OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Patients’ and Health Professionals’ Experiences of Using Virtual Reality Technology for Upper Limb Training after Stroke: A Qualitative Substudy
Hanne Pallesen, Mette Brændstrup Andersen, Gunhild Mo Hansen, et al.
Rehabilitation Research and Practice (2018) Vol. 2018, pp. 1-11
Open Access | Times Cited: 36

Showing 1-25 of 36 citing articles:

A novel fully immersive virtual reality environment for upper extremity rehabilitation in patients with stroke
Destaw B. Mekbib, Dereje Kebebew Debeli, Li Zhang, et al.
Annals of the New York Academy of Sciences (2021) Vol. 1493, Iss. 1, pp. 75-89
Closed Access | Times Cited: 84

The use of augmented reality for rehabilitation after stroke: a narrative review
Cassandra Gorman, Louise Gustafsson
Disability and Rehabilitation Assistive Technology (2020) Vol. 17, Iss. 4, pp. 409-417
Closed Access | Times Cited: 77

Factors that influence the adoption of rehabilitation technologies: a multi-disciplinary qualitative exploration
Jessie Mitchell, Camila Shirota, Kelly Clanchy
Journal of NeuroEngineering and Rehabilitation (2023) Vol. 20, Iss. 1
Open Access | Times Cited: 32

Effects of virtual reality‐based cognitive interventions on cognitive function and activity of daily living among stroke patients: Systematic review and meta‐analysis
Rose S.Y. Lin, Jing Jing Su, Abu‐Odah Hammoda, et al.
Journal of Clinical Nursing (2024) Vol. 33, Iss. 3, pp. 1169-1184
Open Access | Times Cited: 7

Experiences of Stroke Survivors and Clinicians With a Fully Immersive Virtual Reality Treadmill Exergame for Stroke Rehabilitation: A Qualitative Pilot Study
Merete Endresen Moan, Elise Klæbo Vonstad, Xiaomeng Su, et al.
Frontiers in Aging Neuroscience (2021) Vol. 13
Open Access | Times Cited: 33

Enhancing Upper Limb Rehabilitation of Stroke Patients With Virtual Reality: A Mini Review
Julie Bui, Jacques Luauté, Alessandro Farné
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 32

Immersive virtual reality-based rehabilitation for subacute stroke: a randomized controlled trial
Qianqian Huang, Xixi Jiang, Yun Jin, et al.
Journal of Neurology (2023) Vol. 271, Iss. 3, pp. 1256-1266
Open Access | Times Cited: 15

A pilot study of using fully immersive virtual environment system for upper limb motor impairment after stroke
Fadi Shihab Al-Hakeem, Omar Janneh, Hassan Awheed Jeiad
AIP conference proceedings (2025) Vol. 3224, pp. 040123-040123
Closed Access

On the use of symmetrized dot patterns for the visual characterization of speech waveforms and other sampled data
Clifford A Pickover
The Journal of the Acoustical Society of America (1986) Vol. 80, Iss. 3, pp. 955-960
Closed Access | Times Cited: 71

Coordination of reach-to-grasp in physical and haptic-free virtual environments
Mariusz P. Furmanek, Luis F. Schettino, Mathew Yarossi, et al.
Journal of NeuroEngineering and Rehabilitation (2019) Vol. 16, Iss. 1
Open Access | Times Cited: 38

Exploring perspectives from stroke survivors, carers and clinicians on virtual reality as a precursor to using telerehabilitation for spatial neglect post-stroke
Helen Morse, Laura Biggart, Valerie M. Pomeroy, et al.
Neuropsychological Rehabilitation (2020) Vol. 32, Iss. 5, pp. 767-791
Open Access | Times Cited: 31

Experiences of treadmill walking with non-immersive virtual reality after stroke or acquired brain injury – A qualitative study
Karin Törnbom, Anna Danielsson
PLoS ONE (2018) Vol. 13, Iss. 12, pp. e0209214-e0209214
Open Access | Times Cited: 25

Post-Stroke Rehabilitation of Distal Upper Limb with New Perspective Technologies: Virtual Reality and Repetitive Transcranial Magnetic Stimulation—A Mini Review
Onika Banduni, Megha Saini, Neha Singh, et al.
Journal of Clinical Medicine (2023) Vol. 12, Iss. 8, pp. 2944-2944
Open Access | Times Cited: 7

Rehabilitation via HOMe-Based gaming exercise for the Upper limb post Stroke (RHOMBUS): a qualitative analysis of participants’ experience
Cherry Kilbride, Tom Butcher, Alyson Warland, et al.
BMJ Open (2024) Vol. 14, Iss. 1, pp. e075821-e075821
Open Access | Times Cited: 2

Occupational therapists and physiotherapists experiences of using nature-based rehabilitation
Anne Pernille Vibholm, Jeanette Reffstrup Christensen, Hanne Pallesen
Physiotherapy Theory and Practice (2022) Vol. 39, Iss. 3, pp. 529-539
Closed Access | Times Cited: 12

Experiences of adults with stroke attending a peer-led peer-support group
Carmen May, Katlyn Bieber, Debbie Chow, et al.
Brain Impairment (2023) Vol. 24, Iss. 3, pp. 443-455
Open Access | Times Cited: 5

Extended Digital Musical Instruments to Empower Well-Being Through Creativity
Elena Partesotti
Intelligent systems reference library (2023), pp. 365-401
Closed Access | Times Cited: 5

Rehabilitation clinicians’ use of mainstream wireless technologies in practice: a scoping review
Brad E. Dicianno, Angad Salh, Lindsey Morris, et al.
Disability and Rehabilitation Assistive Technology (2024) Vol. 19, Iss. 8, pp. 2742-2760
Closed Access | Times Cited: 1

Virtual reality intervention for improving cognitive function in post-stroke patient: A systematic review and meta-analysis
Hendry Gunawan, Irene Gunawan, Yetty Hambarsari, et al.
Brain Disorders (2024) Vol. 15, pp. 100152-100152
Open Access | Times Cited: 1

A novel intervention for upper limb rehabilitation in people with stroke combining myoelectric pattern recognition, virtual reality, and serious gaming: a qualitative study
Maria Munoz-Novoa, C. David Andersson, Katharina S. Sunnerhagen, et al.
Disability and Rehabilitation (2024), pp. 1-8
Open Access | Times Cited: 1

Facial Emotion Recognition: Virtual Reality Program for Facial Emotion Recognition—A Trial Program Targeted at Individuals With Schizophrenia
Teresa Souto, Hugo da Silva, Ângela Leite, et al.
Rehabilitation Counseling Bulletin (2019) Vol. 63, Iss. 2, pp. 79-90
Open Access | Times Cited: 13

Examining Usability, Acceptability, and Adoption of a Self-Directed, Technology-Based Intervention for Upper Limb Rehabilitation After Stroke: Cohort Study
Michelle Broderick, Robert O’Shea, Jane Burridge, et al.
JMIR Rehabilitation and Assistive Technologies (2023) Vol. 10, pp. e45993-e45993
Open Access | Times Cited: 4

Safety, Feasibility, and Acceptability of a New Virtual Rehabilitation Platform: A Supervised Pilot Study
Ana María Escalante, Yoás Saimon Ramírez-Graullera, Herminia Pasantes, et al.
Rehabilitation Process and Outcome (2021) Vol. 10
Open Access | Times Cited: 9

Effectiveness of Augmented Reality for Lower Limb Rehabilitation: A Systematic Review
Hongbin Chang, Yang Song, Xuanzhen Cen
Applied Bionics and Biomechanics (2022) Vol. 2022, pp. 1-10
Open Access | Times Cited: 5

Page 1 - Next Page

Scroll to top