
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Effects of Video-Game Based Therapy on Balance, Postural Control, Functionality, and Quality of Life of Patients with Subacute Stroke: A Randomized Controlled Trial
María José Cano-Mañas, Susana Collado-Vázquez, J R Hernández Hernández, et al.
Journal of Healthcare Engineering (2020) Vol. 2020, pp. 1-11
Open Access | Times Cited: 43
María José Cano-Mañas, Susana Collado-Vázquez, J R Hernández Hernández, et al.
Journal of Healthcare Engineering (2020) Vol. 2020, pp. 1-11
Open Access | Times Cited: 43
Showing 1-25 of 43 citing articles:
Motivation as a Measurable Outcome in Stroke Rehabilitation: A Systematic Review of the Literature
Giulio Verrienti, Cecilia Raccagni, Ginevra Lombardozzi, et al.
International Journal of Environmental Research and Public Health (2023) Vol. 20, Iss. 5, pp. 4187-4187
Open Access | Times Cited: 29
Giulio Verrienti, Cecilia Raccagni, Ginevra Lombardozzi, et al.
International Journal of Environmental Research and Public Health (2023) Vol. 20, Iss. 5, pp. 4187-4187
Open Access | Times Cited: 29
The effectiveness of virtual reality games in improving cognition, mobility, and emotion in elderly post-stroke patients: a systematic review and meta-analysis
Chenli Lin, Yuanyuan Ren, Aming Lu
Neurosurgical Review (2023) Vol. 46, Iss. 1
Closed Access | Times Cited: 29
Chenli Lin, Yuanyuan Ren, Aming Lu
Neurosurgical Review (2023) Vol. 46, Iss. 1
Closed Access | Times Cited: 29
Can specific virtual reality combined with conventional rehabilitation improve poststroke hand motor function? A randomized clinical trial
Marta Rodríguez-Hernández, Begoña Polonio López, Ana Isabel Corregidor Sánchez, et al.
Journal of NeuroEngineering and Rehabilitation (2023) Vol. 20, Iss. 1
Open Access | Times Cited: 20
Marta Rodríguez-Hernández, Begoña Polonio López, Ana Isabel Corregidor Sánchez, et al.
Journal of NeuroEngineering and Rehabilitation (2023) Vol. 20, Iss. 1
Open Access | Times Cited: 20
Maximizing stroke recovery with advanced technologies: A comprehensive assessment of robot-assisted, EMG-Controlled robotics, virtual reality, and mirror therapy interventions
Faisal Amin, Asim Waris, Javaid Iqbal, et al.
Results in Engineering (2023) Vol. 21, pp. 101725-101725
Open Access | Times Cited: 17
Faisal Amin, Asim Waris, Javaid Iqbal, et al.
Results in Engineering (2023) Vol. 21, pp. 101725-101725
Open Access | Times Cited: 17
Game-based visual feedback-guided dynamic balance training versus conventional training in patients with hemiplegia: a pilot randomized controlled trial
Yan Xu, Jiadong Ni, Yajing Yang, et al.
Journal of Rehabilitation Medicine (2025) Vol. 57, pp. jrm41277-jrm41277
Open Access
Yan Xu, Jiadong Ni, Yajing Yang, et al.
Journal of Rehabilitation Medicine (2025) Vol. 57, pp. jrm41277-jrm41277
Open Access
Developing machine learning models for personalized game-based stroke rehabilitation therapy in virtual reality
Ahmed A. Alsheikhy, Tawfeeq Shawly, Yahia Said, et al.
Alexandria Engineering Journal (2025) Vol. 121, pp. 358-369
Closed Access
Ahmed A. Alsheikhy, Tawfeeq Shawly, Yahia Said, et al.
Alexandria Engineering Journal (2025) Vol. 121, pp. 358-369
Closed Access
The Effects of Virtual Reality Training on Post-Stroke Upper and Lower Limb Function: A Meta-Analysis
Woo‐Kyoung Yoo, Yongkyun Jung, Gyu Jin Kim, et al.
Brain & Neurorehabilitation (2025) Vol. 18, Iss. 1
Open Access
Woo‐Kyoung Yoo, Yongkyun Jung, Gyu Jin Kim, et al.
Brain & Neurorehabilitation (2025) Vol. 18, Iss. 1
Open Access
Applying Game-Based Approaches for Physical Rehabilitation of Poststroke Patients: A Systematic Review
Soheila Saeedi, Marjan Ghazisaeedi, Sorayya Rezayi
Journal of Healthcare Engineering (2021) Vol. 2021, pp. 1-27
Open Access | Times Cited: 30
Soheila Saeedi, Marjan Ghazisaeedi, Sorayya Rezayi
Journal of Healthcare Engineering (2021) Vol. 2021, pp. 1-27
Open Access | Times Cited: 30
Exergame-based exercise training for depressive symptoms in adults: A systematic review and meta-analysis
Kexin Huang, Yawei Zhao, Rendong He, et al.
Psychology of sport and exercise (2022) Vol. 63, pp. 102266-102266
Closed Access | Times Cited: 21
Kexin Huang, Yawei Zhao, Rendong He, et al.
Psychology of sport and exercise (2022) Vol. 63, pp. 102266-102266
Closed Access | Times Cited: 21
Trunk training following stroke
Liselot Thijs, Eline Voets, Stijn Denissen, et al.
Cochrane library (2023) Vol. 2023, Iss. 3
Open Access | Times Cited: 12
Liselot Thijs, Eline Voets, Stijn Denissen, et al.
Cochrane library (2023) Vol. 2023, Iss. 3
Open Access | Times Cited: 12
Effects of Virtual Reality-Based Therapy on Quality of Life of Patients with Subacute Stroke: A Three-Month Follow-Up Randomized Controlled Trial
Marta Rodríguez-Hernández, Juan José Criado‐Álvarez, Ana Isabel Corregidor Sánchez, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 6, pp. 2810-2810
Open Access | Times Cited: 25
Marta Rodríguez-Hernández, Juan José Criado‐Álvarez, Ana Isabel Corregidor Sánchez, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 6, pp. 2810-2810
Open Access | Times Cited: 25
Effects of Specific Virtual Reality-Based Therapy for the Rehabilitation of the Upper Limb Motor Function Post-Ictus: Randomized Controlled Trial
Marta Rodríguez-Hernández, Begoña Polonio López, Ana Isabel Corregidor Sánchez, et al.
Brain Sciences (2021) Vol. 11, Iss. 5, pp. 555-555
Open Access | Times Cited: 24
Marta Rodríguez-Hernández, Begoña Polonio López, Ana Isabel Corregidor Sánchez, et al.
Brain Sciences (2021) Vol. 11, Iss. 5, pp. 555-555
Open Access | Times Cited: 24
Kinect-Based Rehabilitation Systems for Stroke Patients: A Scoping Review
Sohrab Almasi, Hossein Ahmadi, Farkhondeh Asadi, et al.
BioMed Research International (2022) Vol. 2022, pp. 1-16
Open Access | Times Cited: 18
Sohrab Almasi, Hossein Ahmadi, Farkhondeh Asadi, et al.
BioMed Research International (2022) Vol. 2022, pp. 1-16
Open Access | Times Cited: 18
Wii Fit-Based Biofeedback Rehabilitation Among Post-Stroke Patients: A Systematic Review and Meta-Analysis of Randomized Controlled Trial
Seyedeh Maryam Ghazavi Dozin, Nasser Mohammad Rahimi, Reza Aminzadeh
Biological Research For Nursing (2023) Vol. 26, Iss. 1, pp. 5-20
Closed Access | Times Cited: 10
Seyedeh Maryam Ghazavi Dozin, Nasser Mohammad Rahimi, Reza Aminzadeh
Biological Research For Nursing (2023) Vol. 26, Iss. 1, pp. 5-20
Closed Access | Times Cited: 10
Effects of kinect-based virtual reality training on bone mineral density and fracture risk in postmenopausal women with osteopenia: a randomized controlled trial
Saima Riaz, Syed Shakil Ur Rehman, Sana Hafeez, et al.
Scientific Reports (2024) Vol. 14, Iss. 1
Open Access | Times Cited: 2
Saima Riaz, Syed Shakil Ur Rehman, Sana Hafeez, et al.
Scientific Reports (2024) Vol. 14, Iss. 1
Open Access | Times Cited: 2
Gamified Exercise with Kinect: Can Kinect-Based Virtual Reality Training Improve Physical Performance and Quality of Life in Postmenopausal Women with Osteopenia? A Randomized Controlled Trial
Saima Riaz, Syed Shakil Ur Rehman, Danish Hassan, et al.
Sensors (2024) Vol. 24, Iss. 11, pp. 3577-3577
Open Access | Times Cited: 2
Saima Riaz, Syed Shakil Ur Rehman, Danish Hassan, et al.
Sensors (2024) Vol. 24, Iss. 11, pp. 3577-3577
Open Access | Times Cited: 2
Effectiveness of feedback-based technology on physical and cognitive abilities in the elderly
María-Luisa Benítez-Lugo, Carmen Suárez-Serrano, Alejandro Galvao-Carmona, et al.
Frontiers in Aging Neuroscience (2022) Vol. 14
Open Access | Times Cited: 8
María-Luisa Benítez-Lugo, Carmen Suárez-Serrano, Alejandro Galvao-Carmona, et al.
Frontiers in Aging Neuroscience (2022) Vol. 14
Open Access | Times Cited: 8
Design and development of a wrist rehabilitation device with an interactive game
Vo Duy Cong
Results in Engineering (2024) Vol. 22, pp. 102336-102336
Open Access | Times Cited: 1
Vo Duy Cong
Results in Engineering (2024) Vol. 22, pp. 102336-102336
Open Access | Times Cited: 1
Realidad virtual, realidad aumentada y medicina en la literatura, el cine y la televisión
Susana Collado-Vázquez
Revista de Medicina y Cine (2024) Vol. 20, Iss. 2, pp. 147-157
Open Access | Times Cited: 1
Susana Collado-Vázquez
Revista de Medicina y Cine (2024) Vol. 20, Iss. 2, pp. 147-157
Open Access | Times Cited: 1
Gamified devices for stroke rehabilitation: A systematic review
Juan J. Sánchez-Gil, Aurora Sáez-Manzano, Rafael López-Luque, et al.
Computer Methods and Programs in Biomedicine (2024) Vol. 258, pp. 108476-108476
Closed Access | Times Cited: 1
Juan J. Sánchez-Gil, Aurora Sáez-Manzano, Rafael López-Luque, et al.
Computer Methods and Programs in Biomedicine (2024) Vol. 258, pp. 108476-108476
Closed Access | Times Cited: 1
Effectiveness of Video-Game-Based Therapy to Improve Hand Function in Children with Cerebral Palsy: A Systematic Review and Meta-Analysis
Mátyás Vezér, Orsolya Gresits, Marie Anne Engh, et al.
Journal of Clinical Medicine (2024) Vol. 13, Iss. 24, pp. 7524-7524
Open Access | Times Cited: 1
Mátyás Vezér, Orsolya Gresits, Marie Anne Engh, et al.
Journal of Clinical Medicine (2024) Vol. 13, Iss. 24, pp. 7524-7524
Open Access | Times Cited: 1
Head-Mounted Displays for Upper Limb Stroke Rehabilitation: A Scoping Review
Giulia Fregna, Chiara Paoluzzi, Andrea Baroni, et al.
Journal of Clinical Medicine (2023) Vol. 12, Iss. 23, pp. 7444-7444
Open Access | Times Cited: 4
Giulia Fregna, Chiara Paoluzzi, Andrea Baroni, et al.
Journal of Clinical Medicine (2023) Vol. 12, Iss. 23, pp. 7444-7444
Open Access | Times Cited: 4
Effects of Balance Training Using a Virtual Reality Program in Hemiplegic Patients
Jung-Ah Kwon, Yoon‐Kyum Shin, Deok-Ju Kim, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 5, pp. 2805-2805
Open Access | Times Cited: 7
Jung-Ah Kwon, Yoon‐Kyum Shin, Deok-Ju Kim, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 5, pp. 2805-2805
Open Access | Times Cited: 7
Modern Rehabilitation Technologies of Patients with Motor Disorders at an Early Rehabilitation of Stroke (Review)
A.E. Khrulev, K.M. Kuryatnikova, A.N. Belova, et al.
Sovremennye tehnologii v medicine (2022) Vol. 14, Iss. 6, pp. 64-64
Open Access | Times Cited: 7
A.E. Khrulev, K.M. Kuryatnikova, A.N. Belova, et al.
Sovremennye tehnologii v medicine (2022) Vol. 14, Iss. 6, pp. 64-64
Open Access | Times Cited: 7
Game-based virtual reality solution for post-stroke balance rehabilitation
Radu Ciorap, D Andriţoi, Adelina-Cristina Căsuţă, et al.
IOP Conference Series Materials Science and Engineering (2022) Vol. 1254, Iss. 1, pp. 012037-012037
Open Access | Times Cited: 5
Radu Ciorap, D Andriţoi, Adelina-Cristina Căsuţă, et al.
IOP Conference Series Materials Science and Engineering (2022) Vol. 1254, Iss. 1, pp. 012037-012037
Open Access | Times Cited: 5