
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Design of an Impulse-Debriefing-Spiral for Simulation Game Facilitation
Sebastian Schwägele, Birgit Zürn, Heide Lukosch, et al.
Simulation & Gaming (2021) Vol. 52, Iss. 3, pp. 364-365
Open Access | Times Cited: 26
Sebastian Schwägele, Birgit Zürn, Heide Lukosch, et al.
Simulation & Gaming (2021) Vol. 52, Iss. 3, pp. 364-365
Open Access | Times Cited: 26
Showing 1-25 of 26 citing articles:
Debriefing as a Leverage Point for the Transfer of Simulation Game Learning Outcomes to Reality: Building Blocks Before and During Debriefing That Enhance Learning Transfer
Marieke de Wijse-van Heeswijk, Joeri van Laere, Friedrich Trautwein, et al.
Translational systems sciences (2025), pp. 39-71
Closed Access
Marieke de Wijse-van Heeswijk, Joeri van Laere, Friedrich Trautwein, et al.
Translational systems sciences (2025), pp. 39-71
Closed Access
Transfer of Learning in Analogue, Digital and Hybrid Games
Heide Lukosch, Maria Freese
Translational systems sciences (2025), pp. 73-86
Closed Access
Heide Lukosch, Maria Freese
Translational systems sciences (2025), pp. 73-86
Closed Access
Facilitating Diversity: Enhancing Gaming and Simulation Activities for Varied Participants
Mieko Nakamura
Translational systems sciences (2025), pp. 23-38
Closed Access
Mieko Nakamura
Translational systems sciences (2025), pp. 23-38
Closed Access
Peer Coaching to Reflect on Digital Games in Geography Lessons During the Debriefing
Geraldine Baßeng, Alexandra Budke
Education Sciences (2025) Vol. 15, Iss. 4, pp. 445-445
Open Access
Geraldine Baßeng, Alexandra Budke
Education Sciences (2025) Vol. 15, Iss. 4, pp. 445-445
Open Access
Reimagining how to understand learning game experiences: a qualitative and exploratory case study
Håvard Almås, Felix Pinkow, Fay Giæver
Smart Learning Environments (2023) Vol. 10, Iss. 1
Open Access | Times Cited: 10
Håvard Almås, Felix Pinkow, Fay Giæver
Smart Learning Environments (2023) Vol. 10, Iss. 1
Open Access | Times Cited: 10
Collaboration and emotions during simulation-based learning in general management courses
Christian Hühn, Andreas Rausch
Studies In Educational Evaluation (2022) Vol. 73, pp. 101130-101130
Closed Access | Times Cited: 12
Christian Hühn, Andreas Rausch
Studies In Educational Evaluation (2022) Vol. 73, pp. 101130-101130
Closed Access | Times Cited: 12
Reflexives Spielen?
Joelle-Denise Lux, Alexandra Budke
MedienPädagogik Zeitschrift für Theorie und Praxis der Medienbildung (2023), pp. 188-211
Open Access | Times Cited: 6
Joelle-Denise Lux, Alexandra Budke
MedienPädagogik Zeitschrift für Theorie und Praxis der Medienbildung (2023), pp. 188-211
Open Access | Times Cited: 6
Debriefing: A Practical Guide
David Crookall
Springer texts in education (2023), pp. 115-214
Open Access | Times Cited: 5
David Crookall
Springer texts in education (2023), pp. 115-214
Open Access | Times Cited: 5
Effect of business games on learning perception and satisfaction of students on technical courses in Business Administration integrated into high school
Adonai José Lacruz, Eduardo Sofiate
Computers in Human Behavior Reports (2024) Vol. 16, pp. 100515-100515
Open Access | Times Cited: 1
Adonai José Lacruz, Eduardo Sofiate
Computers in Human Behavior Reports (2024) Vol. 16, pp. 100515-100515
Open Access | Times Cited: 1
Design Science Perspective on Formative Evaluation in Simulation Games
Marieke de Wijse-van Heeswijk, Willy Christian Kriz
Springer texts in education (2023), pp. 215-251
Closed Access | Times Cited: 4
Marieke de Wijse-van Heeswijk, Willy Christian Kriz
Springer texts in education (2023), pp. 215-251
Closed Access | Times Cited: 4
A Playful Approach to Household Sustainability: Results From a Pilot Study on Resource Consumption
Datu Buyung Agusdinata, Heide Lukosch, Muhammad Hanif, et al.
Simulation & Gaming (2022) Vol. 54, Iss. 1, pp. 104-130
Closed Access | Times Cited: 5
Datu Buyung Agusdinata, Heide Lukosch, Muhammad Hanif, et al.
Simulation & Gaming (2022) Vol. 54, Iss. 1, pp. 104-130
Closed Access | Times Cited: 5
The use of an escape room as an immersive learning environment for building resilience to misinformation
Yeonhee Cho, Chris Coward, Jacob Lackner, et al.
Journal of Librarianship and Information Science (2023)
Open Access | Times Cited: 2
Yeonhee Cho, Chris Coward, Jacob Lackner, et al.
Journal of Librarianship and Information Science (2023)
Open Access | Times Cited: 2
Manipulation Through Gamification and Gaming
Willy Christian Kriz, Toshiko Kikkawa, Junkichi Sugiura
Translational systems sciences (2022), pp. 185-199
Closed Access | Times Cited: 3
Willy Christian Kriz, Toshiko Kikkawa, Junkichi Sugiura
Translational systems sciences (2022), pp. 185-199
Closed Access | Times Cited: 3
Code of Conduct for Facilitators and the Ethics of Debriefing
Mieko Nakamura
Translational systems sciences (2022), pp. 127-147
Closed Access | Times Cited: 3
Mieko Nakamura
Translational systems sciences (2022), pp. 127-147
Closed Access | Times Cited: 3
Innovative Debriefing Approach: Applying a Project Management Framework to Develop a Debriefing Communications Plan for Educational Computer-Based Simulation Games
Jennifer Morin, Sara Willox
Journal of Educational Technology Systems (2024)
Closed Access
Jennifer Morin, Sara Willox
Journal of Educational Technology Systems (2024)
Closed Access
Theoretical frameworks of self-efficacy in collaborative science learning practices: A systematic literature review
Reni Marlina, Hadi Suwono, Ibrohim Ibrohim, et al.
JPBI (Jurnal Pendidikan Biologi Indonesia) (2024) Vol. 10, Iss. 2, pp. 602-615
Open Access
Reni Marlina, Hadi Suwono, Ibrohim Ibrohim, et al.
JPBI (Jurnal Pendidikan Biologi Indonesia) (2024) Vol. 10, Iss. 2, pp. 602-615
Open Access
How games can support misinformation education: A sociocultural perspective
Stacey Wedlake, Chris Coward, Jin Ha Lee
Journal of the Association for Information Science and Technology (2024)
Closed Access
Stacey Wedlake, Chris Coward, Jin Ha Lee
Journal of the Association for Information Science and Technology (2024)
Closed Access
Florian Buchner, Simone Sigrid Flaschberger, Jan David Wasem, et al.
Zeitschrift für Hochschulentwicklung (2023) Vol. 18, Iss. Sonderheft Planspiele
Open Access | Times Cited: 1
Planspielbasierte Lehrveranstaltungen: Ein Vergleich zwischen Präsenz- und Onlinelehre
Tobias Alf, Friedrich Trautwein
Zeitschrift für Hochschulentwicklung (2023) Vol. 18, Iss. Sonderheft Planspiele, pp. 345-363
Open Access | Times Cited: 1
Tobias Alf, Friedrich Trautwein
Zeitschrift für Hochschulentwicklung (2023) Vol. 18, Iss. Sonderheft Planspiele, pp. 345-363
Open Access | Times Cited: 1
The Funnel of Game Design – An Adaptive Game Design Approach for Complex Systems
Maria Freese, Heide Lukosch
Simulation & Gaming (2023) Vol. 55, Iss. 2, pp. 323-341
Open Access | Times Cited: 1
Maria Freese, Heide Lukosch
Simulation & Gaming (2023) Vol. 55, Iss. 2, pp. 323-341
Open Access | Times Cited: 1
The Role of Reflection in Learning with Simulation Games – A Multi-Method Quasi Experimental Research
Tobias Alf, Marieke de Wijse-van Heeswijk, Friedrich Trautwein
Simulation & Gaming (2023) Vol. 54, Iss. 6, pp. 621-644
Closed Access | Times Cited: 1
Tobias Alf, Marieke de Wijse-van Heeswijk, Friedrich Trautwein
Simulation & Gaming (2023) Vol. 54, Iss. 6, pp. 621-644
Closed Access | Times Cited: 1
Participant Centred Framework to Support the Digital Transformation of Boardgames for Skill Development
Håvard Almås, Magnus Hakvåg, Manuel Oliveira, et al.
Lecture notes in computer science (2021), pp. 85-97
Closed Access | Times Cited: 2
Håvard Almås, Magnus Hakvåg, Manuel Oliveira, et al.
Lecture notes in computer science (2021), pp. 85-97
Closed Access | Times Cited: 2
Guidelines for Teachers on the Use of Digital Games on SDG-Relevant Topics in Geography Classes
Alexandra Budke
Advances in educational technologies and instructional design book series (2023), pp. 171-186
Closed Access
Alexandra Budke
Advances in educational technologies and instructional design book series (2023), pp. 171-186
Closed Access
The Thorny Issue of Time
Willy Christian Kriz
Springer texts in education (2023), pp. 253-267
Closed Access
Willy Christian Kriz
Springer texts in education (2023), pp. 253-267
Closed Access