
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
A Hybrid Approach to Planning and Execution in Dynamic Environments Through Hierarchical Task Networks and Behavior Trees
Xenija Neufeld, Sanaz Mostaghim, Sandy Brand
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2018) Vol. 14, Iss. 1, pp. 201-207
Open Access | Times Cited: 17
Xenija Neufeld, Sanaz Mostaghim, Sandy Brand
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2018) Vol. 14, Iss. 1, pp. 201-207
Open Access | Times Cited: 17
Showing 17 citing articles:
A survey of Behavior Trees in robotics and AI
Matteo Iovino, Edvards Scukins, Jonathan Styrud, et al.
Robotics and Autonomous Systems (2022) Vol. 154, pp. 104096-104096
Open Access | Times Cited: 161
Matteo Iovino, Edvards Scukins, Jonathan Styrud, et al.
Robotics and Autonomous Systems (2022) Vol. 154, pp. 104096-104096
Open Access | Times Cited: 161
Towards Blended Reactive Planning and Acting using Behavior Trees
Michele Colledanchise, Diogo Almeida, Petter Ögren
2022 International Conference on Robotics and Automation (ICRA) (2019), pp. 8839-8845
Open Access | Times Cited: 105
Michele Colledanchise, Diogo Almeida, Petter Ögren
2022 International Conference on Robotics and Automation (ICRA) (2019), pp. 8839-8845
Open Access | Times Cited: 105
On the Implementation of Behavior Trees in Robotics
Michele Colledanchise, Lorenzo Natale
IEEE Robotics and Automation Letters (2021) Vol. 6, Iss. 3, pp. 5929-5936
Open Access | Times Cited: 46
Michele Colledanchise, Lorenzo Natale
IEEE Robotics and Automation Letters (2021) Vol. 6, Iss. 3, pp. 5929-5936
Open Access | Times Cited: 46
Behavior Trees in Robot Control Systems
Petter Ögren, Christopher Iliffe Sprague
Annual Review of Control Robotics and Autonomous Systems (2021) Vol. 5, Iss. 1, pp. 81-107
Open Access | Times Cited: 19
Petter Ögren, Christopher Iliffe Sprague
Annual Review of Control Robotics and Autonomous Systems (2021) Vol. 5, Iss. 1, pp. 81-107
Open Access | Times Cited: 19
“It’s Unwieldy and It Takes a Lot of Time” — Challenges and Opportunities for Creating Agents in Commercial Games
Mikhail Jacob, Sam Devlin, Katja Hofmann
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2020) Vol. 16, Iss. 1, pp. 88-94
Open Access | Times Cited: 13
Mikhail Jacob, Sam Devlin, Katja Hofmann
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2020) Vol. 16, Iss. 1, pp. 88-94
Open Access | Times Cited: 13
Reconfigurable Behavior Trees: Towards an Executive Framework Meeting High-level Decision Making and Control Layer Features
Pilar de la Cruz, Justus Piater, Matteo Saveriano
2022 IEEE International Conference on Systems, Man, and Cybernetics (SMC) (2020), pp. 1915-1922
Open Access | Times Cited: 11
Pilar de la Cruz, Justus Piater, Matteo Saveriano
2022 IEEE International Conference on Systems, Man, and Cybernetics (SMC) (2020), pp. 1915-1922
Open Access | Times Cited: 11
Handling Concurrency in Behavior Trees
Michele Colledanchise, Lorenzo Natale
IEEE Transactions on Robotics (2021) Vol. 38, Iss. 4, pp. 2557-2576
Open Access | Times Cited: 10
Michele Colledanchise, Lorenzo Natale
IEEE Transactions on Robotics (2021) Vol. 38, Iss. 4, pp. 2557-2576
Open Access | Times Cited: 10
Villanelle: An Authoring Tool for Autonomous Characters in Interactive Fiction
Chris Martens, Owais Iqbal
Lecture notes in computer science (2019), pp. 290-303
Closed Access | Times Cited: 10
Chris Martens, Owais Iqbal
Lecture notes in computer science (2019), pp. 290-303
Closed Access | Times Cited: 10
Multiagent Systems on Virtual Games: A Systematic Mapping Study
Jose Barambones, Juan Cano-Benito, Ismael Sánchez-Rivero, et al.
IEEE Transactions on Games (2022) Vol. 15, Iss. 2, pp. 134-147
Closed Access | Times Cited: 6
Jose Barambones, Juan Cano-Benito, Ismael Sánchez-Rivero, et al.
IEEE Transactions on Games (2022) Vol. 15, Iss. 2, pp. 134-147
Closed Access | Times Cited: 6
Formalizing the Execution Context of Behavior Trees for Runtime Verification of Deliberative Policies
Michele Colledanchise, Giuseppe Cicala, Daniele E. Domenichelli, et al.
2021 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (2021), pp. 9841-9848
Open Access | Times Cited: 8
Michele Colledanchise, Giuseppe Cicala, Daniele E. Domenichelli, et al.
2021 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (2021), pp. 9841-9848
Open Access | Times Cited: 8
Human-inspired goal reasoning implementations: A survey
Ursula Addison
Cognitive Systems Research (2023) Vol. 83, pp. 101181-101181
Closed Access | Times Cited: 2
Ursula Addison
Cognitive Systems Research (2023) Vol. 83, pp. 101181-101181
Closed Access | Times Cited: 2
Analysis and Exploitation of Synchronized Parallel Executions in Behavior Trees
Michele Colledanchise, Lorenzo Natale
2021 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (2019), pp. 6399-6406
Open Access | Times Cited: 4
Michele Colledanchise, Lorenzo Natale
2021 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (2019), pp. 6399-6406
Open Access | Times Cited: 4
Evaluating behavior trees
Simona Gugliermo, David Cáceres-Domínguez, Marco Iannotta, et al.
Robotics and Autonomous Systems (2024) Vol. 178, pp. 104714-104714
Open Access
Simona Gugliermo, David Cáceres-Domínguez, Marco Iannotta, et al.
Robotics and Autonomous Systems (2024) Vol. 178, pp. 104714-104714
Open Access
Reconfigurable Behavior Trees: Towards an Executive Framework Meeting High-level Decision Making and Control Layer Features
Pilar de la Cruz, Justus Piater, Matteo Saveriano
arXiv (Cornell University) (2020)
Closed Access | Times Cited: 1
Pilar de la Cruz, Justus Piater, Matteo Saveriano
arXiv (Cornell University) (2020)
Closed Access | Times Cited: 1
"It's Unwieldy and It Takes a Lot of Time." Challenges and Opportunities for Creating Agents in Commercial Games
Mikhail Jacob, Sam Devlin, Katja Hofmann
arXiv (Cornell University) (2020)
Closed Access | Times Cited: 1
Mikhail Jacob, Sam Devlin, Katja Hofmann
arXiv (Cornell University) (2020)
Closed Access | Times Cited: 1
A Hierarchical Model to Enable Plan Reuse and Repair in Assembly Domains
Priyam Parashar, Aayush Naik, Jiaming Hu, et al.
2022 IEEE 18th International Conference on Automation Science and Engineering (CASE) (2021), pp. 387-394
Closed Access | Times Cited: 1
Priyam Parashar, Aayush Naik, Jiaming Hu, et al.
2022 IEEE 18th International Conference on Automation Science and Engineering (CASE) (2021), pp. 387-394
Closed Access | Times Cited: 1
Handling Concurrency in Behavior Trees
Michele Colledanchise, Lorenzo Natale
arXiv (Cornell University) (2021)
Closed Access
Michele Colledanchise, Lorenzo Natale
arXiv (Cornell University) (2021)
Closed Access