
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Exploring Attitudes Towards Increasing User Awareness of Reality From Within Virtual Reality
Joseph O’Hagan, Mohamed Khamis, Mark McGill, et al.
ACM International Conference on Interactive Media Experiences (2022)
Open Access | Times Cited: 19
Joseph O’Hagan, Mohamed Khamis, Mark McGill, et al.
ACM International Conference on Interactive Media Experiences (2022)
Open Access | Times Cited: 19
Showing 19 citing articles:
Privacy-Enhancing Technology and Everyday Augmented Reality
Joseph O’Hagan, Pejman Saeghe, Jan Gugenheimer, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-35
Open Access | Times Cited: 41
Joseph O’Hagan, Pejman Saeghe, Jan Gugenheimer, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-35
Open Access | Times Cited: 41
Re-Evaluating VR User Awareness Needs During Bystander Interactions
Joseph O’Hagan, Julie Williamson, Florian Mathis, et al.
(2023), pp. 1-17
Closed Access | Times Cited: 23
Joseph O’Hagan, Julie Williamson, Florian Mathis, et al.
(2023), pp. 1-17
Closed Access | Times Cited: 23
Bridging the Gap Across Realities: Visual Transitions Between Virtual and Augmented Reality
Fabian Pointecker, Judith Friedl, Daniel Schwajda, et al.
(2022), pp. 827-836
Closed Access | Times Cited: 23
Fabian Pointecker, Judith Friedl, Daniel Schwajda, et al.
(2022), pp. 827-836
Closed Access | Times Cited: 23
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames
Zixuan Guo, Hongyu Wang, Hanxiao Deng, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2580-2590
Open Access | Times Cited: 4
Zixuan Guo, Hongyu Wang, Hanxiao Deng, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2580-2590
Open Access | Times Cited: 4
Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human Rights
Joseph O’Hagan, Jan Gugenheimer, Jolie Bonner, et al.
(2023) Vol. 5, pp. 225-235
Open Access | Times Cited: 10
Joseph O’Hagan, Jan Gugenheimer, Jolie Bonner, et al.
(2023) Vol. 5, pp. 225-235
Open Access | Times Cited: 10
Performance and User Experience Studies of HILLES: Home-based Immersive Lower Limb Exergame System
Yu-Yen Chung, Thiru M. Annaswamy, Balakrishnan Prabhakaran
(2023)
Open Access | Times Cited: 7
Yu-Yen Chung, Thiru M. Annaswamy, Balakrishnan Prabhakaran
(2023)
Open Access | Times Cited: 7
BANS: Evaluation of Bystander Awareness Notification Systems for Productivity in VR
Shady Mansour, Pascal Knierim, Joseph O’Hagan, et al.
(2023)
Open Access | Times Cited: 6
Shady Mansour, Pascal Knierim, Joseph O’Hagan, et al.
(2023)
Open Access | Times Cited: 6
Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users
Bret Jackson, Linda Lor, Brianna Heggeseth
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2724-2733
Closed Access | Times Cited: 2
Bret Jackson, Linda Lor, Brianna Heggeseth
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2724-2733
Closed Access | Times Cited: 2
Exploring the Impact of Passthrough on VR Exergaming in Public Environments: A Field Study
Zixuan Guo, Hanxiao Deng, Hongyu Wang, et al.
(2024), pp. 229-238
Closed Access | Times Cited: 1
Zixuan Guo, Hanxiao Deng, Hongyu Wang, et al.
(2024), pp. 229-238
Closed Access | Times Cited: 1
Sharing Play Spaces: Design Lessons from Reddit Posts Showing Virtual Reality in the Home
Daniel Harley, Cayley MacArthur
(2023), pp. 509-522
Closed Access | Times Cited: 2
Daniel Harley, Cayley MacArthur
(2023), pp. 509-522
Closed Access | Times Cited: 2
Location-Aware Virtual Reality for Situational Awareness On the Road
Jingyi Li, A.M. Mayer, Florian Müller, et al.
(2023), pp. 1-12
Open Access | Times Cited: 2
Jingyi Li, A.M. Mayer, Florian Müller, et al.
(2023), pp. 1-12
Open Access | Times Cited: 2
User Reviews as a Reporting Mechanism for Emergent Issues Within Social VR Communities
Joseph O’Hagan, Florian Mathis, Mark McGill
(2023) Vol. 13, pp. 236-243
Open Access | Times Cited: 2
Joseph O’Hagan, Florian Mathis, Mark McGill
(2023) Vol. 13, pp. 236-243
Open Access | Times Cited: 2
Exploring Metaphorical Transformations of a Safety Boundary Wall in Virtual Reality
Haozhao Qin, Yechang Qin, Jianchun Su, et al.
Sensors (2024) Vol. 24, Iss. 10, pp. 3187-3187
Open Access
Haozhao Qin, Yechang Qin, Jianchun Su, et al.
Sensors (2024) Vol. 24, Iss. 10, pp. 3187-3187
Open Access
Welcome to the Jungle: Using ARTV to Balance Media Immersion and Reality Awareness for Passengers on Public Transport
Iain Christie, Mark McGill, Stephen Brewster
ACM International Conference on Interactive Media Experiences (2024), pp. 219-230
Open Access
Iain Christie, Mark McGill, Stephen Brewster
ACM International Conference on Interactive Media Experiences (2024), pp. 219-230
Open Access
GradualReality: Enhancing Physical Object Interaction in Virtual Reality via Interaction State-Aware Blending
Hyuna Seo, Juheon Yi, Rajesh Krishna Balan, et al.
(2024), pp. 1-14
Closed Access
Hyuna Seo, Juheon Yi, Rajesh Krishna Balan, et al.
(2024), pp. 1-14
Closed Access
VR Headsets In-The-Wild: Qualitative Insights on Safety, Awareness, and Social Challenges from Real Train Journeys
Laura Bajorunaite, Julie Williamson, Stephen Brewster
(2024), pp. 82-94
Open Access
Laura Bajorunaite, Julie Williamson, Stephen Brewster
(2024), pp. 82-94
Open Access
Visual Metaphors for Notification into Virtual Environments
Fabian Pointecker, David Oberögger, Christoph Anthes
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2023), pp. 60-64
Closed Access | Times Cited: 1
Fabian Pointecker, David Oberögger, Christoph Anthes
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2023), pp. 60-64
Closed Access | Times Cited: 1
SeatmateVR: Proxemic Cues for Close Bystander-Awareness in Virtual Reality
Jingyi Li, Hyerim Park, Robin Welsch, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. ISS, pp. 266-285
Closed Access
Jingyi Li, Hyerim Park, Robin Welsch, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. ISS, pp. 266-285
Closed Access
Virtual Agents and Proxemic Distances: How Social Interactions Affect Our Spatial Representations
Scila Nunziata, Antonella Ferrara, Tina Iachini, et al.
2022 IEEE International Conference on Metrology for Extended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE) (2023), pp. 922-927
Closed Access
Scila Nunziata, Antonella Ferrara, Tina Iachini, et al.
2022 IEEE International Conference on Metrology for Extended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE) (2023), pp. 922-927
Closed Access