
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Exploring the Relationship Between Offline Cultural Environments and Toxic Behavior Tendencies in Multiplayer Online Games
Bastian Kordyaka, Solip Park, Jeanine Krath, et al.
ACM Transactions on Social Computing (2023) Vol. 6, Iss. 1-2, pp. 1-20
Closed Access | Times Cited: 19
Bastian Kordyaka, Solip Park, Jeanine Krath, et al.
ACM Transactions on Social Computing (2023) Vol. 6, Iss. 1-2, pp. 1-20
Closed Access | Times Cited: 19
Showing 19 citing articles:
The Cycle of Toxicity: Exploring Relationships between Personality and Player Roles in Toxic Behavior in Multiplayer Online Battle Arena Games
Bastian Kordyaka, Samuli Laato, Katharina Jahn, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. CHI PLAY, pp. 611-641
Closed Access | Times Cited: 20
Bastian Kordyaka, Samuli Laato, Katharina Jahn, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. CHI PLAY, pp. 611-641
Closed Access | Times Cited: 20
The Current State of Virtual Reality in the Management of Musculoskeletal Conditions and Associated Chronic Pain: Terminology, Technology, and Associations
Manca Opara, Nejc Šarabon
Applied Sciences (2025) Vol. 15, Iss. 5, pp. 2564-2564
Open Access
Manca Opara, Nejc Šarabon
Applied Sciences (2025) Vol. 15, Iss. 5, pp. 2564-2564
Open Access
Gender disparities in esports – An explanatory mixed-methods approach
Bastian Kordyaka, Luisa Pumplun, Marlies Brunnhofer, et al.
Computers in Human Behavior (2023) Vol. 149, pp. 107956-107956
Open Access | Times Cited: 11
Bastian Kordyaka, Luisa Pumplun, Marlies Brunnhofer, et al.
Computers in Human Behavior (2023) Vol. 149, pp. 107956-107956
Open Access | Times Cited: 11
Suspecting Sarcasm: How League of Legends Players Dismiss Positive Communication in Toxic Environments
Susanne Poeller, Martin Dechant, Madison Klarkowski, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. CHI PLAY, pp. 1-26
Open Access | Times Cited: 11
Susanne Poeller, Martin Dechant, Madison Klarkowski, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. CHI PLAY, pp. 1-26
Open Access | Times Cited: 11
How Location-Based Games Incentivize Moving About: A Study in the Context of Nature-Going
Samuli Laato, Daniel Fernández Galeote, Ferran Altarriba Bertran, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. CHI PLAY, pp. 642-664
Open Access | Times Cited: 11
Samuli Laato, Daniel Fernández Galeote, Ferran Altarriba Bertran, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. CHI PLAY, pp. 642-664
Open Access | Times Cited: 11
“A Little Bit Like Psychological Torture”: A Grounded Theory of the Sociocultural Challenges Surrounding Expertise Development in an Emerging Esports Ecosystem
J. Patrick Williams, Mark R. Johnson, Vinay Kumar
Games and Culture (2025)
Closed Access
J. Patrick Williams, Mark R. Johnson, Vinay Kumar
Games and Culture (2025)
Closed Access
What constitutes victims of toxicity - identifying drivers of toxic victimhood in multiplayer online battle arena games
Bastian Kordyaka, Samuli Laato, Sebastian Weber, et al.
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 10
Bastian Kordyaka, Samuli Laato, Sebastian Weber, et al.
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 10
Traumatizing or Just Annoying? Unveiling the Spectrum of Gamer Toxicity in the StarCraft II Community
Samuli Laato, Bastian Kordyaka, Juho Hamari
(2024), pp. 1-18
Open Access | Times Cited: 3
Samuli Laato, Bastian Kordyaka, Juho Hamari
(2024), pp. 1-18
Open Access | Times Cited: 3
Cyberspace Outlaws – Coding the Online World
Morgan M E Broman, Pamela Finckenberg-Broman, Susan Bird
International Journal for the Semiotics of Law - Revue internationale de Sémiotique juridique (2024) Vol. 37, Iss. 4, pp. 1153-1183
Open Access | Times Cited: 2
Morgan M E Broman, Pamela Finckenberg-Broman, Susan Bird
International Journal for the Semiotics of Law - Revue internationale de Sémiotique juridique (2024) Vol. 37, Iss. 4, pp. 1153-1183
Open Access | Times Cited: 2
Social accessibility in multiplayer games: Theory and praxis
Pauliina Baltzar, Lobna Hassan, Markku Turunen
Entertainment Computing (2023) Vol. 47, pp. 100592-100592
Open Access | Times Cited: 6
Pauliina Baltzar, Lobna Hassan, Markku Turunen
Entertainment Computing (2023) Vol. 47, pp. 100592-100592
Open Access | Times Cited: 6
When Social Media Recruiting Goes Wrong: A Cautionary Tale of Sample Engagement
Ezra Lockhart, Joel B. Goodin
The Qualitative Report (2024)
Open Access | Times Cited: 1
Ezra Lockhart, Joel B. Goodin
The Qualitative Report (2024)
Open Access | Times Cited: 1
How To Tame a Toxic Player? A Systematic Literature Review on Intervention Systems for Toxic Behaviors in Online Video Games
Michel Wijkstra, Katja Rogers, Regan L. Mandryk, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-32
Open Access | Times Cited: 1
Michel Wijkstra, Katja Rogers, Regan L. Mandryk, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-32
Open Access | Times Cited: 1
How StarCraft II Players Cope with Toxicity: Insights from Player Interviews
Samuli Laato, Bastian Kordyaka, Velvet Spors, et al.
Lecture notes in computer science (2024), pp. 203-219
Closed Access
Samuli Laato, Bastian Kordyaka, Velvet Spors, et al.
Lecture notes in computer science (2024), pp. 203-219
Closed Access
Fighting Toxicity Through Positive and Preventative Intervention
Michel Wijkstra
(2024) Vol. 29, pp. 450-453
Closed Access
Michel Wijkstra
(2024) Vol. 29, pp. 450-453
Closed Access
Flame and Fortune: The Connection Between Toxic Behavior and In-game Purchasing in Multiplayer Online Games
Bastian Kordyaka, Nicole A. Beres, Rachel Kowert, et al.
(2024), pp. 145-150
Closed Access
Bastian Kordyaka, Nicole A. Beres, Rachel Kowert, et al.
(2024), pp. 145-150
Closed Access
CUPID: Improving Battle Fairness and Position Satisfaction in Online MOBA Games with a Re-matchmaking System
Ge Fan, Chaoyun Zhang, Kai Wang, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CSCW2, pp. 1-39
Open Access
Ge Fan, Chaoyun Zhang, Kai Wang, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CSCW2, pp. 1-39
Open Access
Are stress and engagement in toxicity associated with sleep quality? A study with League of Legends players
Bastian Kordyaka, Samuli Laato, Sebastian Weber, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-17
Open Access
Bastian Kordyaka, Samuli Laato, Sebastian Weber, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-17
Open Access
Toxicity by Game Design: How Players Perceive the Influence of Game Design on Toxicity
Zinan Zhang, Sam Moradzadeh, Andrew Woan, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-31
Open Access
Zinan Zhang, Sam Moradzadeh, Andrew Woan, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. CHI PLAY, pp. 1-31
Open Access
Exploring The Relationship Between Gender Discrimination and Job Satisfaction: A Perceived Discrimination Perspective
Anam Nazneen Tara, Zhang Yan
Indian Journal of Management and Language (2023) Vol. 3, Iss. 2, pp. 1-6
Open Access | Times Cited: 1
Anam Nazneen Tara, Zhang Yan
Indian Journal of Management and Language (2023) Vol. 3, Iss. 2, pp. 1-6
Open Access | Times Cited: 1