
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Sense of Agency and User Experience: Is There a Link?
Joanna Bergström, Jarrod Knibbe, Henning Pohl, et al.
ACM Transactions on Computer-Human Interaction (2022) Vol. 29, Iss. 4, pp. 1-22
Open Access | Times Cited: 20
Joanna Bergström, Jarrod Knibbe, Henning Pohl, et al.
ACM Transactions on Computer-Human Interaction (2022) Vol. 29, Iss. 4, pp. 1-22
Open Access | Times Cited: 20
Showing 20 citing articles:
How does HCI Understand Human Agency and Autonomy?
Dan Bennett, Oussama Metatla, Anne Roudaut, et al.
(2023), pp. 1-18
Open Access | Times Cited: 29
Dan Bennett, Oussama Metatla, Anne Roudaut, et al.
(2023), pp. 1-18
Open Access | Times Cited: 29
The AI Ghostwriter Effect: When Users do not Perceive Ownership of AI-Generated Text but Self-Declare as Authors
Fiona Draxler, Anna Werner, Florian Lehmann, et al.
ACM Transactions on Computer-Human Interaction (2023) Vol. 31, Iss. 2, pp. 1-40
Open Access | Times Cited: 21
Fiona Draxler, Anna Werner, Florian Lehmann, et al.
ACM Transactions on Computer-Human Interaction (2023) Vol. 31, Iss. 2, pp. 1-40
Open Access | Times Cited: 21
Understanding the effects of hand design on embodiment in virtual reality
Jingjing Zhang, Mengjie Huang, Rui Yang, et al.
Artificial intelligence for engineering design analysis and manufacturing (2023) Vol. 37
Open Access | Times Cited: 18
Jingjing Zhang, Mengjie Huang, Rui Yang, et al.
Artificial intelligence for engineering design analysis and manufacturing (2023) Vol. 37
Open Access | Times Cited: 18
Comparing Physiological Synchrony and User Copresent Experience in Virtual Reality: A Quantitative–Qualitative Gap
Daojun Gong, Hong Yan, Ming C. Wu, et al.
Electronics (2025) Vol. 14, Iss. 6, pp. 1129-1129
Open Access
Daojun Gong, Hong Yan, Ming C. Wu, et al.
Electronics (2025) Vol. 14, Iss. 6, pp. 1129-1129
Open Access
Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-Corporeality
Rakesh Patibanda, Nathalie Overdevest, Aryan Saini, et al.
(2024), pp. 318-323
Closed Access | Times Cited: 2
Rakesh Patibanda, Nathalie Overdevest, Aryan Saini, et al.
(2024), pp. 318-323
Closed Access | Times Cited: 2
Hands-on or hands-off: Deciphering the impact of interactivity on embodied learning in VR
Sara Khorasani, Brandon Victor Syiem, Sadia Nawaz, et al.
Computers & Education X Reality (2023) Vol. 3, pp. 100037-100037
Open Access | Times Cited: 4
Sara Khorasani, Brandon Victor Syiem, Sadia Nawaz, et al.
Computers & Education X Reality (2023) Vol. 3, pp. 100037-100037
Open Access | Times Cited: 4
Design of an Immersive Virtual Reality Framework to Enhance the Sense of Agency Using Affective Computing Technologies
Amalia Ortiz, Sonia Elizondo
Applied Sciences (2023) Vol. 13, Iss. 24, pp. 13322-13322
Open Access | Times Cited: 4
Amalia Ortiz, Sonia Elizondo
Applied Sciences (2023) Vol. 13, Iss. 24, pp. 13322-13322
Open Access | Times Cited: 4
The Sense of Agency in Human–Machine Interaction Systems
Hui Yu, Shengzhi Du, Anish Kurien, et al.
Applied Sciences (2024) Vol. 14, Iss. 16, pp. 7327-7327
Open Access | Times Cited: 1
Hui Yu, Shengzhi Du, Anish Kurien, et al.
Applied Sciences (2024) Vol. 14, Iss. 16, pp. 7327-7327
Open Access | Times Cited: 1
Who did it? How User Agency is influenced by Visual Properties of Generated Images
Johanna K. Didion, Krzysztof Wolski, Dennis Wittchen, et al.
(2024), pp. 1-17
Closed Access | Times Cited: 1
Johanna K. Didion, Krzysztof Wolski, Dennis Wittchen, et al.
(2024), pp. 1-17
Closed Access | Times Cited: 1
An Empirical Framework for Understanding a Player’s Sense of Agency in Games
Zixuan Guo, Cheng‐Hung Lo
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 19, pp. 5717-5736
Closed Access | Times Cited: 3
Zixuan Guo, Cheng‐Hung Lo
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 19, pp. 5717-5736
Closed Access | Times Cited: 3
Effect of Reaching Movement Modulation on Experience of Control in Virtual Reality
Liu Wang, Mengjie Huang, Rui Yang, et al.
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 21, pp. 6740-6757
Closed Access | Times Cited: 3
Liu Wang, Mengjie Huang, Rui Yang, et al.
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 21, pp. 6740-6757
Closed Access | Times Cited: 3
The AI Ghostwriter Effect: When Users Do Not Perceive Ownership of AI-Generated Text But Self-Declare as Authors
Fiona Draxler, Anna Werner, Florian Lehmann, et al.
arXiv (Cornell University) (2023)
Open Access | Times Cited: 2
Fiona Draxler, Anna Werner, Florian Lehmann, et al.
arXiv (Cornell University) (2023)
Open Access | Times Cited: 2
Effects of Display Response Latency on Brain Activity During Device Operation
Kengo Somei, Kentaro Oshima, Toru TSUMUGIWA, et al.
IEEE Access (2023) Vol. 11, pp. 34860-34869
Open Access | Times Cited: 2
Kengo Somei, Kentaro Oshima, Toru TSUMUGIWA, et al.
IEEE Access (2023) Vol. 11, pp. 34860-34869
Open Access | Times Cited: 2
Immersive Analytics: The Influence of Flow, Sense of Agency, and Presence on Performance and Satisfaction
Jan P. Gründling, Benjamin Weyers
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. EICS, pp. 1-27
Open Access
Jan P. Gründling, Benjamin Weyers
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. EICS, pp. 1-27
Open Access
Examining the Use of DanMu for Crowdsourcing Control in Virtual Gatherings
Yue Li, Teng Ma, Ziming Li, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-19
Closed Access
Yue Li, Teng Ma, Ziming Li, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-19
Closed Access
Understanding Instant Social Control of Shared Devices in Public Spaces: A Field Trial
Young Seok CHANG, Sookyung Han, Hyunjong Lee, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2024) Vol. 8, Iss. 3, pp. 1-33
Closed Access
Young Seok CHANG, Sookyung Han, Hyunjong Lee, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2024) Vol. 8, Iss. 3, pp. 1-33
Closed Access
Exploring Sense of Agency and Ownership over Cybernetic Avatars: Practical Implications
Tomonori Kubota, K. Miyahara, Kei Hyodo, et al.
(2024), pp. 361-363
Closed Access
Tomonori Kubota, K. Miyahara, Kei Hyodo, et al.
(2024), pp. 361-363
Closed Access
Effect of Presentation Methods on User Experiences and Perception in VR Shopping Recommender Systems
Yang Zhan, Tatsuo Nakajima
(2024), pp. 241-248
Open Access
Yang Zhan, Tatsuo Nakajima
(2024), pp. 241-248
Open Access
Impact of PGM Training on Reaction Time and Sense of Agency
Enrique Calderon-Sastre, Swagata Das, Yuichi Kurita
Lecture notes in computer science (2022), pp. 355-368
Closed Access
Enrique Calderon-Sastre, Swagata Das, Yuichi Kurita
Lecture notes in computer science (2022), pp. 355-368
Closed Access