OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Slice of Light: Transparent and Integrative Transition Among Realities in a Multi-HMD-User Environment
Chiu‐Hsuan Wang, Chia-En Tsai, Seraphina Yong, et al.
(2020)
Closed Access | Times Cited: 23

Showing 23 citing articles:

Towards Collaborative Learning in Virtual Reality: A Comparison of Co-Located Symmetric and Asymmetric Pair-Learning
Tobias Drey, Patrick Albus, Simon der Kinderen, et al.
CHI Conference on Human Factors in Computing Systems (2022)
Open Access | Times Cited: 51

VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality
Uwe Gruenefeld, Jonas Auda, Florian Mathis, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-15
Open Access | Times Cited: 38

Causality-preserving Asynchronous Reality
Andreas Fender, Christian Holz
CHI Conference on Human Factors in Computing Systems (2022)
Open Access | Times Cited: 32

Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual Reality
Parastoo Abtahi, Sidney Q. Hough, James A. Landay, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-17
Open Access | Times Cited: 31

A Scoping Survey on Cross-reality Systems
Jonas Auda, Uwe Gruenefeld, Sarah Faltaous, et al.
ACM Computing Surveys (2023) Vol. 56, Iss. 4, pp. 1-38
Open Access | Times Cited: 20

Eliciting Security & Privacy-Informed Sharing Techniques for Multi-User Augmented Reality
Shwetha Rajaram, Chen Chen, Franziska Roesner, et al.
(2023), pp. 1-17
Closed Access | Times Cited: 13

vMirror: Enhancing the Interaction with Occluded or Distant Objects in VR with Virtual Mirrors
Nianlong Li, Zhengquan Zhang, Can Liu, et al.
(2021), pp. 1-11
Closed Access | Times Cited: 29

DreamStream: Immersive and Interactive Spectating in VR
Balasaravanan Thoravi Kumaravel, Andrew D. Wilson
CHI Conference on Human Factors in Computing Systems (2022)
Open Access | Times Cited: 17

RealityLens: A User Interface for Blending Customized Physical World View into Virtual Reality
Chiu‐Hsuan Wang, Bing‐Yu Chen, Liwei Chan
(2022)
Closed Access | Times Cited: 16

The User Experience of Journeys in the Realm of Augmented Reality Television
Cristian Pamparău, Radu-Daniel Vatavu
ACM International Conference on Interactive Media Experiences (2022), pp. 161-174
Closed Access | Times Cited: 13

XSpace: An Augmented Reality Toolkit for Enabling Spatially-Aware Distributed Collaboration
Jaylin Herskovitz, Yi Fei Cheng, Anhong Guo, et al.
Proceedings of the ACM on Human-Computer Interaction (2022) Vol. 6, Iss. ISS, pp. 277-302
Closed Access | Times Cited: 13

SoundShift: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness
Ruei-Che Chang, Chia-Sheng Hung, Bing‐Yu Chen, et al.
Designing Interactive Systems Conference (2024), pp. 116-132
Closed Access | Times Cited: 2

SelectVisAR: Selective Visualisation of Virtual Environments in Augmented Reality
Robbe Cools, Jihae Han, Adalberto L. Simeone
Designing Interactive Systems Conference (2021), pp. 275-282
Open Access | Times Cited: 15

SpaceBlender: Creating Context-Rich Collaborative Spaces Through Generative 3D Scene Blending
Nels Numan, Shwetha Rajaram, Balasaravanan Thoravi Kumaravel, et al.
(2024), pp. 1-25
Open Access | Times Cited: 1

Interactive Mixed-Dimensional Media for Cross-Dimensional Collaboration in Mixed Reality Environments
Balasaravanan Thoravi Kumaravel, Björn Hartmann
Frontiers in Virtual Reality (2022) Vol. 3
Open Access | Times Cited: 7

Wearables and Mixed Reality in Applied Ergonomics: A Literature Review
Xiyun Hu, Runlin Duan, Ziyi Liu, et al.
Lecture notes in computer science (2023), pp. 70-86
Closed Access | Times Cited: 2

Sound Unblending: Exploring Sound Manipulations for Accessible Mixed-Reality Awareness
Ruei-Che Chang, Chia-Sheng Hung, Bing‐Yu Chen, et al.
arXiv (Cornell University) (2024)
Open Access

SwitchSpace: Understanding Context-Aware Peeking Between VR and Desktop Interfaces
Johann Wentzel, Fraser Anderson, George Fitzmaurice, et al.
(2024), pp. 1-16
Open Access

CReST: Design and Evaluation of the Cross-Reality Study Tool
Robbe Cools, Xuesong Zhang, Adalberto L. Simeone
(2023), pp. 409-419
Closed Access | Times Cited: 1

Conception collaborative au travers de versions parallèles en Réalité Augmentée
Arthur Fages, Cédric Fleury, Theophanis Tsandilas
(2023), pp. 1-13
Open Access

FingerButton: Enabling Controller-Free Transitions between Real and Virtual Environments
Satabdi Das, Arshad Nasser, Khalad Hasan
(2023), pp. 533-542
Closed Access

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