
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Playing Super Mario 64 increases hippocampal grey matter in older adults
Greg L. West, Benjamin Rich Zendel, Kyoko Konishi, et al.
PLoS ONE (2017) Vol. 12, Iss. 12, pp. e0187779-e0187779
Open Access | Times Cited: 114
Greg L. West, Benjamin Rich Zendel, Kyoko Konishi, et al.
PLoS ONE (2017) Vol. 12, Iss. 12, pp. e0187779-e0187779
Open Access | Times Cited: 114
Showing 1-25 of 114 citing articles:
Enhancing Attentional Control: Lessons from Action Video Games
Daphné Bavelier, C. Shawn Green
Neuron (2019) Vol. 104, Iss. 1, pp. 147-163
Open Access | Times Cited: 185
Daphné Bavelier, C. Shawn Green
Neuron (2019) Vol. 104, Iss. 1, pp. 147-163
Open Access | Times Cited: 185
Sedentary behavior and lifespan brain health
Liye Zou, Fabian Herold, Boris Cheval, et al.
Trends in Cognitive Sciences (2024) Vol. 28, Iss. 4, pp. 369-382
Closed Access | Times Cited: 38
Liye Zou, Fabian Herold, Boris Cheval, et al.
Trends in Cognitive Sciences (2024) Vol. 28, Iss. 4, pp. 369-382
Closed Access | Times Cited: 38
Musical training improves the ability to understand speech-in-noise in older adults
Benjamin Rich Zendel, Greg L. West, Sylvie Belleville, et al.
Neurobiology of Aging (2019) Vol. 81, pp. 102-115
Closed Access | Times Cited: 86
Benjamin Rich Zendel, Greg L. West, Sylvie Belleville, et al.
Neurobiology of Aging (2019) Vol. 81, pp. 102-115
Closed Access | Times Cited: 86
Physical and Mental Activity, Disease Susceptibility, and Risk of Dementia
Jianwei Zhu, Fenfen Ge, Yu Zeng, et al.
Neurology (2022) Vol. 99, Iss. 8
Open Access | Times Cited: 41
Jianwei Zhu, Fenfen Ge, Yu Zeng, et al.
Neurology (2022) Vol. 99, Iss. 8
Open Access | Times Cited: 41
Associations of 24-hour movement behaviors with externalizing and internalizing problems among children and adolescents prescribed with eyeglasses/contact lenses
Meijun Hou, Fabian Herold, André O. Werneck, et al.
International Journal of Clinical and Health Psychology (2024) Vol. 24, Iss. 1, pp. 100435-100435
Open Access | Times Cited: 12
Meijun Hou, Fabian Herold, André O. Werneck, et al.
International Journal of Clinical and Health Psychology (2024) Vol. 24, Iss. 1, pp. 100435-100435
Open Access | Times Cited: 12
Short-Term Choir Singing Supports Speech-in-Noise Perception and Neural Pitch Strength in Older Adults With Age-Related Hearing Loss
Ella Dubinsky, Emily A. Wood, Gabriel A Nespoli, et al.
Frontiers in Neuroscience (2019) Vol. 13
Open Access | Times Cited: 71
Ella Dubinsky, Emily A. Wood, Gabriel A Nespoli, et al.
Frontiers in Neuroscience (2019) Vol. 13
Open Access | Times Cited: 71
Does Video Gaming Have Impacts on the Brain: Evidence from a Systematic Review
Denilson Brilliant T., Rui Nouchi, Ryuta Kawashima
Brain Sciences (2019) Vol. 9, Iss. 10, pp. 251-251
Open Access | Times Cited: 69
Denilson Brilliant T., Rui Nouchi, Ryuta Kawashima
Brain Sciences (2019) Vol. 9, Iss. 10, pp. 251-251
Open Access | Times Cited: 69
A framework and immersive serious game for mild cognitive impairment
Sum-Yuet Joyce Lau, Harry Agius
Multimedia Tools and Applications (2021) Vol. 80, Iss. 20, pp. 31183-31237
Open Access | Times Cited: 47
Sum-Yuet Joyce Lau, Harry Agius
Multimedia Tools and Applications (2021) Vol. 80, Iss. 20, pp. 31183-31237
Open Access | Times Cited: 47
Efficacy of video game-based interventions for active aging. A systematic literature review and meta-analysis
Fernando L. Vázquez, Patricia Otero, J. Antonio García-Casal, et al.
PLoS ONE (2018) Vol. 13, Iss. 12, pp. e0208192-e0208192
Open Access | Times Cited: 57
Fernando L. Vázquez, Patricia Otero, J. Antonio García-Casal, et al.
PLoS ONE (2018) Vol. 13, Iss. 12, pp. e0208192-e0208192
Open Access | Times Cited: 57
Episodic Memory Assessment and Remediation in Normal and Pathological Aging Using Virtual Reality: A Mini Review
Valentina La Corte, Marco Sperduti, Kouloud Abichou, et al.
Frontiers in Psychology (2019) Vol. 10
Open Access | Times Cited: 49
Valentina La Corte, Marco Sperduti, Kouloud Abichou, et al.
Frontiers in Psychology (2019) Vol. 10
Open Access | Times Cited: 49
Game-based brain training for improving cognitive function in community-dwelling older adults: A systematic review and meta-regression
Guangning Wang, Menglu Zhao, Fuguo Yang, et al.
Archives of Gerontology and Geriatrics (2020) Vol. 92, pp. 104260-104260
Closed Access | Times Cited: 49
Guangning Wang, Menglu Zhao, Fuguo Yang, et al.
Archives of Gerontology and Geriatrics (2020) Vol. 92, pp. 104260-104260
Closed Access | Times Cited: 49
Improving Hippocampal Memory Through the Experience of a Rich Minecraft Environment
Gregory D. Clemenson, Caden M. Henningfield, Craig E.L. Stark
Frontiers in Behavioral Neuroscience (2019) Vol. 13
Open Access | Times Cited: 46
Gregory D. Clemenson, Caden M. Henningfield, Craig E.L. Stark
Frontiers in Behavioral Neuroscience (2019) Vol. 13
Open Access | Times Cited: 46
Effects of computer gaming on cognition, brain structure, and function: a critical reflection on existing literature
Simone Kühn, Jürgen Gallinat, Anna Mascherek
Dialogues in Clinical Neuroscience (2019) Vol. 21, Iss. 3, pp. 319-330
Open Access | Times Cited: 44
Simone Kühn, Jürgen Gallinat, Anna Mascherek
Dialogues in Clinical Neuroscience (2019) Vol. 21, Iss. 3, pp. 319-330
Open Access | Times Cited: 44
Know what? How digital technologies undermine learning and remembering
Naomi S. Baron
Journal of Pragmatics (2021) Vol. 175, pp. 27-37
Closed Access | Times Cited: 36
Naomi S. Baron
Journal of Pragmatics (2021) Vol. 175, pp. 27-37
Closed Access | Times Cited: 36
The impact of human agents on spatial navigation and knowledge acquisition in a virtual environment
Tracy Sánchez Pacheco, Melissa Sarria Mosquera, Kaya Gärtner, et al.
Frontiers in Virtual Reality (2025) Vol. 6
Open Access
Tracy Sánchez Pacheco, Melissa Sarria Mosquera, Kaya Gärtner, et al.
Frontiers in Virtual Reality (2025) Vol. 6
Open Access
Neurobiological effects of music-making interventions for older adults: a systematic review
Nelson Espinosa, Zoe Menczel Schrire, Andrew C. McKinnon, et al.
Aging Clinical and Experimental Research (2025) Vol. 37, Iss. 1
Open Access
Nelson Espinosa, Zoe Menczel Schrire, Andrew C. McKinnon, et al.
Aging Clinical and Experimental Research (2025) Vol. 37, Iss. 1
Open Access
The application of technology to improve cognition in older adults: A review and suggestions for future directions
Carole Leung, Kai Chun Wong, Winnie W. Y. So, et al.
PsyCh Journal (2022) Vol. 11, Iss. 4, pp. 583-599
Open Access | Times Cited: 21
Carole Leung, Kai Chun Wong, Winnie W. Y. So, et al.
PsyCh Journal (2022) Vol. 11, Iss. 4, pp. 583-599
Open Access | Times Cited: 21
VR for Cognition and Memory
Nicco Reggente
Current topics in behavioral neurosciences (2023), pp. 189-232
Closed Access | Times Cited: 12
Nicco Reggente
Current topics in behavioral neurosciences (2023), pp. 189-232
Closed Access | Times Cited: 12
Developing cognitive workload and performance evaluation models using functional brain network analysis
Saeed Shadpour, Ambreen Shafqat, Serkan Toy, et al.
npj Aging (2023) Vol. 9, Iss. 1
Open Access | Times Cited: 12
Saeed Shadpour, Ambreen Shafqat, Serkan Toy, et al.
npj Aging (2023) Vol. 9, Iss. 1
Open Access | Times Cited: 12
The effects of short-term musical training on the neural processing of speech-in-noise in older adults
David Fleming, Sylvie Belleville, Isabelle Peretz, et al.
Brain and Cognition (2019) Vol. 136, pp. 103592-103592
Closed Access | Times Cited: 31
David Fleming, Sylvie Belleville, Isabelle Peretz, et al.
Brain and Cognition (2019) Vol. 136, pp. 103592-103592
Closed Access | Times Cited: 31
Accessibility of Kahoot! And Quizizz
Mirkka Forssell, Lobna Hassan, Markku Turunen, et al.
(2023) Vol. 19, pp. 75-84
Open Access | Times Cited: 9
Mirkka Forssell, Lobna Hassan, Markku Turunen, et al.
(2023) Vol. 19, pp. 75-84
Open Access | Times Cited: 9
Efficacy of Digital Dance on Brain Imagery, Cognition, and Health: Randomized Controlled Trial
Heng‐Hsin Tung, Chen-Yuan Kuo, Pei‐Lin Lee, et al.
Journal of Medical Internet Research (2024) Vol. 26, pp. e57694-e57694
Open Access | Times Cited: 3
Heng‐Hsin Tung, Chen-Yuan Kuo, Pei‐Lin Lee, et al.
Journal of Medical Internet Research (2024) Vol. 26, pp. e57694-e57694
Open Access | Times Cited: 3
Playing Super Mario increases oculomotor inhibition and frontal eye field grey matter in older adults
Moussa Diarra, Benjamin Rich Zendel, Jessica Benady-Chorney, et al.
Experimental Brain Research (2018) Vol. 237, Iss. 3, pp. 723-733
Closed Access | Times Cited: 28
Moussa Diarra, Benjamin Rich Zendel, Jessica Benady-Chorney, et al.
Experimental Brain Research (2018) Vol. 237, Iss. 3, pp. 723-733
Closed Access | Times Cited: 28
Playing a musical instrument is associated with slower cognitive decline in community-dwelling older adults
Richard Mansky, Alex Marzel, E. John Orav, et al.
Aging Clinical and Experimental Research (2020) Vol. 32, Iss. 8, pp. 1577-1584
Closed Access | Times Cited: 24
Richard Mansky, Alex Marzel, E. John Orav, et al.
Aging Clinical and Experimental Research (2020) Vol. 32, Iss. 8, pp. 1577-1584
Closed Access | Times Cited: 24
Enriching Hippocampal Memory Function in Older Adults Through Real-World Exploration
Branden S. Kolarik, Shauna M. Stark, Craig E.L. Stark
Frontiers in Aging Neuroscience (2020) Vol. 12
Open Access | Times Cited: 21
Branden S. Kolarik, Shauna M. Stark, Craig E.L. Stark
Frontiers in Aging Neuroscience (2020) Vol. 12
Open Access | Times Cited: 21