
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Biofeedback Methods in Entertainment Video Games
Diego Navarro, Veronica Sundstedt, Valeria Garro
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. CHI PLAY, pp. 1-32
Closed Access | Times Cited: 12
Diego Navarro, Veronica Sundstedt, Valeria Garro
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. CHI PLAY, pp. 1-32
Closed Access | Times Cited: 12
Showing 12 citing articles:
A systematic review of wearable biosensor usage in immersive virtual reality experiences
Henar Guillen-Sanz, David Checa, Ines Miguel-Alonso, et al.
Virtual Reality (2024) Vol. 28, Iss. 2
Open Access | Times Cited: 10
Henar Guillen-Sanz, David Checa, Ines Miguel-Alonso, et al.
Virtual Reality (2024) Vol. 28, Iss. 2
Open Access | Times Cited: 10
Approaches to Measuring User Engagement
Heather L. O'Brien
Synthesis lectures on information concepts, retrieval, and services (2025), pp. 69-93
Closed Access
Heather L. O'Brien
Synthesis lectures on information concepts, retrieval, and services (2025), pp. 69-93
Closed Access
Affective Game Computing: A Survey
Georgios N. Yannakakis, Dávid Melhárt
Proceedings of the IEEE (2023) Vol. 111, Iss. 10, pp. 1423-1444
Open Access | Times Cited: 7
Georgios N. Yannakakis, Dávid Melhárt
Proceedings of the IEEE (2023) Vol. 111, Iss. 10, pp. 1423-1444
Open Access | Times Cited: 7
“Hey, can we talk?”: Exploring How Revealing Implicit Emotional Responses Tangibly Could Foster Empathy During Mobile Texting
Mieke Fimpel, Nathan Flach, Mats Reckzügel, et al.
(2023), pp. 1-7
Open Access | Times Cited: 3
Mieke Fimpel, Nathan Flach, Mats Reckzügel, et al.
(2023), pp. 1-7
Open Access | Times Cited: 3
Presenting a New Muscle Synergy Analysis Based Mechanism to Design a Trackable Visual Biofeedback Signal: Applicable to Arm Movement Recovery After Ischemic Stroke
Seyyed Ali Zendehbad, Hamid Reza Kobravi, Mohammad Mahdi Khalilzadeh, et al.
IEEE Access (2023) Vol. 11, pp. 70190-70202
Open Access | Times Cited: 2
Seyyed Ali Zendehbad, Hamid Reza Kobravi, Mohammad Mahdi Khalilzadeh, et al.
IEEE Access (2023) Vol. 11, pp. 70190-70202
Open Access | Times Cited: 2
Flow Optimizer: A Dynamic Difficulty Adjustment Framework for Serious Games in Neurorehabilitation
Pedro J. Lobo, Rodrigo Lima, Diogo Branco, et al.
(2024), pp. 1-8
Closed Access
Pedro J. Lobo, Rodrigo Lima, Diogo Branco, et al.
(2024), pp. 1-8
Closed Access
Video game play impacts on biological regulation
CaSandra Swearingen-Stanbrough
Discover Psychology (2024) Vol. 4, Iss. 1
Open Access
CaSandra Swearingen-Stanbrough
Discover Psychology (2024) Vol. 4, Iss. 1
Open Access
Buffer Resets: A Packet-Discarding Policy for Timely Physiological Data Collection in Virtual Reality Gaming Systems
Costas Michaelides, Boris Bellalta
IEEE Sensors Letters (2023) Vol. 7, Iss. 12, pp. 1-4
Open Access | Times Cited: 1
Costas Michaelides, Boris Bellalta
IEEE Sensors Letters (2023) Vol. 7, Iss. 12, pp. 1-4
Open Access | Times Cited: 1
Play With Your Emotions: Exploring Possibilities of Emotions as Game Input in NERO
Valérie Erb, Haesoo Kim, Tatiana Chibisova, et al.
CHI Conference on Human Factors in Computing Systems Extended Abstracts (2022), pp. 1-7
Closed Access | Times Cited: 1
Valérie Erb, Haesoo Kim, Tatiana Chibisova, et al.
CHI Conference on Human Factors in Computing Systems Extended Abstracts (2022), pp. 1-7
Closed Access | Times Cited: 1
Biofeedback-Driven Multiplayer Games: Leveraging Social Awareness and Physiological Signals for Play
Joshua Newn, Madison Klarkowski
(2023), pp. 212-215
Closed Access
Joshua Newn, Madison Klarkowski
(2023), pp. 212-215
Closed Access
The Electrodermal Activity of Player Experience in Virtual Reality Games: An Extended Evaluation of the Phasic Component
Diego Navarro, Valeria Garro, Veronica Sundstedt
Communications in computer and information science (2023), pp. 203-221
Closed Access
Diego Navarro, Valeria Garro, Veronica Sundstedt
Communications in computer and information science (2023), pp. 203-221
Closed Access
Biofeedback in Rehabilitation (Modern Review)
Elizaveta Tarasova, Т. С. Петренко, Vasilii Borisov
(2023), pp. 240-245
Closed Access
Elizaveta Tarasova, Т. С. Петренко, Vasilii Borisov
(2023), pp. 240-245
Closed Access