OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Re-Evaluating VR User Awareness Needs During Bystander Interactions
Joseph O’Hagan, Julie Williamson, Florian Mathis, et al.
(2023), pp. 1-17
Closed Access | Times Cited: 23

Showing 23 citing articles:

Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames
Zixuan Guo, Hongyu Wang, Hanxiao Deng, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2580-2590
Open Access | Times Cited: 4

Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human Rights
Joseph O’Hagan, Jan Gugenheimer, Jolie Bonner, et al.
(2023) Vol. 5, pp. 225-235
Open Access | Times Cited: 10

BANS: Evaluation of Bystander Awareness Notification Systems for Productivity in VR
Shady Mansour, Pascal Knierim, Joseph O’Hagan, et al.
(2023)
Open Access | Times Cited: 6

Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users
Bret Jackson, Linda Lor, Brianna Heggeseth
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2724-2733
Closed Access | Times Cited: 2

Comparing Synchronous and Asynchronous Task Delivery in Mixed Reality Environments
Lara Sofie Lenz, Andreas Fender, Julia Chatain, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2776-2784
Closed Access | Times Cited: 2

Knowledge Work on Airplanes: Challenges, Workarounds, and Design Implications
Wen Mo, Martin Dechant, Nicolai Marquardt, et al.
(2024), pp. 1-7
Open Access | Times Cited: 1

ROVER: A Standalone Overlay Tool for Questionnaires in Virtual Reality
Lucas Küntzer, Sandra Schwab, Heike Spaderna, et al.
(2024) Vol. 25010, pp. 31-39
Closed Access | Times Cited: 1

Crossing Mixed Realities: A Review for Transitional Interfaces Design
Elisabeth Mayer, Francesco Chiossi, Sven Mayer
Proceedings of Mensch und Computer 2019 (2024), pp. 629-634
Closed Access | Times Cited: 1

Exploring the Impact of Passthrough on VR Exergaming in Public Environments: A Field Study
Zixuan Guo, Hanxiao Deng, Hongyu Wang, et al.
(2024), pp. 229-238
Closed Access | Times Cited: 1

Body Crumple, Sound Intrusion, and Embodiment Violation: Toward a Framework for Miscommunication in VR
Daniel Akselrad, Cyan DeVeaux, Eugy Han, et al.
(2023), pp. 122-125
Closed Access | Times Cited: 3

User Reviews as a Reporting Mechanism for Emergent Issues Within Social VR Communities
Joseph O’Hagan, Florian Mathis, Mark McGill
(2023) Vol. 13, pp. 236-243
Open Access | Times Cited: 2

Exploring Metaphorical Transformations of a Safety Boundary Wall in Virtual Reality
Haozhao Qin, Yechang Qin, Jianchun Su, et al.
Sensors (2024) Vol. 24, Iss. 10, pp. 3187-3187
Open Access

Exploring User Placement for VR Remote Collaboration in a Constrained Passenger Space
Daniel Medeiros, Graham Wilson, Maurício Sousa, et al.
(2024), pp. 1-11
Closed Access

A Critical Review of Virtual and Extended Reality Immersive Police Training: Application Areas, Benefits & Vulnerabilities
Lena Podoletz, Mark McGill, David McIlhatton, et al.
(2024) Vol. 14, pp. 1-21
Closed Access

SituationAdapt: Contextual UI Optimization in Mixed Reality with Situation Awareness via LLM Reasoning
Zhipeng Li, Christoph Gebhardt, Yves Inglin, et al.
(2024) Vol. 31, pp. 1-13
Closed Access

The Social Impact of Extended Reality Spatial Productivity in Constrained, Public and Passenger Spaces
Daniel Medeiros, Graham Wilson, Stephen Brewster, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 659-661
Open Access

Exploring the Design Space of Input Modalities for Working in Mixed Reality on Long-haul Flights
Wen Mo, Martin Dechant, Nicolai Marquardt, et al.
Designing Interactive Systems Conference (2024), pp. 2267-2285
Closed Access

Measuring User Experience of Older Adults during Virtual Reality Exergaming
Lucas Küntzer, Sandra Schwab, Heike Spaderna, et al.
(2024), pp. 153-159
Closed Access

Visual Metaphors for Notification into Virtual Environments
Fabian Pointecker, David Oberögger, Christoph Anthes
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2023), pp. 60-64
Closed Access | Times Cited: 1

Towards a Model for Space and Time in Transitional Collaboration
Jan-Henrik Schröder, Hans-Christian Jetter
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2023), pp. 223-227
Closed Access

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