OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

A Scoping Survey on Cross-reality Systems
Jonas Auda, Uwe Gruenefeld, Sarah Faltaous, et al.
ACM Computing Surveys (2023) Vol. 56, Iss. 4, pp. 1-38
Open Access | Times Cited: 20

Showing 20 citing articles:

Ergonomic workplace design based on real-time integration between virtual and augmented realities
Chih‐Hsing Chu, Jie-Ke Pan, Yen‐Wei Chen
Robotics and Computer-Integrated Manufacturing (2024) Vol. 92, pp. 102859-102859
Closed Access | Times Cited: 6

PhoneInVR: An Evaluation of Spatial Anchoring and Interaction Techniques for Smartphone Usage in Virtual Reality
Fengyuan Zhu, Maurício Sousa, Ludwig Sidenmark, et al.
(2024), pp. 1-16
Open Access | Times Cited: 4

chARpack: The Chemistry Augmented Reality Package
Tobias Rau, Michael Sedlmair, Andreas Köhn
Journal of Chemical Information and Modeling (2024) Vol. 64, Iss. 12, pp. 4700-4708
Closed Access | Times Cited: 3

Understanding the Impact of the Reality-Virtuality Continuum on Visual Search Using Fixation-Related Potentials and Eye Tracking Features
Francesco Chiossi, Uwe Gruenefeld, Baosheng James Hou, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. MHCI, pp. 1-33
Closed Access | Times Cited: 3

Evaluating Typing Performance in Different Mixed Reality Manifestations using Physiological Features
Francesco Chiossi, Yassmine El Khaoudi, Changkun Ou, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. ISS, pp. 377-406
Open Access | Times Cited: 2

MOFA: Multiplayer Omnipresent Fighting Arena
Botao Amber Hu, Yuchen Zhang, Sizheng Hao, et al.
(2024), pp. 1-2
Closed Access | Times Cited: 2

PrivXR: A Cross-Platform Privacy-Preserving API and Privacy Panel for Extended Reality
Chris Warin, Dominik Seeger, Shirin Shams, et al.
2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops) (2024), pp. 417-420
Closed Access | Times Cited: 1

Virtual Games, Real Interactions: A Look at Cross-reality Asymmetrical Co-located Social Games
Alexandra Kitson, Sun Joo Ahn, Eric J. Gonzalez, et al.
(2024), pp. 1-9
Open Access | Times Cited: 1

How a Vertical Surface Supports Cross-Reality Transitional Interface Tasks at Different Virtuality Levels
Robbe Cools, Ozan Balcı, Binh Vinh Duc Nguyen, et al.
(2024), pp. 1-5
Closed Access | Times Cited: 1

SpatialTouch: Exploring Spatial Data Visualizations in Cross-reality
Lixiang Zhao, Tobias Isenberg, Fuqi Xie, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 31, Iss. 1, pp. 897-907
Open Access | Times Cited: 1

Crossing Mixed Realities: A Review for Transitional Interfaces Design
Elisabeth Mayer, Francesco Chiossi, Sven Mayer
Proceedings of Mensch und Computer 2019 (2024), pp. 629-634
Closed Access | Times Cited: 1

Development and Usability Evaluation of Transitional Cross-Reality Interfaces
Leonard Schmidt, Enes Yigitbas
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. EICS, pp. 1-32
Open Access

The Impact of Near-Future Mixed Reality Contact Lenses on Users' Lives via an Immersive Speculative Enactment and Focus Groups
Robbe Cools, R. Venema, Augusto Esteves, et al.
(2024) Vol. 35, pp. 1-13
Closed Access

MOFA The Ghost: Demonstrating an Asymmetrical Social Exertion Game in Spontaneous Collocated Mixed Reality
Botao Amber Hu, Yilan Elan Tao, Yuchen Zhang, et al.
(2024), pp. 294-299
Closed Access

GradualReality: Enhancing Physical Object Interaction in Virtual Reality via Interaction State-Aware Blending
Hyuna Seo, Juheon Yi, Rajesh Krishna Balan, et al.
(2024), pp. 1-14
Closed Access

Augmented Object Intelligence with XR-Objects
Mustafa Doga Dogan, Eric J. Gonzalez, Karan Ahuja, et al.
(2024) Vol. 56, pp. 1-15
Closed Access

On Intent Inclusivity in Spontaneous Cross Realities
Botao Amber Hu, Yilan Elan Tao, Rem RunGu Lin, et al.
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2024), pp. 181-185
Closed Access

CReST: Design and Evaluation of the Cross-Reality Study Tool
Robbe Cools, Xuesong Zhang, Adalberto L. Simeone
(2023), pp. 409-419
Closed Access | Times Cited: 1

SeatmateVR: Proxemic Cues for Close Bystander-Awareness in Virtual Reality
Jingyi Li, Hyerim Park, Robin Welsch, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. ISS, pp. 266-285
Closed Access

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