
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
The Practice and Application of AR Games to Assist Children’s English Pronunciation Teaching
Liang Hu, Yuan Yuan, Qing Chen, et al.
Occupational Therapy International (2022) Vol. 2022, pp. 1-12
Open Access | Times Cited: 8
Liang Hu, Yuan Yuan, Qing Chen, et al.
Occupational Therapy International (2022) Vol. 2022, pp. 1-12
Open Access | Times Cited: 8
Showing 8 citing articles:
Augmented Reality for Quechua Language Teaching-Learning: A Systematic Review
Jhonatan Cardenas-Valdivia, Jean Flores-Alvines, Orlando Iparraguirre-Villanueva, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2023) Vol. 17, Iss. 06, pp. 116-138
Open Access | Times Cited: 7
Jhonatan Cardenas-Valdivia, Jean Flores-Alvines, Orlando Iparraguirre-Villanueva, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2023) Vol. 17, Iss. 06, pp. 116-138
Open Access | Times Cited: 7
The Current State of Virtual Reality and Augmented Reality Adoption in Vietnamese Education: A Teacher’s Perspective on Teaching Natural Sciences
Pham Ngoc Son
International Journal of Information and Education Technology (2024) Vol. 14, Iss. 3, pp. 476-485
Open Access | Times Cited: 2
Pham Ngoc Son
International Journal of Information and Education Technology (2024) Vol. 14, Iss. 3, pp. 476-485
Open Access | Times Cited: 2
Effectiveness of a healthy lifestyle program based on a mobile serious game for childhood cancer survivors: A quasi-randomized trial
Kyung‐Ah Kang, Han-ho Kim, S.S. Kim, et al.
Journal of Pediatric Nursing (2024) Vol. 77, pp. 35-44
Closed Access | Times Cited: 1
Kyung‐Ah Kang, Han-ho Kim, S.S. Kim, et al.
Journal of Pediatric Nursing (2024) Vol. 77, pp. 35-44
Closed Access | Times Cited: 1
Mapping the landscape of serious digital language learning games: Towards a Serious-Digital Game-based Language Learning (S-DGBLL) teacher competence framework
Joanna Pitura, Sabina Nowak, Anna Turula, et al.
Neofilolog (2024), Iss. 62/2, pp. 482-501
Open Access
Joanna Pitura, Sabina Nowak, Anna Turula, et al.
Neofilolog (2024), Iss. 62/2, pp. 482-501
Open Access
Immersive Horizons Exploring Virtual Reality, Augmented Reality, and the Metaverse in Game Development - A Comprehensive Review
Wonderful Shammah Kaitane, S. Shrestha, Chong Peng Lean, et al.
Malaysian Journal of Science and Advanced Technology (2024), pp. 222-234
Open Access
Wonderful Shammah Kaitane, S. Shrestha, Chong Peng Lean, et al.
Malaysian Journal of Science and Advanced Technology (2024), pp. 222-234
Open Access
Development of Educational Game for Elementary School Students' Flat Shape Learning
Seung-Mee Lee, Seok-Ju Chun, Youngseok Lee
The Journal of Korean Institute of Information Technology (2024) Vol. 22, Iss. 11, pp. 115-125
Closed Access
Seung-Mee Lee, Seok-Ju Chun, Youngseok Lee
The Journal of Korean Institute of Information Technology (2024) Vol. 22, Iss. 11, pp. 115-125
Closed Access
Pedagogic Relevance of Integrating Augmented Reality in Saudi English Classrooms: A Systematic Review
Assem Alqarni
Asian Journal of Education and Social Studies (2023) Vol. 49, Iss. 1, pp. 68-78
Open Access
Assem Alqarni
Asian Journal of Education and Social Studies (2023) Vol. 49, Iss. 1, pp. 68-78
Open Access
The Potential of Metaverse in Speaking Skills of English Education
Yuhao Zheng, Jiaxuan Bian
(2023)
Open Access
Yuhao Zheng, Jiaxuan Bian
(2023)
Open Access