OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Traditional games in elementary school: Relationships of student’s personality traits, motivation and experience with learning outcomes
Vladimir Trajkovik, Toni Malinovski, Tatjana Vasileva-Stojanovska, et al.
PLoS ONE (2018) Vol. 13, Iss. 8, pp. e0202172-e0202172
Open Access | Times Cited: 90

Showing 1-25 of 90 citing articles:

The effect of game-based learning on academic achievement motivation of elementary school students
Tahereh Partovi, Majid Reza Razavi
Learning and Motivation (2019) Vol. 68, pp. 101592-101592
Closed Access | Times Cited: 171

Increasing quality of learning experience using augmented reality educational games
Maja Videnovik, Vladimir Trajkovik, Linda Vibeke Kiønig, et al.
Multimedia Tools and Applications (2020) Vol. 79, Iss. 33-34, pp. 23861-23885
Closed Access | Times Cited: 48

Migration of an Escape Room–Style Educational Game to an Online Environment: Design Thinking Methodology
Maja Videnovik, Tone Vold, Georgina Dimova, et al.
JMIR Serious Games (2022) Vol. 10, Iss. 3, pp. e32095-e32095
Open Access | Times Cited: 23

Analisis Bibliometrik: Penelitian Game-Based Learning pada Sekolah Menengah 2005-2023
Muhammad Ilham, Fadli Agus Triansyah, Ardian Fahri, et al.
Jurnal Simki Pedagogia (2023) Vol. 6, Iss. 2, pp. 465-479
Open Access | Times Cited: 14

Traditional Children’s Games: Their Relevance on Skills Development among Rural Zimbabwean Children Age 3–8 Years
Fortunate Madondo, Joseph Tsikira
Journal of Research in Childhood Education (2021) Vol. 36, Iss. 3, pp. 406-420
Closed Access | Times Cited: 29

Teaching Primary School Students through Local Cultural Games for Improving Positive Characters
Syahrial Syahrial, Asrial Asrial, Dwi Agus Kurniawan, et al.
International Journal of Instruction (2022) Vol. 15, Iss. 3, pp. 1047-1078
Open Access | Times Cited: 22

Effects of game-based physical education program on enjoyment in children and adolescents: a systematic review and meta-analysis
Weilong Mo, Jamalsafri Saibon, Y Li, et al.
BMC Public Health (2024) Vol. 24, Iss. 1
Open Access | Times Cited: 4

Revitalizing Traditional Indian Games in Contemporary Education: A Cultural and Holistic Paradigm
Vineet Mehta
Integrated Journal for Research in Arts and Humanities (2025) Vol. 5, Iss. 2, pp. 207-215
Closed Access

Development of congklak-based ethnomathematics media for teaching fractional numbers to grade V students
Alfinda Dwi Ninggar, Arina Restian, Murtyas Galuh Danawati
Primary Jurnal Pendidikan Guru Sekolah Dasar (2025) Vol. 13, Iss. 4, pp. 171-183
Open Access

Traditional Sport Model to Improve Fundamental Movement Skills and Social Attitudes of Students During COVID-19
Mujriah Mujriah, Siswantoyo Siswantoyo, Pamuji Sukoco, et al.
Physical Education Theory and Methodology (2022) Vol. 22, Iss. 3, pp. 309-315
Open Access | Times Cited: 17

Investigating the Implementation of ChatGPT in English Language Education
Mohammad Yusfi Afkarin, Candra Hadi Asmara
Journey Journal of English Language and Pedagogy (2024) Vol. 7, Iss. 1, pp. 57-66
Open Access | Times Cited: 3

Playing traditional games vs. free-play during physical education lesson to improve physical activity: a comparison study
Arif B. Azlan, Nadzirah Ismail, Nor M. F. Farah, et al.
Pedagogy of Physical Culture and Sports (2021) Vol. 25, Iss. 3, pp. 178-187
Open Access | Times Cited: 19

Building Better Schools with Evidence-based Policy
Kelly‐Ann Allen, Andrea Reupert, Lindsay G. Oades
Routledge eBooks (2021)
Open Access | Times Cited: 18

Microlearning strategy in the promotion of motivation and learning outcomes in software project management
Gloria Piedad Gasca‐Hurtado, Solbey Morillo Puente, María Clara Gómez‐Álvarez
Computer Applications in Engineering Education (2024) Vol. 32, Iss. 3
Closed Access | Times Cited: 2

The effects of board games on math skills in children attending prekindergarten and kindergarten: A systematic review
Jaime Balladares, Martín Miranda, Karen Córdova
Early Years Journal of International Research and Development (2023) Vol. 44, Iss. 3-4, pp. 710-734
Open Access | Times Cited: 6

ĐỘNG LỰC BÊN TRONG CỦA HỌC SINH SỬ DỤNG CÁC HOẠT ĐỘNG DỰA TRÊN TRÒ CHƠI
Nestor Jr. Lasala
Dalat University Journal of Science (2024), pp. 50-70
Open Access | Times Cited: 2

The Impact of Augmented Reality-Based Mathematics Learning Games on Students’ Critical Thinking Skills
Yudhi Hanggara, Abd. Qohar, Sukoriyanto Sukoriyanto
International Journal of Interactive Mobile Technologies (iJIM) (2024) Vol. 18, Iss. 07, pp. 173-187
Open Access | Times Cited: 2

THE EFFECT OF GREEK TRADITIONAL DANCES, SONGS, AND GAME-BASED ACTIVITIES ON ANXIETY AND ENGLISH LEARNING AT SCHOOL IN STUDENTS WITH INTELLECTUAL DISABILITY
Anastasia-Kassiani Praskidou, Eirini Argiriadou, Paraskevi Giagazoglou, et al.
European Journal of Special Education Research (2024) Vol. 10, Iss. 1
Open Access | Times Cited: 2

Can touchscreens replace teachers? Chinese children’s character learning from a touchscreen-based app, video, or face-to-face instruction
Chunying Gao, Fuxing Wang, Judith H. Danovitch
Journal of Experimental Child Psychology (2024) Vol. 244, pp. 105961-105961
Closed Access | Times Cited: 2

Augmented Reality Applications in Education and Examining Key Factors Affecting the Users’ Behaviors
Mohsen Ghobadi, Sara Shirowzhan, Mohammad Mehdi Ghiai, et al.
Education Sciences (2022) Vol. 13, Iss. 1, pp. 10-10
Open Access | Times Cited: 10

A Holistic Digital Game-Based Learning Approach to Out-of-School Primary Programming Education
Taras Panskyi, Zdzisława Rowińska
Informatics in Education (2021)
Open Access | Times Cited: 13

Trends in scientific publication of traditional game learning models in physical education and sports in Indonesia: A bibliometric analysis
Joni Alpen, Firmansyah Dlis, Hernawan Hernawan, et al.
JOURNAL SPORT AREA (2022) Vol. 7, Iss. 2, pp. 214-226
Open Access | Times Cited: 9

Eksplorasi Etnomatematika dalam Permainan Tradisional Galasin di Jakarta pada Konsep Matematika
Ayu Setyawati, Jiddan Fakhri Sunni, Joko Soebagyo
UNION Jurnal Ilmiah Pendidikan Matematika (2023) Vol. 11, Iss. 1, pp. 58-65
Open Access | Times Cited: 5

Key factors and mechanisms affecting higher-order thinking skills of primary and secondary school students in the smart classroom environment
Jun Liu, Zile Liu, Cong Wang, et al.
Current Psychology (2023) Vol. 43, Iss. 11, pp. 9651-9664
Closed Access | Times Cited: 5

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