
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Gaze'N'Touch: Enhancing Text Selection on Mobile Devices Using Gaze
Radiah Rivu, Yasmeen Abdrabou, Ken Pfeuffer, et al.
(2020), pp. 1-8
Closed Access | Times Cited: 21
Radiah Rivu, Yasmeen Abdrabou, Ken Pfeuffer, et al.
(2020), pp. 1-8
Closed Access | Times Cited: 21
Showing 21 citing articles:
E²GO : Free Your Hands for Smartphone Interaction
Shaoming Yan, Yuanliang Ju, Rong Quan, et al.
International Journal of Human-Computer Interaction (2025), pp. 1-18
Closed Access
Shaoming Yan, Yuanliang Ju, Rong Quan, et al.
International Journal of Human-Computer Interaction (2025), pp. 1-18
Closed Access
Look & Turn: One-handed and Expressive Menu Interaction by Gaze and Arm Turns in VR
Katharina Reiter, Ken Pfeuffer, Augusto Esteves, et al.
(2022), pp. 1-7
Closed Access | Times Cited: 18
Katharina Reiter, Ken Pfeuffer, Augusto Esteves, et al.
(2022), pp. 1-7
Closed Access | Times Cited: 18
GazeSwipe: Enhancing Mobile Touchscreen Reachability through Seamless Gaze and Finger-Swipe Integration
Zhuojiang Cai, Jingkai Hong, Zhimin Wang, et al.
(2025), pp. 1-14
Open Access
Zhuojiang Cai, Jingkai Hong, Zhimin Wang, et al.
(2025), pp. 1-14
Open Access
Enhancing Smartphone Eye Tracking with Cursor-Based Interactive Implicit Calibration
Chang Liu, X. F. Wang, Chun Yu, et al.
(2025), pp. 1-22
Closed Access
Chang Liu, X. F. Wang, Chun Yu, et al.
(2025), pp. 1-22
Closed Access
An Adaptive Model of Gaze-based Selection
Xiuli Chen, Aditya Acharya, Antti Oulasvirta, et al.
(2021)
Open Access | Times Cited: 23
Xiuli Chen, Aditya Acharya, Antti Oulasvirta, et al.
(2021)
Open Access | Times Cited: 23
GazePuffer: Hands-Free Input Method Leveraging Puff Cheeks for VR
Yunfei Lai, Minghui Sun, Zhuofeng Li
(2024), pp. 331-341
Closed Access | Times Cited: 2
Yunfei Lai, Minghui Sun, Zhuofeng Li
(2024), pp. 331-341
Closed Access | Times Cited: 2
SwivelTouch: Boosting Touchscreen Input with 3D Finger Rotation Gesture
Chentao Li, Jinyang Yu, Ke He, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2024) Vol. 8, Iss. 2, pp. 1-30
Open Access | Times Cited: 2
Chentao Li, Jinyang Yu, Ke He, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2024) Vol. 8, Iss. 2, pp. 1-30
Open Access | Times Cited: 2
One-handed Input for Mobile Devices via Motion Matching and Orbits Controls
Augusto Esteves, Elizabeth Bouquet, Ken Pfeuffer, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 2, pp. 1-24
Open Access | Times Cited: 7
Augusto Esteves, Elizabeth Bouquet, Ken Pfeuffer, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 2, pp. 1-24
Open Access | Times Cited: 7
E2GO : Free Your Hands for Smartphone Interaction
Dong Liang, Shaoming Yan, Yuanliang Ju, et al.
Research Square (Research Square) (2024)
Open Access | Times Cited: 1
Dong Liang, Shaoming Yan, Yuanliang Ju, et al.
Research Square (Research Square) (2024)
Open Access | Times Cited: 1
Voice and Touch Based Error-tolerant Multimodal Text Editing and Correction for Smartphones
Maozheng Zhao, Wenzhe Cui, I. V. Ramakrishnan, et al.
(2021)
Open Access | Times Cited: 8
Maozheng Zhao, Wenzhe Cui, I. V. Ramakrishnan, et al.
(2021)
Open Access | Times Cited: 8
An Evaluation of Caret Navigation Methods for Text Editing in Augmented Reality
Jinghui Hu, John J. Dudley, Per Ola Kristensson
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2022) Vol. 30, pp. 640-645
Closed Access | Times Cited: 6
Jinghui Hu, John J. Dudley, Per Ola Kristensson
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2022) Vol. 30, pp. 640-645
Closed Access | Times Cited: 6
BIGaze: An eye-gaze action-guided Bayesian information gain framework for information exploration
Seung Won Lee, Hwan Kim, Taeha Yi, et al.
Advanced Engineering Informatics (2023) Vol. 58, pp. 102159-102159
Closed Access | Times Cited: 3
Seung Won Lee, Hwan Kim, Taeha Yi, et al.
Advanced Engineering Informatics (2023) Vol. 58, pp. 102159-102159
Closed Access | Times Cited: 3
Arrow2edit: A Technique for Editing Text on Smartphones
Mattia De Rosa, Vittorio Fuccella, Gennaro Costagliola, et al.
Lecture notes in computer science (2023), pp. 416-432
Closed Access | Times Cited: 2
Mattia De Rosa, Vittorio Fuccella, Gennaro Costagliola, et al.
Lecture notes in computer science (2023), pp. 416-432
Closed Access | Times Cited: 2
E2GCO: Event-driven Eye-Gaze-Controlled Operation for Smartphone Interaction
Dong Liang, Shaoming Yan, Yuanliang Ju, et al.
Research Square (Research Square) (2024)
Open Access
Dong Liang, Shaoming Yan, Yuanliang Ju, et al.
Research Square (Research Square) (2024)
Open Access
Exploring Controller-based Techniques for Precise and Rapid Text Selection in Virtual Reality
Jianbin Song, Rongkai Shi, Yue Li, et al.
(2024), pp. 244-253
Closed Access
Jianbin Song, Rongkai Shi, Yue Li, et al.
(2024), pp. 244-253
Closed Access
Press-n-Paste: Copy-and-Paste Operations with Pressure-sensitive Caret Navigation for Miniaturized Surface in Mobile Augmented Reality
Lik‐Hang Lee, Yiming Zhu, Yui-Pan Yau, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. EICS, pp. 1-29
Open Access | Times Cited: 3
Lik‐Hang Lee, Yiming Zhu, Yui-Pan Yau, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. EICS, pp. 1-29
Open Access | Times Cited: 3
An Evaluation of Eye-Foot Input for Target Acquisitions
Xinyong Zhang
Lecture notes in computer science (2021), pp. 499-517
Closed Access | Times Cited: 2
Xinyong Zhang
Lecture notes in computer science (2021), pp. 499-517
Closed Access | Times Cited: 2
Understanding and Creating Spatial Interactions with Distant Displays Enabled by Unmodified Off-The-Shelf Smartphones
Teo Babic, Harald Reiterer, Michael Haller
Multimodal Technologies and Interaction (2022) Vol. 6, Iss. 10, pp. 94-94
Open Access | Times Cited: 1
Teo Babic, Harald Reiterer, Michael Haller
Multimodal Technologies and Interaction (2022) Vol. 6, Iss. 10, pp. 94-94
Open Access | Times Cited: 1
A Practical Method to Eye-tracking on the Phone: Toolkit, Accuracy and Precision
Thanh Le, Felix Dietz, Ken Pfeuffer, et al.
(2022), pp. 182-188
Closed Access | Times Cited: 1
Thanh Le, Felix Dietz, Ken Pfeuffer, et al.
(2022), pp. 182-188
Closed Access | Times Cited: 1
Multi-user Gaze-based Interaction Techniques on Collaborative Touchscreens
Ken Pfeuffer, Jason Alexander, Hans Gellersen
ACM Symposium on Eye Tracking Research and Applications (2021)
Open Access | Times Cited: 1
Ken Pfeuffer, Jason Alexander, Hans Gellersen
ACM Symposium on Eye Tracking Research and Applications (2021)
Open Access | Times Cited: 1
1D-Touch: NLP-Assisted Coarse Text Selection via a Semi-Direct Gesture
Peiling Jiang, Feng Li, Fuling Sun, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. ISS, pp. 463-482
Open Access
Peiling Jiang, Feng Li, Fuling Sun, et al.
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. ISS, pp. 463-482
Open Access