
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Impact of game mode in multi-user serious games for upper limb rehabilitation: a within-person randomized trial on engagement and social involvement
Fábio Claudiney da Costa Pereira, Sergi Bermúdez i Badia, Rúben Ornelas, et al.
Journal of NeuroEngineering and Rehabilitation (2019) Vol. 16, Iss. 1
Open Access | Times Cited: 18
Fábio Claudiney da Costa Pereira, Sergi Bermúdez i Badia, Rúben Ornelas, et al.
Journal of NeuroEngineering and Rehabilitation (2019) Vol. 16, Iss. 1
Open Access | Times Cited: 18
Showing 18 citing articles:
A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting
Silvia Guillén-Climent, Ainara Garzo, María Nieves Muñoz-Alcaraz, et al.
Journal of NeuroEngineering and Rehabilitation (2021) Vol. 18, Iss. 1
Open Access | Times Cited: 68
Silvia Guillén-Climent, Ainara Garzo, María Nieves Muñoz-Alcaraz, et al.
Journal of NeuroEngineering and Rehabilitation (2021) Vol. 18, Iss. 1
Open Access | Times Cited: 68
Hand Extension Robot Orthosis (HERO) Grip Glove: enabling independence amongst persons with severe hand impairments after stroke
Aaron Yurkewich, Illya J. Kozak, Debbie Hébert, et al.
Journal of NeuroEngineering and Rehabilitation (2020) Vol. 17, Iss. 1
Open Access | Times Cited: 57
Aaron Yurkewich, Illya J. Kozak, Debbie Hébert, et al.
Journal of NeuroEngineering and Rehabilitation (2020) Vol. 17, Iss. 1
Open Access | Times Cited: 57
A social VR-based collaborative exergame for rehabilitation: codesign, development and user study
Syed Hammad Hussain Shah, Anniken Karlsen, Mads Solberg, et al.
Virtual Reality (2022) Vol. 27, Iss. 4, pp. 3403-3420
Open Access | Times Cited: 36
Syed Hammad Hussain Shah, Anniken Karlsen, Mads Solberg, et al.
Virtual Reality (2022) Vol. 27, Iss. 4, pp. 3403-3420
Open Access | Times Cited: 36
The use of game modes to promote engagement and social involvement in multi-user serious games: a within-person randomized trial with stroke survivors
Fábio Claudiney da Costa Pereira, Sergi Bermúdez i Badia, Carolina Jorge, et al.
Journal of NeuroEngineering and Rehabilitation (2021) Vol. 18, Iss. 1
Open Access | Times Cited: 30
Fábio Claudiney da Costa Pereira, Sergi Bermúdez i Badia, Carolina Jorge, et al.
Journal of NeuroEngineering and Rehabilitation (2021) Vol. 18, Iss. 1
Open Access | Times Cited: 30
Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation
Emil Rosenlund Høeg, Jon Ram Bruun‐Pedersen, Shannon Cheary, et al.
Virtual Reality (2021) Vol. 27, Iss. 1, pp. 245-262
Open Access | Times Cited: 30
Emil Rosenlund Høeg, Jon Ram Bruun‐Pedersen, Shannon Cheary, et al.
Virtual Reality (2021) Vol. 27, Iss. 1, pp. 245-262
Open Access | Times Cited: 30
Evaluating Minecraft as a game-based metaverse platform: exploring gaming experience, social presence, and STEM outcomes
Manpreet Singh, Daner Sun
Interactive Learning Environments (2025), pp. 1-23
Closed Access
Manpreet Singh, Daner Sun
Interactive Learning Environments (2025), pp. 1-23
Closed Access
Effect of Video Games on Cognitive Performance and Problem-Solving Ability in the Aged with Cognitive Dysfunction: A Randomized Clinical Trial.
Mosayeb Mozafari, Masoumeh Otaghi, Maryam Paskseresht, et al.
PubMed (2025) Vol. 50, Iss. 2, pp. 77-86
Closed Access
Mosayeb Mozafari, Masoumeh Otaghi, Maryam Paskseresht, et al.
PubMed (2025) Vol. 50, Iss. 2, pp. 77-86
Closed Access
Human-machine-human interaction in motor control and rehabilitation: a review
Emek Barış Küçüktabak, Sangjoon J. Kim, Yue Wen, et al.
Journal of NeuroEngineering and Rehabilitation (2021) Vol. 18, Iss. 1
Open Access | Times Cited: 25
Emek Barış Küçüktabak, Sangjoon J. Kim, Yue Wen, et al.
Journal of NeuroEngineering and Rehabilitation (2021) Vol. 18, Iss. 1
Open Access | Times Cited: 25
Efficacy of Interventions Based on the Use of Information and Communication Technologies for the Promotion of Active Aging
Álvaro Astasio-Picado, Paula Cobos‐Moreno, Beatriz Gómez‐Martín, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 3, pp. 1534-1534
Open Access | Times Cited: 17
Álvaro Astasio-Picado, Paula Cobos‐Moreno, Beatriz Gómez‐Martín, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 3, pp. 1534-1534
Open Access | Times Cited: 17
Online compensation detecting for real-time reduction of compensatory motions during reaching: a pilot study with stroke survivors
Siqi Cai, Xuyang Wei, Enze Su, et al.
Journal of NeuroEngineering and Rehabilitation (2020) Vol. 17, Iss. 1
Open Access | Times Cited: 22
Siqi Cai, Xuyang Wei, Enze Su, et al.
Journal of NeuroEngineering and Rehabilitation (2020) Vol. 17, Iss. 1
Open Access | Times Cited: 22
JNER at 15 years: analysis of the state of neuroengineering and rehabilitation
David J. Reinkensmeyer
Journal of NeuroEngineering and Rehabilitation (2019) Vol. 16, Iss. 1
Open Access | Times Cited: 16
David J. Reinkensmeyer
Journal of NeuroEngineering and Rehabilitation (2019) Vol. 16, Iss. 1
Open Access | Times Cited: 16
Motor Learning in Robot-Based Haptic Dyads: A Review
Erica L. Waters, Michelle J. Johnson
IEEE Transactions on Haptics (2024) Vol. 17, Iss. 4, pp. 510-527
Closed Access | Times Cited: 1
Erica L. Waters, Michelle J. Johnson
IEEE Transactions on Haptics (2024) Vol. 17, Iss. 4, pp. 510-527
Closed Access | Times Cited: 1
A Multisession Evaluation of a Collaborative Virtual Environment for Arm Rehabilitation
Maja Goršič, Imre Cikajlo, Nika Goljar, et al.
PRESENCE Virtual and Augmented Reality (2018) Vol. 27, Iss. 3, pp. 274-286
Open Access | Times Cited: 9
Maja Goršič, Imre Cikajlo, Nika Goljar, et al.
PRESENCE Virtual and Augmented Reality (2018) Vol. 27, Iss. 3, pp. 274-286
Open Access | Times Cited: 9
Psychodynamic-based virtual reality cognitive training system with personalized emotional arousal elements for mild cognitive impairment patients
Yanfeng Zhao, Liang Li, Xu He, et al.
Computer Methods and Programs in Biomedicine (2023) Vol. 241, pp. 107779-107779
Closed Access | Times Cited: 3
Yanfeng Zhao, Liang Li, Xu He, et al.
Computer Methods and Programs in Biomedicine (2023) Vol. 241, pp. 107779-107779
Closed Access | Times Cited: 3
How should robots exercise with people? Robot-mediated exergames win with music, social analogues, and gameplay clarity
Naomi T. Fitter, Mayumi Mohan, R. Preston, et al.
Frontiers in Robotics and AI (2024) Vol. 10
Open Access
Naomi T. Fitter, Mayumi Mohan, R. Preston, et al.
Frontiers in Robotics and AI (2024) Vol. 10
Open Access
A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting.
Silvia Guillén-Climent, Ainara Garzo, María Nieves Muñoz-Alcaraz, et al.
Research Square (Research Square) (2021)
Open Access | Times Cited: 3
Silvia Guillén-Climent, Ainara Garzo, María Nieves Muñoz-Alcaraz, et al.
Research Square (Research Square) (2021)
Open Access | Times Cited: 3
Reaching higher: External scapula assistance can improve upper limb function in humans with irreversible scapula alata
Anna-Maria Georgarakis, Michele Xiloyannis, Christian Dettmers, et al.
Journal of NeuroEngineering and Rehabilitation (2021) Vol. 18, Iss. 1
Open Access | Times Cited: 2
Anna-Maria Georgarakis, Michele Xiloyannis, Christian Dettmers, et al.
Journal of NeuroEngineering and Rehabilitation (2021) Vol. 18, Iss. 1
Open Access | Times Cited: 2
Synthesize Personalized Training for Robot-Assisted Upper Limb Rehabilitation With Diversity Enhancement
Yuting Fan, Lifeng Zhu, Hui Wang, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 30, Iss. 8, pp. 5705-5718
Closed Access
Yuting Fan, Lifeng Zhu, Hui Wang, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 30, Iss. 8, pp. 5705-5718
Closed Access