OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Improving Two-Thumb Touchpad Typing in Virtual Reality
Jeongmin Son, Sunggeun Ahn, Sunbum Kim, et al.
(2019)
Closed Access | Times Cited: 13

Showing 13 citing articles:

Examining Design Choices of Questionnaires in VR User Studies
Dmitry Alexandrovsky, Susanne Putze, Michael Bonfert, et al.
(2020) Vol. 359, pp. 1-21
Open Access | Times Cited: 65

Gaze Speedup: Eye Gaze Assisted Gesture Typing in Virtual Reality
Maozheng Zhao, Alec M Pierce, Ran Tan, et al.
(2023)
Open Access | Times Cited: 11

Investigating Remote Tactile Feedback for Mid-Air Text-Entry in Virtual Reality
Aakar Gupta, Majed Samad, Kenrick Kin, et al.
(2020)
Closed Access | Times Cited: 26

Phonetroller: Visual Representations of Fingers for Precise Touch Input with Mobile Phones in VR
Fabrice Matulic, Aditya Ganeshan, Hiroshi Fujiwara, et al.
(2021)
Closed Access | Times Cited: 23

Extended Reality for Knowledge Work in Everyday Environments
Verena Biener, Eyal Ofek, Michel Pahud, et al.
Human-computer interaction series (2023), pp. 21-56
Open Access | Times Cited: 5

Point and Select: Effects of Multimodal Feedback on Text Entry Performance in Virtual Reality
Caglar Yildirim
International Journal of Human-Computer Interaction (2022) Vol. 39, Iss. 19, pp. 3815-3829
Closed Access | Times Cited: 8

Exploring Text Revision with Backspace and Caret in Virtual Reality
Yang Li, Sayan Sarcar, Yilin Zheng, et al.
(2021), pp. 1-12
Closed Access | Times Cited: 11

Investigating Eyes-away Mid-air Typing in Virtual Reality using Squeeze haptics-based Postural Reinforcement
Aakar Gupta, Naveen Sendhilnathan, Jess Hartcher-O’Brien, et al.
(2023), pp. 1-11
Closed Access | Times Cited: 4

ThumbAir
Hyunjae Gil, Ian Oakley
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-30
Closed Access | Times Cited: 6

Above-Screen Fingertip Tracking with a Phone in Virtual Reality
Fabrice Matulic, Taiga Kashima, Deniz Beker, et al.
(2023)
Closed Access | Times Cited: 3

Above-Screen Fingertip Tracking and Hand Representation for Precise Touch Input with a Phone in Virtual Reality
Fabrice Matulic, Taiga Kashima, Deniz Beker, et al.
Graphics Interface (2024), pp. 1-15
Closed Access

Virtual hands: a comparative study of two text input paradigms for VR
Alvaro Pastor
(2020)
Closed Access | Times Cited: 1

Note Taking in VR: The Forearm Keyboard
Bradley Moore Davis, Thomas Hughes‐Roberts, Christopher Windmill
International Journal on Cybernetics & Informatics (2023) Vol. 12, Iss. 04, pp. 55-61
Open Access

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