
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Physiological and Perceptual Responses to Athletic Avatars while Cycling in Virtual Reality
Martin Kocur, Florian Habler, Valentin Schwind, et al.
(2021), pp. 1-18
Open Access | Times Cited: 50
Martin Kocur, Florian Habler, Valentin Schwind, et al.
(2021), pp. 1-18
Open Access | Times Cited: 50
Showing 1-25 of 50 citing articles:
A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual Reality
Aske Mottelson, Andreea Muresan, Kasper Hornbæk, et al.
ACM Transactions on Computer-Human Interaction (2023) Vol. 30, Iss. 5, pp. 1-42
Open Access | Times Cited: 40
Aske Mottelson, Andreea Muresan, Kasper Hornbæk, et al.
ACM Transactions on Computer-Human Interaction (2023) Vol. 30, Iss. 5, pp. 1-42
Open Access | Times Cited: 40
The Impact of Avatar and Environment Congruence on Plausibility, Embodiment, Presence, and the Proteus Effect in Virtual Reality
David Mal, Erik Wolf, Nina Döllinger, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2358-2368
Open Access | Times Cited: 25
David Mal, Erik Wolf, Nina Döllinger, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2358-2368
Open Access | Times Cited: 25
Vibing Together: Dance Experiences in Social Virtual Reality
Roosa Piitulainen, Perttu Hämäläinen, Elisa D. Mekler
CHI Conference on Human Factors in Computing Systems (2022)
Open Access | Times Cited: 33
Roosa Piitulainen, Perttu Hämäläinen, Elisa D. Mekler
CHI Conference on Human Factors in Computing Systems (2022)
Open Access | Times Cited: 33
The Effect of Avatar Self-Integration on Consumers’ Behavioral Intention in the Metaverse
Sumin Oh, Woo Bin Kim, Ho Jung Choo
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 23, pp. 7840-7853
Closed Access | Times Cited: 21
Sumin Oh, Woo Bin Kim, Ho Jung Choo
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 23, pp. 7840-7853
Closed Access | Times Cited: 21
Effects of Avatar player-similarity and player-construction on gaming performance
Katherine M. Rahill, Marc M. Sebrechts
Computers in Human Behavior Reports (2021) Vol. 4, pp. 100131-100131
Open Access | Times Cited: 36
Katherine M. Rahill, Marc M. Sebrechts
Computers in Human Behavior Reports (2021) Vol. 4, pp. 100131-100131
Open Access | Times Cited: 36
PumpVR: Rendering the Weight of Objects and Avatars through Liquid Mass Transfer in Virtual Reality
Alexander Kalus, Martin Kocur, Johannes Klein, et al.
(2023), pp. 1-13
Open Access | Times Cited: 15
Alexander Kalus, Martin Kocur, Johannes Klein, et al.
(2023), pp. 1-13
Open Access | Times Cited: 15
The Effects of Avatar and Environment on Thermal Perception and Skin Temperature in Virtual Reality
Martin Kocur, Lukas Jackermeier, Valentin Schwind, et al.
(2023), pp. 1-15
Open Access | Times Cited: 13
Martin Kocur, Lukas Jackermeier, Valentin Schwind, et al.
(2023), pp. 1-15
Open Access | Times Cited: 13
Systematic review of motion capture in virtual reality: Enhancing the precision of sports training
Xiaohui Li, Dongfang Fan, Junjie Feng, et al.
Journal of Ambient Intelligence and Smart Environments (2024), pp. 1-23
Closed Access | Times Cited: 4
Xiaohui Li, Dongfang Fan, Junjie Feng, et al.
Journal of Ambient Intelligence and Smart Environments (2024), pp. 1-23
Closed Access | Times Cited: 4
Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance while Cycling in Virtual Reality
Martin Kocur, Johanna Bogon, Manuel Mayer, et al.
(2022), pp. 1-12
Open Access | Times Cited: 15
Martin Kocur, Johanna Bogon, Manuel Mayer, et al.
(2022), pp. 1-12
Open Access | Times Cited: 15
Animation Fidelity in Self-Avatars: Impact on User Performance and Sense of Agency
Haoran Yun, José Luis Pontón, Carlos Andújar, et al.
(2023)
Open Access | Times Cited: 8
Haoran Yun, José Luis Pontón, Carlos Andújar, et al.
(2023)
Open Access | Times Cited: 8
I am a Genius! Influence of Virtually Embodying Leonardo da Vinci on Creative Performance
Geoffrey Gorisse, Simon Wellenreiter, Sylvain Fleury, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4328-4338
Open Access | Times Cited: 7
Geoffrey Gorisse, Simon Wellenreiter, Sylvain Fleury, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4328-4338
Open Access | Times Cited: 7
The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different
Martin Kocur, Alexander Kalus, Johanna Bogon, et al.
(2022)
Open Access | Times Cited: 12
Martin Kocur, Alexander Kalus, Johanna Bogon, et al.
(2022)
Open Access | Times Cited: 12
I'm Transforming! Effects of Visual Transitions to Change of Avatar on the Sense of Embodiment in AR
Riku Otono, Adélaïde Genay, Monica Perusquía-Hernández, et al.
(2023), pp. 83-93
Open Access | Times Cited: 6
Riku Otono, Adélaïde Genay, Monica Perusquía-Hernández, et al.
(2023), pp. 83-93
Open Access | Times Cited: 6
Beyond my Real Body: Characterization, Impacts, Applications and Perspectives of “Dissimilar” Avatars in Virtual Reality
Antonin Cheymol, Rebecca Fribourg, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4426-4437
Open Access | Times Cited: 6
Antonin Cheymol, Rebecca Fribourg, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4426-4437
Open Access | Times Cited: 6
The Effects of Avatar and Environment Design on Embodiment, Presence, Activation, and Task Load in a Virtual Reality Exercise Application
Andrea Bartl, Christian J. Merz, Daniel Roth, et al.
(2022), pp. 260-269
Closed Access | Times Cited: 10
Andrea Bartl, Christian J. Merz, Daniel Roth, et al.
(2022), pp. 260-269
Closed Access | Times Cited: 10
Proteus effect or bodily affordance? The influence of virtual high-heels on gait behavior
Sebastian Oberdörfer, Sandra Birnstiel, Marc Erich Latoschik
Virtual Reality (2024) Vol. 28, Iss. 2
Open Access | Times Cited: 1
Sebastian Oberdörfer, Sandra Birnstiel, Marc Erich Latoschik
Virtual Reality (2024) Vol. 28, Iss. 2
Open Access | Times Cited: 1
Affectional interactions with your animated child avatar can enhance wellbeing
Abbas Edalat, Neophytos Polydorou, Frank L. Ryan, et al.
Frontiers in Virtual Reality (2024) Vol. 5
Open Access | Times Cited: 1
Abbas Edalat, Neophytos Polydorou, Frank L. Ryan, et al.
Frontiers in Virtual Reality (2024) Vol. 5
Open Access | Times Cited: 1
Investigating the Impact of Odors and Visual Congruence on Motion Sickness in Virtual Reality
Lisa Reichl, Martin Kocur
(2024) Vol. 76, pp. 1-12
Closed Access | Times Cited: 1
Lisa Reichl, Martin Kocur
(2024) Vol. 76, pp. 1-12
Closed Access | Times Cited: 1
Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality
David Halbhuber, Martin Kocur, Alexander Kalus, et al.
(2023)
Open Access | Times Cited: 4
David Halbhuber, Martin Kocur, Alexander Kalus, et al.
(2023)
Open Access | Times Cited: 4
Computer-Assisted Avatar-Based Treatment for Dysfunctional Beliefs in Depressive Inpatients: A Pilot Study
Martin Kocur, Martin Dechant, Christian Wolff, et al.
Frontiers in Psychiatry (2021) Vol. 12
Open Access | Times Cited: 9
Martin Kocur, Martin Dechant, Christian Wolff, et al.
Frontiers in Psychiatry (2021) Vol. 12
Open Access | Times Cited: 9
The (Gami)fictional Ego-Center: Projecting the Location of the Self Into an Avatar
Maximilian A. Friehs, Sarah Schäfer, Christian Frings
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 6
Maximilian A. Friehs, Sarah Schäfer, Christian Frings
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 6
Tailor My Zwift
Marit Bentvelzen, Gian-Luca Savino, Jasmin Niess, et al.
Proceedings of the ACM on Human-Computer Interaction (2022) Vol. 6, Iss. MHCI, pp. 1-23
Closed Access | Times Cited: 6
Marit Bentvelzen, Gian-Luca Savino, Jasmin Niess, et al.
Proceedings of the ACM on Human-Computer Interaction (2022) Vol. 6, Iss. MHCI, pp. 1-23
Closed Access | Times Cited: 6
The Absence of Athletic Avatars' Effects on Physiological and Perceptual Responses while Cycling in Virtual Reality
Martin Kocur, Manuel Mayer, Amelie Karber, et al.
(2023)
Open Access | Times Cited: 3
Martin Kocur, Manuel Mayer, Amelie Karber, et al.
(2023)
Open Access | Times Cited: 3
How to Induce a Physical and Virtual Rubber Hand Illusion
Alexander Kalus, Martin Kocur, Niels Henze, et al.
(2022), pp. 580-583
Closed Access | Times Cited: 5
Alexander Kalus, Martin Kocur, Niels Henze, et al.
(2022), pp. 580-583
Closed Access | Times Cited: 5
The Superhero Pose: Enhancing Physical Performance in Exergames by Embodying Celebrity Avatars in Virtual Reality
Nouran Sadek, Passant Elagroudy, Ali Nihad Khalil, et al.
(2022), pp. 1-11
Closed Access | Times Cited: 4
Nouran Sadek, Passant Elagroudy, Ali Nihad Khalil, et al.
(2022), pp. 1-11
Closed Access | Times Cited: 4