OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

SelVReflect: A Guided VR Experience Fostering Reflection on Personal Challenges
Nadine Wagener, Leon Reicherts, Nima Zargham, et al.
(2023), pp. 1-17
Open Access | Times Cited: 16

Showing 16 citing articles:

Virtual reality for the training of soft skills for professional education: trends and opportunities
Agnieszka Dubiel, Dorota Kamińska, Grzegorz Zwoliński, et al.
Interactive Learning Environments (2025), pp. 1-21
Open Access

Let’s Talk Games: An Expert Exploration of Speech Interaction with NPCs
Nima Zargham, Maximilian A. Friehs, Leandro Tonini, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-21
Open Access | Times Cited: 2

VeatherReflect: Employing Weather as Qualitative Representation of Stress Data in Virtual Reality
Nadine Wagener, Marit Bentvelzen, Bastian Dänekas, et al.
(2023)
Open Access | Times Cited: 2

Mind Mansion: Exploring Metaphorical Interactions to Engage with Negative Thoughts in Virtual Reality
Julian Rasch, Michelle Johanna Zender, Sophia Sakel, et al.
Designing Interactive Systems Conference (2024), pp. 2305-2318
Open Access

MoodShaper: A Virtual Reality Experience to Support Managing Negative Emotions
Nadine Wagener, Arne Kiesewetter, Leon Reicherts, et al.
Designing Interactive Systems Conference (2024), pp. 2286-2304
Closed Access

Between Two Worlds: Analysing the Effects of Immersive and Non-Immersive Prototyping for Participatory Design
Quynh Nguyen, A. Windisch, Simone Kriglstein
Designing Interactive Systems Conference (2024), pp. 2198-2212
Closed Access

Seeking Truth, Comfort, and Connection: How Conversational User Interfaces can help Couples with Dementia Manage Reality Disjunction
Yvon Ruitenburg, Minha Lee, Wijnand A. IJsselsteijn, et al.
(2024), pp. 1-15
Closed Access

Informing the design of question-asking conversational agents for reflection
Pelin Karaturhan, İlayda Orhan, Kemal Kuşçu, et al.
Personal and Ubiquitous Computing (2024)
Closed Access

TeenWorlds: Supporting Emotional Expression for Teenagers with their Parents and Peers through a Collaborative VR Experience
Evropi Stefanidi, Nadine Wagener, Dustin Augsten, et al.
(2024) Vol. 27, pp. 1-14
Closed Access

Light Me Up! Ambient Light Increases Heart Rate and Perceived Exertion during High-Intensity Virtual Reality Exergaming
Nadine Wagener, Bastian Dänekas, Meagan B. Loerakker, et al.
(2024), pp. 1-6
Closed Access

VR-Mediated Cognitive Defusion: A Comparative Study for Managing Negative Thoughts
Kento Shigyo, Yifan Cao, Kentaro Takahira, et al.
(2024), pp. 117-126
Closed Access

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