
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
StickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR
Sunggeun Ahn, Stephanie Santosa, Mark Parent, et al.
(2021), pp. 1-16
Closed Access | Times Cited: 15
Sunggeun Ahn, Stephanie Santosa, Mark Parent, et al.
(2021), pp. 1-16
Closed Access | Times Cited: 15
Showing 15 citing articles:
Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual Reality
Parastoo Abtahi, Sidney Q. Hough, James A. Landay, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-17
Open Access | Times Cited: 31
Parastoo Abtahi, Sidney Q. Hough, James A. Landay, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-17
Open Access | Times Cited: 31
Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection
Ludwig Sidenmark, Christopher Clarke, Joshua Newn, et al.
(2023), pp. 1-15
Open Access | Times Cited: 15
Ludwig Sidenmark, Christopher Clarke, Joshua Newn, et al.
(2023), pp. 1-15
Open Access | Times Cited: 15
PalmGazer: Unimanual Eye-hand Menus in Augmented Reality
Ken Pfeuffer, Jan Obernolte, Felix Dietz, et al.
(2023), pp. 1-12
Open Access | Times Cited: 11
Ken Pfeuffer, Jan Obernolte, Felix Dietz, et al.
(2023), pp. 1-12
Open Access | Times Cited: 11
ARoma: Augmented Reality Olfactory Menu Application
Aarav Balachandran, Kritika Gupta, Prajna Vohra, et al.
Communications in computer and information science (2025), pp. 259-276
Closed Access
Aarav Balachandran, Kritika Gupta, Prajna Vohra, et al.
Communications in computer and information science (2025), pp. 259-276
Closed Access
Enhancing Dining Experiences with Augmented Reality and Olfactory Technology
Aarav Balachandran, Kritika Gupta, Prajna Vohra
Communications in computer and information science (2025), pp. 202-225
Closed Access
Aarav Balachandran, Kritika Gupta, Prajna Vohra
Communications in computer and information science (2025), pp. 202-225
Closed Access
Gaze, Wall, and Racket: Combining Gaze and Hand-Controlled Plane for 3D Selection in Virtual Reality
Uta Wagner, Mathias N. Lystbæk, Andreas Asferg Jacobsen, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. ISS, pp. 189-213
Open Access | Times Cited: 3
Uta Wagner, Mathias N. Lystbæk, Andreas Asferg Jacobsen, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. ISS, pp. 189-213
Open Access | Times Cited: 3
Dwell Selection with ML-based Intent Prediction Using Only Gaze Data
Toshiya Isomoto, Shota Yamanaka, Buntarou Shizuki
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 3, pp. 1-21
Closed Access | Times Cited: 11
Toshiya Isomoto, Shota Yamanaka, Buntarou Shizuki
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 3, pp. 1-21
Closed Access | Times Cited: 11
Enhancing Fixation and Pursuit: Optimizing Field of View and Number of Targets for Selection Performance in Virtual Reality
Xiaojiao Chen, Xiaoteng Tang, Yonghao Chen, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-13
Closed Access | Times Cited: 1
Xiaojiao Chen, Xiaoteng Tang, Yonghao Chen, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-13
Closed Access | Times Cited: 1
Exploring Gaze-Based Menu Navigation in Virtual Environments
László Kopácsi, Albert Klimenko, Michael Barz, et al.
(2024), pp. 1-2
Closed Access | Times Cited: 1
László Kopácsi, Albert Klimenko, Michael Barz, et al.
(2024), pp. 1-2
Closed Access | Times Cited: 1
Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze Gestures on a Lattice of Visual Anchors
Taejun Kim, Auejin Ham, Sunggeun Ahn, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-12
Closed Access | Times Cited: 6
Taejun Kim, Auejin Ham, Sunggeun Ahn, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-12
Closed Access | Times Cited: 6
Enabling lightweight immersive user interaction in smart buildings through learning-based mobile panorama streaming
Chi Xu, Zhengzhe Li, Guo Qing Huai, et al.
Computer Communications (2024) Vol. 222, pp. 68-76
Closed Access
Chi Xu, Zhengzhe Li, Guo Qing Huai, et al.
Computer Communications (2024) Vol. 222, pp. 68-76
Closed Access
Exploring Controller-based Techniques for Precise and Rapid Text Selection in Virtual Reality
Jianbin Song, Rongkai Shi, Yue Li, et al.
(2024), pp. 244-253
Closed Access
Jianbin Song, Rongkai Shi, Yue Li, et al.
(2024), pp. 244-253
Closed Access
GestureMark: Shortcut Input Technique using Smartwatch Touch Gestures for XR Glasses
Juyoung Lee, Minju Baeck, Hui-Shyong Yeo, et al.
(2024), pp. 63-71
Closed Access
Juyoung Lee, Minju Baeck, Hui-Shyong Yeo, et al.
(2024), pp. 63-71
Closed Access
FocusFlow: Leveraging Focal Depth for Gaze Interaction in Virtual Reality
Chenyang Zhang, T. Chen, Rohan Russel Nedungadi, et al.
(2023), pp. 1-4
Open Access | Times Cited: 1
Chenyang Zhang, T. Chen, Rohan Russel Nedungadi, et al.
(2023), pp. 1-4
Open Access | Times Cited: 1