
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Showing 1-25 of 40 citing articles:
Privacy-Enhancing Technology and Everyday Augmented Reality
Joseph O’Hagan, Pejman Saeghe, Jan Gugenheimer, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-35
Open Access | Times Cited: 41
Joseph O’Hagan, Pejman Saeghe, Jan Gugenheimer, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-35
Open Access | Times Cited: 41
Re-Evaluating VR User Awareness Needs During Bystander Interactions
Joseph O’Hagan, Julie Williamson, Florian Mathis, et al.
(2023), pp. 1-17
Closed Access | Times Cited: 23
Joseph O’Hagan, Julie Williamson, Florian Mathis, et al.
(2023), pp. 1-17
Closed Access | Times Cited: 23
Promoting Reality Awareness in Virtual Reality through Proxemics
Daniel Medeiros, Rafael Kuffner dos Anjos, Nadia Pantidi, et al.
(2021), pp. 21-30
Open Access | Times Cited: 40
Daniel Medeiros, Rafael Kuffner dos Anjos, Nadia Pantidi, et al.
(2021), pp. 21-30
Open Access | Times Cited: 40
Towards Balancing VR Immersion and Bystander Awareness
Yoshiki Kudo, Anthony Tang, Kazuyuki Fujita, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. ISS, pp. 1-22
Open Access | Times Cited: 33
Yoshiki Kudo, Anthony Tang, Kazuyuki Fujita, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. ISS, pp. 1-22
Open Access | Times Cited: 33
Safety, Power Imbalances, Ethics and Proxy Sex: Surveying In-The-Wild Interactions Between VR Users and Bystanders
Joseph O’Hagan, Julie Williamson, Mark McGill, et al.
(2021), pp. 211-220
Open Access | Times Cited: 30
Joseph O’Hagan, Julie Williamson, Mark McGill, et al.
(2021), pp. 211-220
Open Access | Times Cited: 30
Exploring Attitudes Towards Increasing User Awareness of Reality From Within Virtual Reality
Joseph O’Hagan, Mohamed Khamis, Mark McGill, et al.
ACM International Conference on Interactive Media Experiences (2022)
Open Access | Times Cited: 19
Joseph O’Hagan, Mohamed Khamis, Mark McGill, et al.
ACM International Conference on Interactive Media Experiences (2022)
Open Access | Times Cited: 19
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames
Zixuan Guo, Hongyu Wang, Hanxiao Deng, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2580-2590
Open Access | Times Cited: 4
Zixuan Guo, Hongyu Wang, Hanxiao Deng, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2580-2590
Open Access | Times Cited: 4
RealityLens: A User Interface for Blending Customized Physical World View into Virtual Reality
Chiu‐Hsuan Wang, Bing‐Yu Chen, Liwei Chan
(2022)
Closed Access | Times Cited: 16
Chiu‐Hsuan Wang, Bing‐Yu Chen, Liwei Chan
(2022)
Closed Access | Times Cited: 16
Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human Rights
Joseph O’Hagan, Jan Gugenheimer, Jolie Bonner, et al.
(2023) Vol. 5, pp. 225-235
Open Access | Times Cited: 10
Joseph O’Hagan, Jan Gugenheimer, Jolie Bonner, et al.
(2023) Vol. 5, pp. 225-235
Open Access | Times Cited: 10
Exploring Manipulating In-VR Audio To Facilitate Verbal Interactions Between VR Users And Bystanders
Joseph O’Hagan, Julie Williamson, Mohamed Khamis, et al.
(2022), pp. 1-9
Open Access | Times Cited: 15
Joseph O’Hagan, Julie Williamson, Mohamed Khamis, et al.
(2022), pp. 1-9
Open Access | Times Cited: 15
Virtual Reality Observations: Using Virtual Reality to Augment Lab-Based Shoulder Surfing Research
Florian Mathis, Joseph O’Hagan, Mohamed Khamis, et al.
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2022)
Open Access | Times Cited: 14
Florian Mathis, Joseph O’Hagan, Mohamed Khamis, et al.
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2022)
Open Access | Times Cited: 14
Security, Ethics and Privacy Issues in the Remote Extended Reality for Education
Muhammad Zahid Iqbal, Xuanhui Xu, Vivek Nallur, et al.
Gaming media and social effects (2023), pp. 355-380
Closed Access | Times Cited: 8
Muhammad Zahid Iqbal, Xuanhui Xu, Vivek Nallur, et al.
Gaming media and social effects (2023), pp. 355-380
Closed Access | Times Cited: 8
Virtual Reality as a Remote Workspace Platform: Opportunities and Challenges
Nadia Fereydooni, Bruce N. Walker
(2020)
Closed Access | Times Cited: 23
Nadia Fereydooni, Bruce N. Walker
(2020)
Closed Access | Times Cited: 23
A Best-Fit Framework and Systematic Review of Asymmetric Gameplay in Multiplayer Virtual Reality Games
Katja Rogers, Sukran Karaosmanoglu, Dennis Wolf, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 18
Katja Rogers, Sukran Karaosmanoglu, Dennis Wolf, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 18
SaVR: Increasing Safety in Virtual Reality Environments via Electrical Muscle Stimulation
Sarah Faltaous, Joshua Neuwirth, Uwe Gruenefeld, et al.
(2020), pp. 254-258
Closed Access | Times Cited: 18
Sarah Faltaous, Joshua Neuwirth, Uwe Gruenefeld, et al.
(2020), pp. 254-258
Closed Access | Times Cited: 18
BANS: Evaluation of Bystander Awareness Notification Systems for Productivity in VR
Shady Mansour, Pascal Knierim, Joseph O’Hagan, et al.
(2023)
Open Access | Times Cited: 6
Shady Mansour, Pascal Knierim, Joseph O’Hagan, et al.
(2023)
Open Access | Times Cited: 6
Task and Environment-Aware Virtual Scene Rearrangement for Enhanced Safety in Virtual Reality
Bing Ning, Mingtao Pei
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2517-2526
Closed Access | Times Cited: 2
Bing Ning, Mingtao Pei
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2517-2526
Closed Access | Times Cited: 2
Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users
Bret Jackson, Linda Lor, Brianna Heggeseth
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2724-2733
Closed Access | Times Cited: 2
Bret Jackson, Linda Lor, Brianna Heggeseth
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2724-2733
Closed Access | Times Cited: 2
Incorporating Situation Awareness Cues in Virtual Reality for Users in Dynamic in-Vehicle Environments
Nadia Fereydooni, Einat Tenenboim, Bruce N. Walker, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3865-3873
Closed Access | Times Cited: 10
Nadia Fereydooni, Einat Tenenboim, Bruce N. Walker, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3865-3873
Closed Access | Times Cited: 10
When Filters Escape the Smartphone: Exploring Acceptance and Concerns Regarding Augmented Expression of Social Identity for Everyday AR
Jolie Bonner, Florian Mathis, Joseph O’Hagan, et al.
(2023) Vol. 6, pp. 1-14
Open Access | Times Cited: 6
Jolie Bonner, Florian Mathis, Joseph O’Hagan, et al.
(2023) Vol. 6, pp. 1-14
Open Access | Times Cited: 6
Extended Reality for Knowledge Work in Everyday Environments
Verena Biener, Eyal Ofek, Michel Pahud, et al.
Human-computer interaction series (2023), pp. 21-56
Open Access | Times Cited: 5
Verena Biener, Eyal Ofek, Michel Pahud, et al.
Human-computer interaction series (2023), pp. 21-56
Open Access | Times Cited: 5
Investigating Guardian Awareness Techniques to Promote Safety in Virtual Reality
Sixuan Wu, Jiannan Li, Maurício Sousa, et al.
(2023), pp. 631-640
Open Access | Times Cited: 5
Sixuan Wu, Jiannan Li, Maurício Sousa, et al.
(2023), pp. 631-640
Open Access | Times Cited: 5
Reality Anchors: Bringing Cues from Reality to Increase Acceptance of Immersive Technologies in Transit
Laura Bajorunaite, Stephen Brewster, Julie Williamson
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. MHCI, pp. 1-28
Open Access | Times Cited: 5
Laura Bajorunaite, Stephen Brewster, Julie Williamson
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. MHCI, pp. 1-28
Open Access | Times Cited: 5
Surveying Consumer Understanding & Sentiment Of VR
Joseph O’Hagan, Mohamed Khamis, Julie Williamson
(2021), pp. 14-20
Open Access | Times Cited: 11
Joseph O’Hagan, Mohamed Khamis, Julie Williamson
(2021), pp. 14-20
Open Access | Times Cited: 11
Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR Through Video Analysis
Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2796-2806
Open Access | Times Cited: 1
Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2796-2806
Open Access | Times Cited: 1