OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Haptic around
Ping-Hsuan Han, Yang-Sheng Chen, Kong-Chang Lee, et al.
(2018)
Closed Access | Times Cited: 44

Showing 1-25 of 44 citing articles:

Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality
Sebastian Günther, Florian Müller, Dominik Schön, et al.
(2020)
Closed Access | Times Cited: 55

Mouth Haptics in VR using a Headset Ultrasound Phased Array
Vivian Shen, Craig Shultz, Chris Harrison
CHI Conference on Human Factors in Computing Systems (2022)
Open Access | Times Cited: 36

Haptic Fidelity Framework: Defining the Factors of Realistic Haptic Feedback for Virtual Reality
Thomas Muender, Michael Bonfert, Anke V. Reinschluessel, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-17
Open Access | Times Cited: 29

Restoring Dunhuang Murals: Crafting Cultural Heritage Preservation Knowledge into Immersive Virtual Reality Experience Design
Tongxin Sun, Tongtong Jin, Yuru Huang, et al.
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 8, pp. 2019-2040
Closed Access | Times Cited: 18

A Unified Model for Haptic Experience
Tor-Salve Dalsgaard, Oliver Schneider
ACM Transactions on Computer-Human Interaction (2025)
Closed Access

Exploring the Impact of Foot-Based Haptic Feedback on User Experience in Virtual Reality Navigation
Nayan Borah, Pradnya Mungi, R. Sneha, et al.
Communications in computer and information science (2025), pp. 146-160
Closed Access

A Primer on Usability Assessment Approaches for Health-Related Applications of Virtual Reality
Timothy Zhang, Richard Booth, Royce Jean-Louis, et al.
JMIR Serious Games (2020) Vol. 8, Iss. 4, pp. e18153-e18153
Open Access | Times Cited: 34

Mid-Air Thermo-Tactile Feedback using Ultrasound Haptic Display
Yatharth Singhal, Haokun Wang, Hyunjae Gil, et al.
(2021), pp. 1-11
Closed Access | Times Cited: 27

Thermal and wind devices for multisensory human-computer interaction: an overview
Aleph Campos da Silveira, Eduardo C. Rodrigues, Estêvão Bissoli Saleme, et al.
Multimedia Tools and Applications (2023) Vol. 82, Iss. 22, pp. 34485-34512
Open Access | Times Cited: 10

XR CUBE: Multi-Sensory Intelligent Interaction Device for Extended Reality Application
Xin Min, Shouqian Sun, Yueyue Qi
IEEE Access (2024) Vol. 12, pp. 78058-78073
Open Access | Times Cited: 3

Virtual Super-Leaping
Tomoya Sasaki, Kao-Hua Liu, Taiki Hasegawa, et al.
(2019)
Closed Access | Times Cited: 25

Assessing the Influence of Visual Cues in Virtual Reality on the Spatial Perception of Physical Thermal Stimuli
Sebastian Günther, Alexandra Skogseide, Robin Buhlmann, et al.
(2024), pp. 1-12
Open Access | Times Cited: 2

Evoking emotions in virtual reality: schema activation via a freeze-frame stimulus
Natalia Lipp, Natalia Dużmańska-Misiarczyk, Agnieszka Strojny, et al.
Virtual Reality (2020) Vol. 25, Iss. 2, pp. 279-292
Open Access | Times Cited: 16

Glow the Buzz: a VR Puzzle Adventure Game Mainly Played Through Haptic Feedback
Sihyun Jeong, Hyun Ho Yun, Yoonji Lee, et al.
(2023), pp. 1-6
Closed Access | Times Cited: 5

Fabric Thermal Display using Ultrasonic Waves
Haokun Wang, Yatharth Singhal, Jin Ryong Kim
(2023), pp. 336-345
Closed Access | Times Cited: 5

Realistic training in VR using physical manipulation
Álvaro Villegas, Pablo Pérez, Redouane Kachach, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2020), pp. 109-118
Closed Access | Times Cited: 14

Multi-modal Spatial Object Localization in Virtual Reality for Deaf and Hard-of-Hearing People
Mohammadreza Mirzaei, Peter Kán, Hannes Kaufmann
(2021), pp. 588-596
Closed Access | Times Cited: 12

Augmenting home entertainment with digitally delivered touch
Charles Spence, Yang Gao
i-Perception (2024) Vol. 15, Iss. 5
Open Access | Times Cited: 1

StretchAR
Luis Merchán Paredes, Ananya Ipsita, Juan C. Mesa, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 3, pp. 1-26
Open Access | Times Cited: 5

Hapmosphere: Simulating the Weathers for Walking Around in Immersive Environment with Haptics Feedback
Ping-Hsuan Han, Yang-Sheng Chen, Chiao-En Hsieh, et al.
(2019), pp. 247-252
Closed Access | Times Cited: 7

Sharing Play Spaces: Design Lessons from Reddit Posts Showing Virtual Reality in the Home
Daniel Harley, Cayley MacArthur
(2023), pp. 509-522
Closed Access | Times Cited: 2

Spatially Continuous Non-Contact Cold Sensation Presentation Based on Low-Temperature Airflows
Koyo Makino, Jiayi Xu, Akiko KANEKO, et al.
(2023), pp. 223-229
Open Access | Times Cited: 2

Non-Contact Thermal Haptics for VR
Y. C. Wang, Yi‐Chao Chen
(2023)
Closed Access | Times Cited: 2

Pumping Life: Embodied Virtual Companion for Enhancing Immersive Experience with Multisensory Feedback
Jing Huang, Wei-Hsuan Hung, Tzu Yin Hsu, et al.
(2019), pp. 34-35
Closed Access | Times Cited: 5

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