Race Game on learning vocabulary for junior high school students
Ika Agustina, Khairil Anwar, Reniwati Lubis, et al.
AIP conference proceedings (2024) Vol. 3236, pp. 050002-050002
Closed Access
Ika Agustina, Khairil Anwar, Reniwati Lubis, et al.
AIP conference proceedings (2024) Vol. 3236, pp. 050002-050002
Closed Access
A Systematic Review of Game Designs and Outcomes of Serious Games Targeting Different Groups in Language Learning
Yukun Hou
International Journal of Technology-Enhanced Education (2023) Vol. 2, Iss. 1, pp. 1-19
Open Access | Times Cited: 1
Yukun Hou
International Journal of Technology-Enhanced Education (2023) Vol. 2, Iss. 1, pp. 1-19
Open Access | Times Cited: 1
Gamification in Learning: Students’ Motivation and Cognitive Engagement in Learning Business Using Quizizz
Zainun Amirah Zainudin, Norehan Zulkiply
Asian Journal of University Education (2023) Vol. 19, Iss. 4, pp. 823-833
Open Access
Zainun Amirah Zainudin, Norehan Zulkiply
Asian Journal of University Education (2023) Vol. 19, Iss. 4, pp. 823-833
Open Access
Editorial Vol. 8, Issue 4
Alessandro De Gloria
International Journal of Serious Games (2021) Vol. 8, Iss. 4, pp. 1-2
Open Access
Alessandro De Gloria
International Journal of Serious Games (2021) Vol. 8, Iss. 4, pp. 1-2
Open Access