
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
SelVReflect: A Guided VR Experience Fostering Reflection on Personal Challenges
Nadine Wagener, Leon Reicherts, Nima Zargham, et al.
(2023), pp. 1-17
Open Access | Times Cited: 16
Nadine Wagener, Leon Reicherts, Nima Zargham, et al.
(2023), pp. 1-17
Open Access | Times Cited: 16
Showing 16 citing articles:
Virtual reality for the training of soft skills for professional education: trends and opportunities
Agnieszka Dubiel, Dorota Kamińska, Grzegorz Zwoliński, et al.
Interactive Learning Environments (2025), pp. 1-21
Open Access
Agnieszka Dubiel, Dorota Kamińska, Grzegorz Zwoliński, et al.
Interactive Learning Environments (2025), pp. 1-21
Open Access
Let’s Talk Games: An Expert Exploration of Speech Interaction with NPCs
Nima Zargham, Maximilian A. Friehs, Leandro Tonini, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-21
Open Access | Times Cited: 2
Nima Zargham, Maximilian A. Friehs, Leandro Tonini, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-21
Open Access | Times Cited: 2
Coaching Copilot: Blended Form of an LLM-Powered Chatbot and a Human Coach to Effectively Support Self-Reflection for Leadership Growth
Riku Arakawa, Hiromu Yakura
(2024), pp. 1-14
Open Access | Times Cited: 2
Riku Arakawa, Hiromu Yakura
(2024), pp. 1-14
Open Access | Times Cited: 2
VeatherReflect: Employing Weather as Qualitative Representation of Stress Data in Virtual Reality
Nadine Wagener, Marit Bentvelzen, Bastian Dänekas, et al.
(2023)
Open Access | Times Cited: 2
Nadine Wagener, Marit Bentvelzen, Bastian Dänekas, et al.
(2023)
Open Access | Times Cited: 2
Supporting Cognitive Reappraisal With Digital Technology: A Content Analysis and Scoping Review of Challenges, Interventions, and Future Directions
Alexandra Kitson, Petr Slovák, Alissa N. Antle
(2024), pp. 1-17
Open Access
Alexandra Kitson, Petr Slovák, Alissa N. Antle
(2024), pp. 1-17
Open Access
'I Call Upon a Friend': Virtual Reality-Based Supports for Cognitive Reappraisal Identified through Co-designing with Adolescents
Alexandra Kitson, Alissa N. Antle, Sadhbh Kenny, et al.
(2024), pp. 1-18
Open Access
Alexandra Kitson, Alissa N. Antle, Sadhbh Kenny, et al.
(2024), pp. 1-18
Open Access
Mind Mansion: Exploring Metaphorical Interactions to Engage with Negative Thoughts in Virtual Reality
Julian Rasch, Michelle Johanna Zender, Sophia Sakel, et al.
Designing Interactive Systems Conference (2024), pp. 2305-2318
Open Access
Julian Rasch, Michelle Johanna Zender, Sophia Sakel, et al.
Designing Interactive Systems Conference (2024), pp. 2305-2318
Open Access
MoodShaper: A Virtual Reality Experience to Support Managing Negative Emotions
Nadine Wagener, Arne Kiesewetter, Leon Reicherts, et al.
Designing Interactive Systems Conference (2024), pp. 2286-2304
Closed Access
Nadine Wagener, Arne Kiesewetter, Leon Reicherts, et al.
Designing Interactive Systems Conference (2024), pp. 2286-2304
Closed Access
Between Two Worlds: Analysing the Effects of Immersive and Non-Immersive Prototyping for Participatory Design
Quynh Nguyen, A. Windisch, Simone Kriglstein
Designing Interactive Systems Conference (2024), pp. 2198-2212
Closed Access
Quynh Nguyen, A. Windisch, Simone Kriglstein
Designing Interactive Systems Conference (2024), pp. 2198-2212
Closed Access
Seeking Truth, Comfort, and Connection: How Conversational User Interfaces can help Couples with Dementia Manage Reality Disjunction
Yvon Ruitenburg, Minha Lee, Wijnand A. IJsselsteijn, et al.
(2024), pp. 1-15
Closed Access
Yvon Ruitenburg, Minha Lee, Wijnand A. IJsselsteijn, et al.
(2024), pp. 1-15
Closed Access
Informing the design of question-asking conversational agents for reflection
Pelin Karaturhan, İlayda Orhan, Kemal Kuşçu, et al.
Personal and Ubiquitous Computing (2024)
Closed Access
Pelin Karaturhan, İlayda Orhan, Kemal Kuşçu, et al.
Personal and Ubiquitous Computing (2024)
Closed Access
TeenWorlds: Supporting Emotional Expression for Teenagers with their Parents and Peers through a Collaborative VR Experience
Evropi Stefanidi, Nadine Wagener, Dustin Augsten, et al.
(2024) Vol. 27, pp. 1-14
Closed Access
Evropi Stefanidi, Nadine Wagener, Dustin Augsten, et al.
(2024) Vol. 27, pp. 1-14
Closed Access
Light Me Up! Ambient Light Increases Heart Rate and Perceived Exertion during High-Intensity Virtual Reality Exergaming
Nadine Wagener, Bastian Dänekas, Meagan B. Loerakker, et al.
(2024), pp. 1-6
Closed Access
Nadine Wagener, Bastian Dänekas, Meagan B. Loerakker, et al.
(2024), pp. 1-6
Closed Access
VR-Mediated Cognitive Defusion: A Comparative Study for Managing Negative Thoughts
Kento Shigyo, Yifan Cao, Kentaro Takahira, et al.
(2024), pp. 117-126
Closed Access
Kento Shigyo, Yifan Cao, Kentaro Takahira, et al.
(2024), pp. 117-126
Closed Access
Reflecting on the Relational: Youth-Centered Approaches to Living with Technology
Liza Gak
(2024), pp. 27-30
Open Access
Liza Gak
(2024), pp. 27-30
Open Access
The Synergy of Dialogue and Art: Exploring the Potential of Multimodal AI Chatbots in Emotional Support
Xueyang Wang, Run Tian, Qionghua Zeng, et al.
(2024), pp. 147-153
Open Access
Xueyang Wang, Run Tian, Qionghua Zeng, et al.
(2024), pp. 147-153
Open Access