
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Walling in Strategy Games via Constraint Optimization
Florian Richoux, Alberto Uriarte, Santiago Ontañón
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2021) Vol. 10, Iss. 1, pp. 52-58
Open Access | Times Cited: 11
Florian Richoux, Alberto Uriarte, Santiago Ontañón
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2021) Vol. 10, Iss. 1, pp. 52-58
Open Access | Times Cited: 11
Showing 11 citing articles:
RTS AI Problems and Techniques
Santiago Ontañón, Gabriel Synnaeve, Alberto Uriarte, et al.
Encyclopedia of Computer Graphics and Games (2015), pp. 1-12
Closed Access | Times Cited: 15
Santiago Ontañón, Gabriel Synnaeve, Alberto Uriarte, et al.
Encyclopedia of Computer Graphics and Games (2015), pp. 1-12
Closed Access | Times Cited: 15
<sc>ghost</sc>: A Combinatorial Optimization Framework for Real-Time Problems
Florian Richoux, Alberto Uriarte, Jean-François Baffier
IEEE Transactions on Computational Intelligence and AI in Games (2016) Vol. 8, Iss. 4, pp. 377-388
Open Access | Times Cited: 14
Florian Richoux, Alberto Uriarte, Jean-François Baffier
IEEE Transactions on Computational Intelligence and AI in Games (2016) Vol. 8, Iss. 4, pp. 377-388
Open Access | Times Cited: 14
Constrained optimization under uncertainty for decision-making problems: Application to Real-Time Strategy games
Valentin Antuori, Florian Richoux
2022 IEEE Congress on Evolutionary Computation (CEC) (2019), pp. 458-465
Open Access | Times Cited: 6
Valentin Antuori, Florian Richoux
2022 IEEE Congress on Evolutionary Computation (CEC) (2019), pp. 458-465
Open Access | Times Cited: 6
Wall Building in the Game of StarCraft with Terrain Considerations
Martin L.M. Rooijackers, Mark H. M. Winands
(2018), pp. 1-5
Open Access | Times Cited: 2
Martin L.M. Rooijackers, Mark H. M. Winands
(2018), pp. 1-5
Open Access | Times Cited: 2
Use of Machine Learning Techniques in Real-Time Strategy Games
Martin Čertický, Martin Sarnovský, Tomas Varga
(2018), pp. 159-164
Closed Access | Times Cited: 2
Martin Čertický, Martin Sarnovský, Tomas Varga
(2018), pp. 159-164
Closed Access | Times Cited: 2
Creating efficient walls using potential fields in real-time strategy games
Caio Freitas de Oliveira, Charles Madeira
(2015), pp. 138-145
Closed Access | Times Cited: 1
Caio Freitas de Oliveira, Charles Madeira
(2015), pp. 138-145
Closed Access | Times Cited: 1
GHOST: A Combinatorial Optimization Solver for RTS-related Problems
Florian Richoux, Jean-François Baffier, Alberto Uriarte
(2015)
Closed Access | Times Cited: 1
Florian Richoux, Jean-François Baffier, Alberto Uriarte
(2015)
Closed Access | Times Cited: 1
A Benchmark for StarCraft Intelligent Agents
Alberto Uriarte, Santiago Ontañón
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2021) Vol. 11, Iss. 2, pp. 22-28
Open Access | Times Cited: 1
Alberto Uriarte, Santiago Ontañón
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (2021) Vol. 11, Iss. 2, pp. 22-28
Open Access | Times Cited: 1
Search, Abstractions and Learning in Real-Time Strategy Games
Nicolas A. Barriga
KI - Künstliche Intelligenz (2019) Vol. 34, Iss. 1, pp. 101-103
Closed Access
Nicolas A. Barriga
KI - Künstliche Intelligenz (2019) Vol. 34, Iss. 1, pp. 101-103
Closed Access
Time-limited search and optimization of the spatial positioning of agents in virtual environments
Marcos S. Morgenstern, Felipe G. Pires, Edison Pignaton de Freitas, et al.
2021 IEEE Symposium Series on Computational Intelligence (SSCI) (2020), pp. 1640-1647
Closed Access
Marcos S. Morgenstern, Felipe G. Pires, Edison Pignaton de Freitas, et al.
2021 IEEE Symposium Series on Computational Intelligence (SSCI) (2020), pp. 1640-1647
Closed Access