
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Integrating Real-World Distractions into Virtual Reality
Yujie Tao, Pedro Lopes
(2022), pp. 1-16
Closed Access | Times Cited: 18
Yujie Tao, Pedro Lopes
(2022), pp. 1-16
Closed Access | Times Cited: 18
Showing 18 citing articles:
Assessing Cognitive Load in Distraction and Task Switching: Implications for Developing Realistic Clinical XR Training
Adrian Vulpe-Grigorasi, Benedikt Gollan, Vanessa Leung
Lecture notes in computer science (2025), pp. 84-98
Closed Access
Adrian Vulpe-Grigorasi, Benedikt Gollan, Vanessa Leung
Lecture notes in computer science (2025), pp. 84-98
Closed Access
VR Haptics at Home: Repurposing Everyday Objects and Environment for Casual and On-Demand VR Haptic Experiences
Cathy Mengying Fang, Ryo Suzuki, Daniel Leithinger
(2023), pp. 1-7
Open Access | Times Cited: 9
Cathy Mengying Fang, Ryo Suzuki, Daniel Leithinger
(2023), pp. 1-7
Open Access | Times Cited: 9
RedirectedDoors+: Door-Opening Redirection with Dynamic Haptics in Room-Scale VR
Yukai Hoshikawa, Kazuyuki Fujita, Kazuki Takashima, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2276-2286
Open Access | Times Cited: 3
Yukai Hoshikawa, Kazuyuki Fujita, Kazuki Takashima, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2276-2286
Open Access | Times Cited: 3
Critical Review of Virtual Reality Applications in Offsite Construction Research
Mohamed Assaf, Mohamed Al‐Hussein, Xinming Li
Journal of Construction Engineering and Management (2024) Vol. 150, Iss. 11
Closed Access | Times Cited: 2
Mohamed Assaf, Mohamed Al‐Hussein, Xinming Li
Journal of Construction Engineering and Management (2024) Vol. 150, Iss. 11
Closed Access | Times Cited: 2
PetPresence: Investigating the Integration of Real-World Pet Activities in Virtual Reality
Ningchang Xiong, Qingqin Liu, Kening Zhu
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2559-2569
Closed Access | Times Cited: 2
Ningchang Xiong, Qingqin Liu, Kening Zhu
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2559-2569
Closed Access | Times Cited: 2
Investigating Guardian Awareness Techniques to Promote Safety in Virtual Reality
Sixuan Wu, Jiannan Li, Maurício Sousa, et al.
(2023), pp. 631-640
Open Access | Times Cited: 5
Sixuan Wu, Jiannan Li, Maurício Sousa, et al.
(2023), pp. 631-640
Open Access | Times Cited: 5
Reality Anchors: Bringing Cues from Reality to Increase Acceptance of Immersive Technologies in Transit
Laura Bajorunaite, Stephen Brewster, Julie Williamson
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. MHCI, pp. 1-28
Open Access | Times Cited: 5
Laura Bajorunaite, Stephen Brewster, Julie Williamson
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. MHCI, pp. 1-28
Open Access | Times Cited: 5
Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR Through Video Analysis
Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2796-2806
Open Access | Times Cited: 1
Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2796-2806
Open Access | Times Cited: 1
Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality
Xiang Li, Jin-Du Wang, John J. Dudley, et al.
Computers & Graphics (2024), pp. 104113-104113
Open Access | Times Cited: 1
Xiang Li, Jin-Du Wang, John J. Dudley, et al.
Computers & Graphics (2024), pp. 104113-104113
Open Access | Times Cited: 1
A novel quantitative assessment of engagement in virtual reality: Task-unrelated thought is reduced compared to 2D videos.
Vishal Kuvar, Jeremy N. Bailenson, Caitlin Mills
Computers & Education (2023) Vol. 209, pp. 104959-104959
Closed Access | Times Cited: 3
Vishal Kuvar, Jeremy N. Bailenson, Caitlin Mills
Computers & Education (2023) Vol. 209, pp. 104959-104959
Closed Access | Times Cited: 3
Location-Aware Virtual Reality for Situational Awareness On the Road
Jingyi Li, A.M. Mayer, Florian Müller, et al.
(2023), pp. 1-12
Open Access | Times Cited: 2
Jingyi Li, A.M. Mayer, Florian Müller, et al.
(2023), pp. 1-12
Open Access | Times Cited: 2
Understanding Interaction and Breakouts of Safety Boundaries in Virtual Reality Through Mixed-Method Studies
Wen-Jie Tseng, Petros Dimitrios Kontrazis, Éric Lecolinet, et al.
(2024), pp. 482-492
Open Access
Wen-Jie Tseng, Petros Dimitrios Kontrazis, Éric Lecolinet, et al.
(2024), pp. 482-492
Open Access
Neighbor-Environment Observer: An Intelligent Agent for Immersive Working Companionship
Zhe Sun, Qixuan Liang, Meng Wang, et al.
(2023), pp. 1-14
Open Access | Times Cited: 1
Zhe Sun, Qixuan Liang, Meng Wang, et al.
(2023), pp. 1-14
Open Access | Times Cited: 1
Extended VR: Exploring the Integration of VR Experiences and Real-world Engagement
Xiaoji Zheng, Shaojun Sun, Ying Cao, et al.
Designing Interactive Systems Conference (2023) Vol. 2005, pp. 184-187
Closed Access
Xiaoji Zheng, Shaojun Sun, Ying Cao, et al.
Designing Interactive Systems Conference (2023) Vol. 2005, pp. 184-187
Closed Access
An Investigation of the Influence of Ambient Noise on User Experience in Virtual Reality
Tanja Kojić, Maurizio Vergari, Francesco Vona, et al.
(2023), pp. 282-287
Closed Access
Tanja Kojić, Maurizio Vergari, Francesco Vona, et al.
(2023), pp. 282-287
Closed Access
How to set safety boundary in virtual reality: A dynamic approach based on user motion prediction
Haoxiang Wang, Xiaoping Che, Enyao Chang, et al.
Computer Animation and Virtual Worlds (2023) Vol. 35, Iss. 1
Closed Access
Haoxiang Wang, Xiaoping Che, Enyao Chang, et al.
Computer Animation and Virtual Worlds (2023) Vol. 35, Iss. 1
Closed Access
“And miles to go before…” – Are vocal-effort levels in speech adjusted to VR communication distances?
Katharina Selck, T.R. Albert, Oliver Niebuhr
Sciendo eBooks (2023), pp. 176-189
Open Access
Katharina Selck, T.R. Albert, Oliver Niebuhr
Sciendo eBooks (2023), pp. 176-189
Open Access
Demonstrating the Integration of Real-World Distractions in Virtual Reality
Yujie Tao, Romain Nith, Pedro Lopes
(2022), pp. 1-4
Closed Access
Yujie Tao, Romain Nith, Pedro Lopes
(2022), pp. 1-4
Closed Access